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use fmt;
use mem;
use crateShared;
use crateCollector;
use crateDeferred;
use crateLocal;
/// A guard that keeps the current thread pinned.
///
/// # Pinning
///
/// The current thread is pinned by calling [`pin`], which returns a new guard:
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// // It is often convenient to prefix a call to `pin` with a `&` in order to create a reference.
/// // This is not really necessary, but makes passing references to the guard a bit easier.
/// let guard = &epoch::pin();
/// ```
///
/// When a guard gets dropped, the current thread is automatically unpinned.
///
/// # Pointers on the stack
///
/// Having a guard allows us to create pointers on the stack to heap-allocated objects.
/// For example:
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::SeqCst;
///
/// // Create a heap-allocated number.
/// let a = Atomic::new(777);
///
/// // Pin the current thread.
/// let guard = &epoch::pin();
///
/// // Load the heap-allocated object and create pointer `p` on the stack.
/// let p = a.load(SeqCst, guard);
///
/// // Dereference the pointer and print the value:
/// if let Some(num) = unsafe { p.as_ref() } {
/// println!("The number is {}.", num);
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
///
/// # Multiple guards
///
/// Pinning is reentrant and it is perfectly legal to create multiple guards. In that case, the
/// thread will actually be pinned only when the first guard is created and unpinned when the last
/// one is dropped:
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// let guard1 = epoch::pin();
/// let guard2 = epoch::pin();
/// assert!(epoch::is_pinned());
/// drop(guard1);
/// assert!(epoch::is_pinned());
/// drop(guard2);
/// assert!(!epoch::is_pinned());
/// ```
///
/// [`pin`]: super::pin
/// Returns a reference to a dummy guard that allows unprotected access to [`Atomic`]s.
///
/// This guard should be used in special occasions only. Note that it doesn't actually keep any
/// thread pinned - it's just a fake guard that allows loading from [`Atomic`]s unsafely.
///
/// Note that calling [`defer`] with a dummy guard will not defer the function - it will just
/// execute the function immediately.
///
/// If necessary, it's possible to create more dummy guards by cloning: `unprotected().clone()`.
///
/// # Safety
///
/// Loading and dereferencing data from an [`Atomic`] using this guard is safe only if the
/// [`Atomic`] is not being concurrently modified by other threads.
///
/// # Examples
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::Relaxed;
///
/// let a = Atomic::new(7);
///
/// unsafe {
/// // Load `a` without pinning the current thread.
/// a.load(Relaxed, epoch::unprotected());
///
/// // It's possible to create more dummy guards.
/// let dummy = epoch::unprotected();
///
/// dummy.defer(move || {
/// println!("This gets executed immediately.");
/// });
///
/// // Dropping `dummy` doesn't affect the current thread - it's just a noop.
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
///
/// The most common use of this function is when constructing or destructing a data structure.
///
/// For example, we can use a dummy guard in the destructor of a Treiber stack because at that
/// point no other thread could concurrently modify the [`Atomic`]s we are accessing.
///
/// If we were to actually pin the current thread during destruction, that would just unnecessarily
/// delay garbage collection and incur some performance cost, so in cases like these `unprotected`
/// is very helpful.
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::mem::ManuallyDrop;
/// use std::sync::atomic::Ordering::Relaxed;
///
/// struct Stack<T> {
/// head: Atomic<Node<T>>,
/// }
///
/// struct Node<T> {
/// data: ManuallyDrop<T>,
/// next: Atomic<Node<T>>,
/// }
///
/// impl<T> Drop for Stack<T> {
/// fn drop(&mut self) {
/// unsafe {
/// // Unprotected load.
/// let mut node = self.head.load(Relaxed, epoch::unprotected());
///
/// while let Some(n) = node.as_ref() {
/// // Unprotected load.
/// let next = n.next.load(Relaxed, epoch::unprotected());
///
/// // Take ownership of the node, then drop its data and deallocate it.
/// let mut o = node.into_owned();
/// ManuallyDrop::drop(&mut o.data);
/// drop(o);
///
/// node = next;
/// }
/// }
/// }
/// }
/// ```
///
/// [`Atomic`]: super::Atomic
/// [`defer`]: Guard::defer
pub unsafe