pub struct MeshParams {
    pub hint: MeshHint,
    pub layout: VertexLayout,
    pub index_format: IndexFormat,
    pub primitive: MeshPrimitive,
    pub num_verts: usize,
    pub num_idxes: usize,
    pub sub_mesh_offsets: SmallVec<[usize; 8]>,
    pub aabb: Aabb3<f32>,
}
Expand description

The setup parameters of mesh object.

Fields§

§hint: MeshHint

Usage hints.

§layout: VertexLayout

How a single vertex structure looks like.

§index_format: IndexFormat

Index format

§primitive: MeshPrimitive

How the input vertex data is used to assemble primitives.

§num_verts: usize

The number of vertices in this mesh.

§num_idxes: usize

The number of indices in this mesh.

§sub_mesh_offsets: SmallVec<[usize; 8]>

The start indices of sub-meshes.

§aabb: Aabb3<f32>

Trivial bounding box of vertices.

Implementations§

Trait Implementations§

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Auto Trait Implementations§

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