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//! # Entity
//!
//! **IMPORTANT NOTE**: You might need to refresh your cargo project in your IDE to see the generated code for auto complete.
//!
//! ## Declaration
//! To declare an entity you must do the following things:
//! - declare a struct
//! - add a field named "id"
//! - derive Entity and Debug
//!
//! Below is a minimal example:
//!
//! ```rust
//! use crash_orm::derive::Entity;
//!
//! #[derive(Entity, Debug)]
//! struct TestItem {
//! id: u32,
//! }
//! ```
//!
//! All properties declared in the struct will be treated as a column in the resulting table.
//!
//! Take a look at all the [available types](Types.md).
//!
//! If you want to link different entities via relation, take a look [here](Relations.md).
//!
//! ## Save Entities
//! There are a few functions on each entity to save them into the database.
//!
//! ### Insert Entity
//! To save a new entity you can use insert on the Create entity.
//!
//! Example:
//!
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemInsert {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemInsert::create_table_if_not_exists(&conn).await.unwrap();
//! let entity = TestItemInsertCreate { }.insert(&conn).await.unwrap();
//!
//! let entity2 = TestItemInsertCreate { };
//! let id = entity2.insert(&conn).await.unwrap();
//! # });
//! ```
//!
//! #### Exception: Uuid
//! When inserting an entity with uuid as primary key, **you** are responsible for generating the uuid.
//!
//! This is because there are many different versions of uuid, and you can choose which you want to use.
//!
//! However, you can choose to automatically generate uuid v4 or v7 for new entity through the feature flags `uuid-gen-v4` and `uuid-gen-v7`.
//!
//! ### Update Entity
//! Updating an entity is way simpler, since there is only one function.
//!
//! Example:
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemUpdate {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemUpdate::create_table_if_not_exists(&conn).await.unwrap();
//! # let entity2 = TestItemUpdateCreate { }.insert(&conn).await.unwrap();
//! let entity = TestItemUpdate::get_by_primary(&conn, entity2.id).await.unwrap();
//! // Modify entity properties
//! entity.update(&conn).await.unwrap();
//! # });
//! ```
//!
//! ## Get Entity
//! Every entity has 2 simple functions to get one or many entities.
//!
//! If you look for Queries instead, please check them out [here](../Query/Readme.md).
//!
//! ### Get by id
//! This simply returns the entity for the corresponding id from the database.
//! If there is no entry with the id, an error will be returned.
//!
//! Example:
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemGetById {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemGetById::create_table_if_not_exists(&conn).await.unwrap();
//! # let entity2 = TestItemGetByIdCreate { }.insert(&conn).await.unwrap();
//! let entity = TestItemGetById::get_by_primary(&conn, entity2.id).await.unwrap();
//! # });
//! ```
//!
//! ### Get all
//! You can also just get the entire table.
//!
//! However, if you need to filter the results, you should use [Query](../Query/Readme.md) instead.
//!
//! Example:
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemGetAll {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemGetAll::create_table_if_not_exists(&conn).await.unwrap();
//! let entity = TestItemGetAll::get_all(&conn).await.unwrap();
//! # });
//! ```
//!
//! ## Remove Entity
//! To remove an entity, simply call remove on the corresponding entity:
//!
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemRemove {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemRemove::create_table_if_not_exists(&conn).await.unwrap();
//! # let entity2 = TestItemRemoveCreate { }.insert(&conn).await.unwrap();
//! let mut entity = TestItemRemove::get_by_primary(&conn, entity2.id).await.unwrap();
//! entity.remove(&conn).await.unwrap();
//! # });
//! ```
//!
//! ## Functions for Vec\<Entity>
//! There are two utility functions to help with saving or deleting many entities.
//!
//! ### Insert Vec\<Entity>
//! You can save an entire vector of entities with just one function call:
//!
//! ```rust
//! # use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItemInsertVec {
//! # id: u32,
//! # test: i32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItemInsertVec::create_table_if_not_exists(&conn).await.unwrap();
//! # let entity_1 = TestItemInsertVecCreate { test: 1 };
//! # let entity_n = TestItemInsertVecCreate { test: 2 };
//! let entities = vec![entity_1, /*...,*/ entity_n];
//! entities.insert_all(&conn).await.unwrap();
//! # });
//! ```
//!
//! ### Remove Vec\<Entity>
//! You can also remove an entire vector of entities:
//!
//! ```rust
//! use crash_orm::prelude::*;
//! # use crash_orm_test::setup_test_connection;
//!
//! # #[derive(Entity, Debug, Schema)]
//! # struct TestItem {
//! # id: u32,
//! # }
//!
//! # tokio_test::block_on(async {
//! # let conn = setup_test_connection().await;
//! # TestItem::create_table_if_not_exists(&conn).await.unwrap();
//! # let entity_1 = TestItemCreate { };
//! # let entity_n = TestItemCreate { };
//! let entities = TestItem::get_all(&conn).await.unwrap();
//! entities.remove_all(&conn).await.unwrap();
//! # });
//! ```
use Debug;
use Arc;
use async_trait;
use ToSql;
use crate*;
use crateResultMapping;
/// Trait implemented for all database entities.
///
/// This trait can be derived, but the structs **have to** derive [Debug] as well.
/// ```
/// use crash_orm::derive::Entity;
///
/// #[derive(Entity, Debug)]
/// struct TestEntity {
/// id: u32,
/// name: String,
/// }
/// ```
/// Contains all primary key related functions of an entity.