crossfire 2.1.11

channels for async and threads
Documentation
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use crate::collections::WeakCell;
use crate::locked_waker::*;
use crate::shared::ChannelShared;
#[cfg(feature = "trace_log")]
use crate::tokio_task_id;
use crate::trace_log;
use parking_lot::Mutex;
use std::collections::VecDeque;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Weak};

pub enum RegistrySender<T> {
    Single(RegistrySingle<*const T>),
    Multi(RegistryMulti<*const T>),
    Dummy,
}

impl<T> RegistrySender<T> {
    #[inline(always)]
    pub fn new_single() -> Self {
        Self::Single(RegistrySingle::<*const T>::new())
    }

    #[inline(always)]
    pub fn new_multi() -> Self {
        Self::Multi(RegistryMulti::<*const T>::new())
    }

    #[inline(always)]
    pub fn use_direct_copy(&self, channel: &ChannelShared<T>) -> bool {
        match self {
            RegistrySender::Multi(inner) => {
                if channel.congest.load(Ordering::Relaxed) > 0 {
                    return true;
                }
                return !inner.is_empty();
            }
            RegistrySender::Single(_) => true,
            RegistrySender::Dummy => false,
        }
    }

    #[inline(always)]
    pub fn reg_waker(&self, waker: &SendWaker<T>) {
        debug_assert_eq!(waker.get_state(), WakerState::Init as u8);
        // Clear the ptr in waker if it want to re-register
        match self {
            RegistrySender::Multi(inner) => inner.reg_waker(waker),
            RegistrySender::Single(inner) => inner.reg_waker(waker),
            _ => {}
        }
        trace_log!("tx{:?}: reg {:?}", tokio_task_id!(), waker);
    }

    /// Cancel outdated wakers until me, make sure it does not accumulate
    #[inline(always)]
    pub fn clear_wakers(&self, waker: &SendWaker<T>) {
        match self {
            RegistrySender::Single(inner) => {
                if inner.clear() {
                    trace_log!("tx: clear {:?}", waker);
                }
            }
            RegistrySender::Multi(inner) => inner.clear_wakers(waker, false, "tx"),
            _ => {}
        }
    }

    /// remove outdated waker, make sure it does not accumulate.
    ///
    /// It's ok to set state with Relaxed here, two scenario:
    /// * set Done while the state is Init, does not matter other thread see it or not.
    /// * other thread might have wake it in the process, but we are dropping it anyway, and then
    /// reg_waker with a new one.
    #[inline(always)]
    pub fn cancel_reuse_waker(
        &self, waker: SendWaker<T>, state: WakerState,
    ) -> (u8, Option<SendWaker<T>>) {
        match self {
            RegistrySender::Multi(inner) => {
                let cur_state = waker.get_state_relaxed();
                // If we se Woken here, only possible otherside has woken it
                if cur_state >= WakerState::Woken as u8 {
                    if cur_state < state as u8 {
                        waker.set_state_relaxed(state);
                        trace_log!("tx: cancel_reuse {:?} {:?}", waker, state);
                        return (state as u8, Some(waker));
                    } else {
                        trace_log!("tx: cancel_reuse {:?} {}", waker, cur_state);
                        return (cur_state, Some(waker));
                    }
                } else {
                    inner.clear_wakers(&waker, true, "tx");
                    return (state as u8, None);
                }
            }
            RegistrySender::Single(inner) => {
                if inner.clear() {
                    let cur_state = waker.get_state_relaxed();
                    if cur_state < state as u8 {
                        waker.set_state_relaxed(state);
                        trace_log!("tx: cancel_reuse {:?} {:?}", waker, state);
                        return (state as u8, Some(waker));
                    } else {
                        trace_log!("tx: cancel_reuse {:?} {}", waker, cur_state);
                        return (cur_state, Some(waker));
                    }
                } else {
                    trace_log!("tx: cancel {:?} taken", waker);
                    return (state as u8, None);
                }
            }
            _ => {
                unreachable!();
            }
        }
    }

