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WindowRootNode

Struct WindowRootNode 

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pub struct WindowRootNode { /* private fields */ }
Expand description

Node that lays its content out into the window’s size. That size is the node’s own, for the window’s scene; the layout pass reports a zero size to the node’s parent.

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impl WindowRootNode

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pub fn new(descriptor: Rc<dyn WindowRootDescriptor>) -> Self

A window root described by descriptor, for a platform node that delegates its layout and registration here.

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pub fn set_descriptor(&mut self, descriptor: Rc<dyn WindowRootDescriptor>)

Takes a new description of the window and re-registers the root when it is attached.

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impl Debug for WindowRootNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DelegatableNode for WindowRootNode

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impl LayoutModifierNode for WindowRootNode

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fn measure( &self, _context: &mut dyn ModifierNodeContext, measurable: &dyn Measurable, _constraints: Constraints, ) -> LayoutModifierMeasureResult

Measures the wrapped content and returns both the size this modifier occupies and where the wrapped content should be placed. Read more
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fn min_intrinsic_width(&self, _measurable: &dyn Measurable, _height: f32) -> f32

Returns the minimum intrinsic width of this modifier node.
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fn max_intrinsic_width(&self, _measurable: &dyn Measurable, _height: f32) -> f32

Returns the maximum intrinsic width of this modifier node.
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fn min_intrinsic_height(&self, _measurable: &dyn Measurable, _width: f32) -> f32

Returns the minimum intrinsic height of this modifier node.
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fn max_intrinsic_height(&self, _measurable: &dyn Measurable, _width: f32) -> f32

Returns the maximum intrinsic height of this modifier node.
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impl ModifierNode for WindowRootNode

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fn on_attach(&mut self, context: &mut dyn ModifierNodeContext)

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fn on_detach(&mut self)

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fn as_layout_node(&self) -> Option<&dyn LayoutModifierNode>

Returns this node as a layout modifier if it implements the trait.
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fn as_layout_node_mut(&mut self) -> Option<&mut dyn LayoutModifierNode>

Returns this node as a mutable layout modifier if it implements the trait.
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fn on_reset(&mut self)

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fn as_draw_node(&self) -> Option<&(dyn DrawModifierNode + 'static)>

Returns this node as a draw modifier if it implements the trait.
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fn as_draw_node_mut(&mut self) -> Option<&mut (dyn DrawModifierNode + 'static)>

Returns this node as a mutable draw modifier if it implements the trait.
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fn as_pointer_input_node(&self) -> Option<&(dyn PointerInputNode + 'static)>

Returns this node as a pointer-input modifier if it implements the trait.
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fn as_pointer_input_node_mut( &mut self, ) -> Option<&mut (dyn PointerInputNode + 'static)>

Returns this node as a mutable pointer-input modifier if it implements the trait.
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fn as_semantics_node(&self) -> Option<&(dyn SemanticsNode + 'static)>

Returns this node as a semantics modifier if it implements the trait.
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fn as_semantics_node_mut( &mut self, ) -> Option<&mut (dyn SemanticsNode + 'static)>

Returns this node as a mutable semantics modifier if it implements the trait.
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fn as_focus_node(&self) -> Option<&(dyn FocusNode + 'static)>

Returns this node as a focus modifier if it implements the trait.
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fn as_focus_node_mut(&mut self) -> Option<&mut (dyn FocusNode + 'static)>

Returns this node as a mutable focus modifier if it implements the trait.
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fn for_each_delegate<'b>( &'b self, _visitor: &mut dyn FnMut(&'b (dyn ModifierNode + 'static)), )

Visits every delegate node owned by this modifier.
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fn for_each_delegate_mut<'b>( &'b mut self, _visitor: &mut dyn FnMut(&'b mut (dyn ModifierNode + 'static)), )

Visits every delegate node mutably.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.