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//! Threads that can borrow variables from the stack.
//!
//! Create a scope when spawned threads need to access variables on the stack:
//!
//! ```
//! use crossbeam_utils::thread;
//!
//! let people = vec![
//! "Alice".to_string(),
//! "Bob".to_string(),
//! "Carol".to_string(),
//! ];
//!
//! thread::scope(|s| {
//! for person in &people {
//! s.spawn(move |_| {
//! println!("Hello, {}!", person);
//! });
//! }
//! }).unwrap();
//! ```
//!
//! # Why scoped threads?
//!
//! Suppose we wanted to re-write the previous example using plain threads:
//!
//! ```ignore
//! use std::thread;
//!
//! let people = vec![
//! "Alice".to_string(),
//! "Bob".to_string(),
//! "Carol".to_string(),
//! ];
//!
//! let mut threads = Vec::new();
//!
//! for person in &people {
//! threads.push(thread::spawn(move |_| {
//! println!("Hello, {}!", person);
//! }));
//! }
//!
//! for thread in threads {
//! thread.join().unwrap();
//! }
//! ```
//!
//! This doesn't work because the borrow checker complains about `people` not living long enough:
//!
//! ```text
//! error[E0597]: `people` does not live long enough
//! --> src/main.rs:12:20
//! |
//! 12 | for person in &people {
//! | ^^^^^^ borrowed value does not live long enough
//! ...
//! 21 | }
//! | - borrowed value only lives until here
//! |
//! = note: borrowed value must be valid for the static lifetime...
//! ```
//!
//! The problem here is that spawned threads are not allowed to borrow variables on stack because
//! the compiler cannot prove they will be joined before `people` is destroyed.
//!
//! Scoped threads are a mechanism to guarantee to the compiler that spawned threads will be joined
//! before the scope ends.
//!
//! # How scoped threads work
//!
//! If a variable is borrowed by a thread, the thread must complete before the variable is
//! destroyed. Threads spawned using [`std::thread::spawn`] can only borrow variables with the
//! `'static` lifetime because the borrow checker cannot be sure when the thread will complete.
//!
//! A scope creates a clear boundary between variables outside the scope and threads inside the
//! scope. Whenever a scope spawns a thread, it promises to join the thread before the scope ends.
//! This way we guarantee to the borrow checker that scoped threads only live within the scope and
//! can safely access variables outside it.
//!
//! # Nesting scoped threads
//!
//! Sometimes scoped threads need to spawn more threads within the same scope. This is a little
//! tricky because argument `s` lives *inside* the invocation of `thread::scope()` and as such
//! cannot be borrowed by scoped threads:
//!
//! ```ignore
//! use crossbeam_utils::thread;
//!
//! thread::scope(|s| {
//! s.spawn(|_| {
//! // Not going to compile because we're trying to borrow `s`,
//! // which lives *inside* the scope! :(
//! s.spawn(|_| println!("nested thread"));
//! });
//! });
//! ```
//!
//! Fortunately, there is a solution. Every scoped thread is passed a reference to its scope as an
//! argument, which can be used for spawning nested threads:
//!
//! ```
//! use crossbeam_utils::thread;
//!
//! thread::scope(|s| {
//! // Note the `|s|` here.
//! s.spawn(|s| {
//! // Yay, this works because we're using a fresh argument `s`! :)
//! s.spawn(|_| println!("nested thread"));
//! });
//! });
//! ```
//!
//! [`std::thread::spawn`]: https://doc.rust-lang.org/std/thread/fn.spawn.html
use fmt;
use io;
use PhantomData;
use mem;
use panic;
use ;
use thread;
use WaitGroup;
type SharedVec<T> = ;
type SharedOption<T> = ;
/// Creates a new scope for spawning threads.
///
/// All child threads that haven't been manually joined will be automatically joined just before
/// this function invocation ends. If all joined threads have successfully completed, `Ok` is
/// returned with the return value of `f`. If any of the joined threads has panicked, an `Err` is
/// returned containing errors from panicked threads.
///
/// # Examples
///
/// ```
/// use crossbeam_utils::thread;
///
/// let var = vec![1, 2, 3];
///
/// thread::scope(|s| {
/// s.spawn(|_| {
/// println!("A child thread borrowing `var`: {:?}", var);
/// });
/// }).unwrap();
/// ```
/// A scope for spawning threads.
unsafe
/// Configures the properties of a new thread.
///
/// The two configurable properties are:
///
/// - [`name`]: Specifies an [associated name for the thread][naming-threads].
/// - [`stack_size`]: Specifies the [desired stack size for the thread][stack-size].
///
/// The [`spawn`] method will take ownership of the builder and return an [`io::Result`] of the
/// thread handle with the given configuration.
///
/// The [`Scope::spawn`] method uses a builder with default configuration and unwraps its return
/// value. You may want to use this builder when you want to recover from a failure to launch a
/// thread.
///
/// # Examples
///
/// ```
/// use crossbeam_utils::thread;
///
/// thread::scope(|s| {
/// s.builder()
/// .spawn(|_| println!("Running a child thread"))
/// .unwrap();
/// }).unwrap();
/// ```
///
/// [`name`]: struct.ScopedThreadBuilder.html#method.name
/// [`stack_size`]: struct.ScopedThreadBuilder.html#method.stack_size
/// [`spawn`]: struct.ScopedThreadBuilder.html#method.spawn
/// [`Scope::spawn`]: struct.Scope.html#method.spawn
/// [`io::Result`]: https://doc.rust-lang.org/std/io/type.Result.html
/// [naming-threads]: https://doc.rust-lang.org/std/thread/index.html#naming-threads
/// [stack-size]: https://doc.rust-lang.org/std/thread/index.html#stack-size
unsafe
unsafe
/// A handle that can be used to join its scoped thread.