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// Copyright 2020 MaidSafe.net limited. // // This SAFE Network Software is licensed to you under the MIT license <LICENSE-MIT // http://opensource.org/licenses/MIT> or the Modified BSD license <LICENSE-BSD // https://opensource.org/licenses/BSD-3-Clause>, at your option. This file may not be copied, // modified, or distributed except according to those terms. Please review the Licences for the // specific language governing permissions and limitations relating to use of the SAFE Network // Software. //! Implements OpMove, the only way to manipulate Tree data. //! //! OpMove are applied via State::apply_op() //! //! For usage/examples, see: //! examples/tree.rs //! test/tree.rs //! //! This code aims to be an accurate implementation of the //! tree crdt described in: //! //! "A highly-available move operation for replicated trees //! and distributed filesystems" [1] by Martin Klepmann, et al. //! //! [1] https://martin.kleppmann.com/papers/move-op.pdf //! //! For clarity, data structures in this implementation are named //! the same as in the paper (State, Tree) or close to //! (OpMove --> Move, LogOpMove --> LogOp). Some are not explicitly //! named in the paper, such as TreeId, TreeMeta, TreeNode, Clock. use serde::{Deserialize, Serialize}; use std::cmp::{Eq, PartialEq}; use super::{Clock, LogOpMove, TreeId, TreeMeta}; use crdts::quickcheck::{Arbitrary, Gen}; use crdts::Actor; /// From the paper: /// ---- /// We allow the tree to be updated in three ways: by creating /// a new child of any parent node, by deleting a node, or by /// moving a node to be a child of a new parent. However all /// three types of update can be represented by a move operation. /// To create a node, we generate a fresh ID for that node, and /// issue an operation to move this new ID to be created. We /// also designate as "trash" some node ID that does not exist /// in the tree; then we can delete a node by moving it to be /// a child of the trash. /// /// Thus, we define one kind of operation: Move t p m c. A move /// operation is a 4-tuple consisting of a timestamp t of type 't, /// a parent node ID p of type 'n, a metadata field m of type 'm, /// and a child node ID c of type 'n. Here, 't, 'n, and 'm are /// type variables that can be replaced with arbitrary types; /// we only require that node identifiers 'n are globally unique /// (eg UUIDs); timestamps 't need to be globally unique and /// totally ordered (eg Lamport timestamps [11]). /// /// The meaning of an operation Move t p m c is that at time t, /// the node with ID c is moved to be a child of the parent node /// with ID p. The operation does not specify the old location /// of c; the algorithm simply removes c from wherever it is /// currently located in the tree, and moves it to p. If c /// does not currently exist in the tree, it is created as a child /// of p. /// /// The metadata field m in a move operation allows additional /// information to be associated with the parent-child relationship /// of p and c. For example, in a filesystem, the parent and /// child are the inodes of a directory and a file within it /// respectively, and the metadata contains the filename of the /// child. Thus, a file with inode c can be renamed by performing /// a Move t p m c, where the new parent directory p is the inode /// of the existing parent (unchanged), but the metadata m contains /// the new filename. /// /// When users want to make changes to the tree on their local /// replica they generate new Move t p m c operations for these /// changes, and apply these operations using the algorithm /// described... /// ---- #[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)] pub struct OpMove<ID: TreeId, TM: TreeMeta, A: Actor> { /// lamport clock + actor timestamp: Clock<A>, /// parent identifier parent_id: ID, /// metadata. can be anything. metadata: TM, /// child identifier child_id: ID, } impl<ID: TreeId, TM: TreeMeta, A: Actor> OpMove<ID, TM, A> { /// create a new OpMove instance pub fn new(timestamp: Clock<A>, parent_id: ID, metadata: TM, child_id: ID) -> Self { Self { timestamp, parent_id, metadata, child_id, } } /// returns timestamp reference pub fn timestamp(&self) -> &Clock<A> { &self.timestamp } /// returns parent_id reference pub fn parent_id(&self) -> &ID { &self.parent_id } /// returns metadata reference pub fn metadata(&self) -> &TM { &self.metadata } /// returns child_id reference pub fn child_id(&self) -> &ID { &self.child_id } } impl<ID: TreeId, A: Actor, TM: TreeMeta> From<LogOpMove<ID, TM, A>> for OpMove<ID, TM, A> { /// creates OpMove from a LogOpMove fn from(l: LogOpMove<ID, TM, A>) -> Self { l.op_into() } } // For testing with quicktest impl<ID: TreeId + Arbitrary, A: Actor + Arbitrary, TM: TreeMeta + Arbitrary> Arbitrary for OpMove<ID, TM, A> { /// generates an arbitrary (random) OpMove fn arbitrary<G: Gen>(g: &mut G) -> Self { Self::new( Clock::arbitrary(g), ID::arbitrary(g), TM::arbitrary(g), ID::arbitrary(g), ) } }