CrossBundle CLI

The crossbundle is a command-line tool that encapsulates boring stuff of Android and iOS build/packaging processes and helps mobile developers to create and maintain applications written in rust programming language.
Support status
Packaging status:
| Name | Description | Status |
|---|---|---|
| Android APK | Default build result method. | ✅ |
| Android AAB | Supported via --aab flag. |
✅ |
| Apple Debug IPA | Default build result method. Works only on Simulator and could be run on iPhone with Dev Certificate. | 🆗 |
| Apple Release IPA | Not supported yet. Crossbundle should generate xcodeproj, but user should build and sign IPA manually. |
🛠 |
Game engines supported:
| Name | Description | Status |
|---|---|---|
| Bevy | Default build method. Injects ndk-glue into generated tmp lib.rs file. |
✅ |
| Macroquad | Supported via --quad flag. Works as cargo-quad-apk but with all crossbundle features. |
✅ |
P.S: If you don't find your engine here, open an issue! We are happy to add support for new engines.
✅ = Works and tested — 🆗 = Works but may contain bugs — 🛠 = Under development
Installation
See installation documentation for more details on how to setup environment on your platform.
NOTE
For the correct work of the tool, you need to set up a development environment (ex. install some libraries and tools - such as Android SDK, Android NDK, XCode, etc). More information about how to set up the environment in the Android setup and iOS setup wiki pages.
Cargo.toml Metadata syntax
# The user-friendly application name for your app. Displayed in the applications menu
= "Example"
# The version number shown to users
= "0.1.0"
# Internal version number used to determine whether one version is more recent than another
# See https://developer.android.com/guide/topics/manifest/manifest-element
= 1
# Min SDK version
= 21
# Target SDK version
= 30
# Max SDK version
= 31
# Virtual path your application's icon as mipmap resource.
= "ic_launcher"
# Use Android.manifest file or generate from Cargo.toml
= true
# Path to Android.manifest file
= "path/to/AndroidManifest.xml"
# Use Info.plist file or generate from Cargo.toml
= true
# Path to Info.plist file
= "path/to/Info.plist"
# Android package name to place in AndroidManifest.xml.
= "com.example.Example"
# Android resources directory path relatively to project path.
= "res/android"
# Android assets directory path relatively to project path.
= "assets"
# Android build targets.
= ["aarch64-linux-android"]
# Apple build targets.
= ["aarch64-apple-ios", "x86_64-apple-ios"]
# Apple resources directory path relatively to project path.
= "res/apple"
# Apple assets directory path relatively to project path.
= "assets"
# Adds a uses-permission element to the AndroidManifest.xml.
# Note that android_version 23 and higher, Android requires the application to request permissions at runtime.
[[]]
= "android.permission.INTERNET"
= 21
CLI options and flags
To see the complete documentation for each command/subcommand you can write -h or --help:
# ...
Result of crossbundle -h:
USAGE:
crossbundle [OPTIONS] <SUBCOMMAND>
OPTIONS:
-c, --current-dir <CURRENT_DIR> The current directory where to run all commands
-h, --help Print help information
-q, --quiet No output printed to stdout
-v, --verbose A level of verbosity, and can be used multiple times
-V, --version Print version information
SUBCOMMANDS:
build Starts the process of building/packaging/signing of the rust crate
help Print this message or the help of the given subcommand(s)
install Installs bundletool and Android Studio's sdkmanager
log Attach logger to device with running application
new Creates a new Cargo package in the given directory. Project will be ready to
build with `crossbundle`
run Executes `build` command and then deploy and launches the application on the
device/emulator
Troubleshooting
Shared library "<lib_name>" not found
If you ran into problem of missing shared library in the apk/aab - you can fix this by placing your .so file into target/<rust-triple>/<profile>/tools/libname.so. The builder will pick the library up and put it in the final package.
License
Licensed under Apache-2.0 License.