pub const IDENTITY: [[f32; 4]; 4] = [
[1.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
];
pub const GREYSCALE: [[f32; 4]; 4] = [
[0.299, 0.587, 0.114, 0.0],
[0.299, 0.587, 0.114, 0.0],
[0.299, 0.587, 0.114, 0.0],
[0.0, 0.0, 0.0, 1.0],
];
pub const RED: [[f32; 4]; 4] = [
[1.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
];
pub const GREEN: [[f32; 4]; 4] = [
[0.0, 0.0, 0.0, 0.0],
[0.0, 1.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
];
pub const BLUE: [[f32; 4]; 4] = [
[0.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 0.0],
[0.0, 0.0, 1.0, 0.0],
[0.0, 0.0, 0.0, 1.0],
];