    /// remove outdated waker, make sure it does not accumulate.
    ///
    /// It's ok to set state with Relaxed here, two scenario:
    /// * set Done while the state is Init, does not matter other thread see it or not.
    /// * other thread might have wake it in the process, but we are dropping it anyway, and then
    /// reg_waker with a new one.
    #[inline(always)]
    pub fn cancel_waker(&self, waker: &SendWaker<T>) {
        match self {
            RegistrySender::Multi(inner) => {
                let cur_state = waker.get_state_relaxed();
                // If we se Woken here, only possible otherside has woken it
                if cur_state >= WakerState::Woken as u8 {
                    return;
                }
                inner.clear_wakers(&waker, true, "tx");
            }
            _ => {}
        }
    }

    #[inline(always)]
    pub fn fire(&self, shared: &ChannelShared<T>) -> WakeResult {
        match self {
            RegistrySender::Multi(inner) => {
                return inner.fire(|waker| shared.on_recv_try_send(waker), "tx");
            }
            RegistrySender::Single(inner) => {
                if let Some(waker) = inner.pop() {
                    let _r = shared.on_recv_try_send(&waker);
                    trace_log!("wake tx {:?} {:?}", waker, _r);
                    return _r;
                }
            }
            _ => {}
        }
        return WakeResult::Next;
    }

    #[inline(always)]
    pub fn close(&self) {
        match self {
            RegistrySender::Single(inner) => inner.close("tx"),
            RegistrySender::Multi(inner) => inner.close("tx"),
            _ => {}
        }
    }

    /// return waker queue size
    pub fn len(&self) -> usize {
        match self {
            RegistrySender::Single(inner) => inner.len(),
            RegistrySender::Multi(inner) => inner.len(),
            RegistrySender::Dummy => 0,
        }
    }
}

pub enum RegistryRecv {
    Single(RegistrySingle<()>),
    Multi(RegistryMulti<()>),
}

impl RegistryRecv {
    #[inline(always)]
    pub fn new_single() -> Self {
        Self::Single(RegistrySingle::<()>::new())
    }

    #[inline(always)]
    pub fn new_multi() -> Self {
        Self::Multi(RegistryMulti::<()>::new())
    }

    #[inline(always)]
    pub fn reg_waker(&self, waker: &RecvWaker) {
        debug_assert_eq!(waker.get_state(), WakerState::Init as u8);
        match self {
            RegistryRecv::Multi(inner) => inner.reg_waker(waker),
            RegistryRecv::Single(inner) => inner.reg_waker(waker),
        }
        trace_log!("rx{:?}: reg {:?}", tokio_task_id!(), waker);
    }

    #[inline(always)]
    pub fn fire(&self) {
        match self {
            RegistryRecv::Multi(inner) => {
                inner.fire(|waker| waker.wake(), "rx");
            }
            RegistryRecv::Single(inner) => {
                if let Some(waker) = inner.pop() {
                    let _r = waker.wake();
                    trace_log!("wake rx {:?} {:?}", waker, _r);
                }
            }
        }
    }

    /// cancel outdated wakers until me, make sure it does not accumulate
    #[inline(always)]
    pub fn clear_wakers(&self, waker: &RecvWaker) {
        match self {
            RegistryRecv::Multi(inner) => inner.clear_wakers(waker, false, "rx"),
            RegistryRecv::Single(inner) => {
                if inner.clear() {
                    trace_log!("clear rx waker {:?}", waker);
                }
            }
        }
    }

    /// cancel one outdated waker, make sure it does not accumulate
    #[inline(always)]
    pub fn cancel_waker(&self, waker: &RecvWaker) {
        match self {
            RegistryRecv::Multi(inner) => {
                // If we se Woken here, only possible otherside has woken it
                if waker.get_state_relaxed() >= WakerState::Woken as u8 {
                    return;
                }
                inner.clear_wakers(waker, true, "rx");
            }
            _ => {}
        }
    }

