use cranpose_services::{
set_platform_haptics, HapticEffect, HapticFeedback, HapticPattern, Haptics,
};
use objc2::{MainThreadMarker, MainThreadOnly};
use objc2_ui_kit::{
UIImpactFeedbackGenerator, UIImpactFeedbackStyle, UINotificationFeedbackGenerator,
UINotificationFeedbackType, UISelectionFeedbackGenerator,
};
use std::rc::Rc;
pub(crate) fn register() {
set_platform_haptics(Rc::new(IosHaptics));
}
struct IosHaptics;
impl Haptics for IosHaptics {
fn perform(&self, feedback: HapticFeedback) {
let Some(mtm) = MainThreadMarker::new() else {
return;
};
match feedback {
HapticFeedback::ImpactLight => impact(mtm, UIImpactFeedbackStyle::Light),
HapticFeedback::ImpactMedium => impact(mtm, UIImpactFeedbackStyle::Medium),
HapticFeedback::ImpactHeavy => impact(mtm, UIImpactFeedbackStyle::Heavy),
HapticFeedback::Selection => {
let generator = UISelectionFeedbackGenerator::new(mtm);
generator.selectionChanged();
}
HapticFeedback::Success => notify(mtm, UINotificationFeedbackType::Success),
HapticFeedback::Warning => notify(mtm, UINotificationFeedbackType::Warning),
HapticFeedback::Error => notify(mtm, UINotificationFeedbackType::Error),
}
}
fn vibrate(&self, _duration_ms: u32, amplitude: u8) {
let Some(mtm) = MainThreadMarker::new() else {
return;
};
#[allow(deprecated)]
let generator = UIImpactFeedbackGenerator::initWithStyle(
UIImpactFeedbackGenerator::alloc(mtm),
UIImpactFeedbackStyle::Medium,
);
let intensity = f64::from(amplitude.max(1)) / 255.0;
generator.impactOccurredWithIntensity(intensity);
}
fn play_pattern(&self, pattern: &HapticPattern) {
let Some(mtm) = MainThreadMarker::new() else {
return;
};
let Some(amplitude) = pattern
.amplitudes()
.iter()
.copied()
.find(|level| *level > 0)
.or(Some(pattern.peak_amplitude()))
.filter(|level| *level > 0)
else {
return;
};
let style = if amplitude >= 200 {
UIImpactFeedbackStyle::Heavy
} else if amplitude >= 110 {
UIImpactFeedbackStyle::Medium
} else {
UIImpactFeedbackStyle::Light
};
impact(mtm, style);
}
fn perform_effect(&self, effect: HapticEffect) {
self.perform(effect.closest_feedback());
}
fn cancel(&self) {}
fn has_amplitude_control(&self) -> bool {
true
}
}
fn impact(mtm: MainThreadMarker, style: UIImpactFeedbackStyle) {
#[allow(deprecated)]
let generator =
UIImpactFeedbackGenerator::initWithStyle(UIImpactFeedbackGenerator::alloc(mtm), style);
generator.impactOccurred();
}
fn notify(mtm: MainThreadMarker, feedback: UINotificationFeedbackType) {
let generator = UINotificationFeedbackGenerator::new(mtm);
generator.notificationOccurred(feedback);
}