    #[inline(always)]
    pub fn close(&self) {
        match self {
            RegistryRecv::Single(inner) => inner.close("rx"),
            RegistryRecv::Multi(inner) => inner.close("rx"),
        }
    }

    /// return waker queue size
    pub fn len(&self) -> usize {
        match self {
            RegistryRecv::Single(inner) => inner.len(),
            RegistryRecv::Multi(inner) => inner.len(),
        }
    }
}

pub struct RegistrySingle<P> {
    cell: WeakCell<WakerInner<P>>,
}

impl<P> RegistrySingle<P> {
    #[inline(always)]
    pub fn new() -> Self {
        Self { cell: WeakCell::new() }
    }

    /// return is_skip
    #[inline(always)]
    fn reg_waker(&self, waker: &ChannelWaker<P>) {
        self.cell.put(waker.weak());
    }

    /// return true when clear the waker in registry, false when nothing
    #[inline(always)]
    fn clear(&self) -> bool {
        // Got to be it, because only one single thread.
        self.cell.clear()
    }

    #[inline(always)]
    fn pop(&self) -> Option<Arc<WakerInner<P>>> {
        self.cell.pop()
    }

    fn close(&self, _tag: &str) {
        if let Some(waker) = self.cell.pop() {
            let _r = waker.close_wake();
            trace_log!("close {} wake {:?} {}", _tag, waker, _r);
        }
    }

    /// return waker queue size
    #[inline(always)]
    fn len(&self) -> usize {
        0
    }
}

struct RegistryMultiInner<P> {
    queue: VecDeque<Weak<WakerInner<P>>>,
    seq: u32,
}

pub struct RegistryMulti<P> {
    is_empty: AtomicBool,
    inner: Mutex<RegistryMultiInner<P>>,
}

impl<P> RegistryMulti<P> {
    #[inline(always)]
    pub fn new() -> Self {
        Self {
            inner: Mutex::new(RegistryMultiInner { queue: VecDeque::with_capacity(32), seq: 0 }),
            is_empty: AtomicBool::new(true),
        }
    }

    #[inline(always)]
    fn is_empty(&self) -> bool {
        self.is_empty.load(Ordering::Acquire)
    }

    #[inline(always)]
    fn reg_waker(&self, waker: &ChannelWaker<P>) {
        let weak = waker.weak();
        {
            let mut guard = self.inner.lock();
            let seq = guard.seq.wrapping_add(1);
            guard.seq = seq;
            waker.set_seq(seq);
            if guard.queue.is_empty() {
                self.is_empty.store(false, Ordering::SeqCst);
            }
            guard.queue.push_back(weak);
        }
    }

    #[inline(always)]
    fn pop(&self) -> Option<(ChannelWaker<P>, u32)> {
        if self.is_empty.load(Ordering::SeqCst) {
            return None;
        }
        let mut res = None;
        {
            let mut guard = self.inner.lock();
            loop {
                if let Some(weak) = guard.queue.pop_front() {
                    if let Some(inner) = weak.upgrade() {
                        res = Some((ChannelWaker::from_arc(inner), guard.seq));
                        if guard.queue.is_empty() {
                            self.is_empty.store(true, Ordering::SeqCst);
                        }
                        break;
                    }
                } else {
                    self.is_empty.store(true, Ordering::SeqCst);
                    break;
                }
            }
        }
        return res;
    }

    #[inline(always)]
    fn fire<F>(&self, handle: F, _tag: &str) -> WakeResult
    where
        F: Fn(&ChannelWaker<P>) -> WakeResult,
    {
        if let Some((waker, mut last_seq)) = self.pop() {
            let r = handle(&waker);
            trace_log!("wake {} {:?} {:?}", _tag, waker, r);
            if r.is_done() {
                return r;
            }
            last_seq = last_seq.wrapping_sub(1);
            while let Some((_waker, _)) = self.pop() {
                let r = handle(&_waker);
                trace_log!("wake {} {:?} {:?}", _tag, _waker, r);
                if r.is_done() {
                    return r;
                }
                // The latest seq in RegistryMulti is always last_waker.get_seq() +1
                // Because some waker (issued by sink / stream) might be INIT all the time,
                // prevent to dead loop situation when they are wake up and re-register again.
                if _waker.get_seq() >= last_seq {
                    trace_log!("wake {} stop at {}", _tag, last_seq);
                    return WakeResult::Next;
                }
            }
        }
        WakeResult::Next
    }

    /// Call when waker is cancelled
    #[inline(always)]
    fn clear_wakers(&self, old_waker: &ChannelWaker<P>, oneshot: bool, _tag: &str) {
        if self.is_empty.load(Ordering::SeqCst) {
            return;
        }
        let old_seq = old_waker.get_seq();
        macro_rules! process {
            ($guard: expr, $weak: expr) => {{
                if let Some(waker) = $weak.upgrade() {
                    let _seq = waker.get_seq();
                    if _seq == old_seq {
                        trace_log!("{}: clear {:?} hit", _tag, waker);
                        true
                    } else {
                        // There might be later waker cancel due to success sending before commit_waiting.
                        // While earlier waker is still waiting.
                        let state = waker.get_state();
                        if state == WakerState::Init as u8 {
                            let _ = waker.wake();
                            if oneshot {
                                trace_log!("{}: cancel {:?} one {}", _tag, waker, old_seq);
                                true
                            } else if _seq > old_seq {
                                trace_log!("{}: cancel {:?}>{} ", _tag, waker, old_seq);
                                true
                            } else {
                                trace_log!("{}: cancel {:?}<{}", _tag, waker, old_seq);
                                false
                            }
                        } else if state == WakerState::Waiting as u8 {
                            $guard.queue.push_front($weak);
                            return;
                        } else {
                            false
                        }
                    }
                } else {
                    false
                }
            }};
        }
        let mut guard = self.inner.lock();
        if let Some(weak) = guard.queue.pop_front() {
            if process!(guard, weak) {
                if guard.queue.is_empty() {
                    self.is_empty.store(true, Ordering::SeqCst);
                }
                return;
            }
            loop {
                if let Some(_weak) = guard.queue.pop_front() {
                    if process!(guard, _weak) {
                        if guard.queue.is_empty() {
                            self.is_empty.store(true, Ordering::SeqCst);
                        }
                        return;
                    }
                } else {
                    self.is_empty.store(true, Ordering::SeqCst);
                    return;
                }
            }
        }
    }

    #[inline(always)]
    fn close(&self, _tag: &str) {
        let mut guard = self.inner.lock();
        while let Some(weak) = guard.queue.pop_front() {
            if let Some(waker) = weak.upgrade() {
                let _r = waker.close_wake();
                trace_log!("close {} wake {:?} {}", _tag, waker, _r);
            }
        }
        self.is_empty.store(true, Ordering::SeqCst);
    }

    /// return waker queue size
    #[inline(always)]
    fn len(&self) -> usize {
        let guard = self.inner.lock();
        guard.queue.len()
    }
}

#[cfg(test)]
mod tests {

    use super::*;
    use crate::locked_waker::RecvWaker;
    #[test]
    fn test_registry_multi_pop() {
        let reg = RegistryMulti::new();

        // test push
        let waker1 = RecvWaker::new_blocking(());
        assert_eq!(reg.is_empty(), true);
        waker1.set_state_relaxed(WakerState::Init);
        reg.reg_waker(&waker1);
        assert_eq!(waker1.get_state(), WakerState::Init as u8);
        assert_eq!(waker1.get_seq(), 1);
        assert_eq!(reg.is_empty(), false);
        assert_eq!(reg.len(), 1);

        let waker2 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker2);
        waker2.set_state_relaxed(WakerState::Waiting);
        assert_eq!(waker2.get_seq(), 2);
        assert_eq!(reg.len(), 2);
        assert_eq!(waker2.get_seq(), waker1.get_seq() + 1);
        assert_eq!(waker2.get_state(), WakerState::Waiting as u8);

        if let Some((w, _)) = reg.pop() {
            assert!(w.wake() == WakeResult::Next);
        }
        assert_eq!(waker1.get_state(), WakerState::Woken as u8);
        assert_eq!(reg.len(), 1);
        assert_eq!(reg.is_empty(), false);
        if let Some((w, _)) = reg.pop() {
            assert!(w.wake() == WakeResult::Woken);
        }
        assert_eq!(waker2.get_state(), WakerState::Woken as u8);
        assert_eq!(reg.len(), 0);
        assert_eq!(reg.is_empty(), true);
    }

    #[test]
    fn test_registry_multi_clear_waiting() {
        let reg = RegistryMulti::new();
        // test seq
        let waker3 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker3);
        waker3.set_state_relaxed(WakerState::Waiting);
        assert_eq!(waker3.get_state(), WakerState::Waiting as u8);
        let waker4 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker4); // Init
        assert_eq!(waker4.get_state(), WakerState::Init as u8);
        let num_workers = reg.len();
        // Because waker3 not woken up, waker4 is not clear
        reg.clear_wakers(&waker4, false, "rx");
        assert_eq!(reg.len(), num_workers);
        for _ in 0..10 {
            let _waker = RecvWaker::new_blocking(());
            reg.reg_waker(&_waker);
        }
        let num_workers = reg.len();
        assert_eq!(reg.len(), num_workers);
    }

    #[test]
    fn test_registry_multi_clear_oneshot() {
        let reg = RegistryMulti::new();
        // test seq
        let waker3 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker3);
        assert_eq!(waker3.get_state(), WakerState::Init as u8);
        let waker4 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker4); // Init
        waker4.set_state_relaxed(WakerState::Waiting);
        assert_eq!(waker4.get_state(), WakerState::Waiting as u8);
        for _ in 0..10 {
            let _waker = RecvWaker::new_blocking(());
            reg.reg_waker(&_waker);
        }
        let num_workers = reg.len();
        println!("clear waker4 oneshot seq {}", waker4.get_seq());
        reg.clear_wakers(&waker4, true, "rx"); // oneshot only clear waker3
        assert_eq!(reg.len(), num_workers - 1);
        assert!(waker3.get_state() >= WakerState::Woken as u8);
        assert_eq!(waker4.get_state(), WakerState::Waiting as u8);
    }

    #[test]
    fn test_registry_multi_clear() {
        let reg = RegistryMulti::new();
        // test seq
        let waker3 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker3);
        assert_eq!(waker3.get_state(), WakerState::Init as u8);
        let waker4 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker4); // Init
        drop(waker4); // waker4 is dropped, weak is left
        for _ in 0..10 {
            let _waker = RecvWaker::new_blocking(());
            reg.reg_waker(&_waker);
        }
        let waker5 = RecvWaker::new_blocking(());
        reg.reg_waker(&waker5);
        println!("clear waker5 seq={}", waker5.get_seq());
        reg.clear_wakers(&waker5, false, "rx"); // clear waker4, waker5
        assert_eq!(reg.len(), 0);
    }

    #[test]
    fn test_registry_multi_close() {
        let reg = RegistryMulti::new();
        println!("test close");
        for _ in 0..10 {
            let _waker = RecvWaker::new_blocking(());
            reg.reg_waker(&_waker);
        }
        assert_eq!(reg.is_empty(), false);
        reg.close("rx");
        assert_eq!(reg.len(), 0);
        assert_eq!(reg.is_empty(), true);
    }
}