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cranpose_ui_graphics/
image.rs

1//! Image bitmap primitives used by render backends.
2
3use crate::{BlendMode, Color, Size};
4use std::collections::hash_map::DefaultHasher;
5use std::hash::{Hash, Hasher};
6use std::sync::Arc;
7use thiserror::Error;
8
9/// Errors returned while constructing an [`ImageBitmap`].
10#[derive(Debug, Clone, PartialEq, Eq, Error)]
11pub enum ImageBitmapError {
12    #[error("image dimensions must be greater than zero")]
13    InvalidDimensions,
14    #[error("image dimensions are too large")]
15    DimensionsTooLarge,
16    #[error("pixel data length mismatch: expected {expected} bytes, got {actual}")]
17    PixelDataLengthMismatch { expected: usize, actual: usize },
18}
19
20/// Immutable RGBA image data used by UI primitives and render backends.
21#[derive(Clone, Debug)]
22pub struct ImageBitmap {
23    width: u32,
24    height: u32,
25    id: u64,
26    pixels: Arc<[u8]>,
27}
28
29/// Texture sampling mode for image primitives.
30#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
31pub enum ImageSampling {
32    /// Preserve source texels exactly. Use this for atlases, pixel art, and UI skins.
33    #[default]
34    Nearest,
35    /// Interpolate adjacent texels. Use this for photographic or continuously scaled images.
36    Linear,
37}
38
39/// Simple image color filter model.
40#[derive(Clone, Copy, Debug, PartialEq)]
41pub enum ColorFilter {
42    /// Compose-style tint using `BlendMode::SrcIn`.
43    Tint(Color),
44    /// Explicit per-channel modulation (multiply behavior).
45    Modulate(Color),
46    /// 4x5 color matrix in row-major order.
47    ///
48    /// Rows map output RGBA channels, columns map input RGBA plus constant term:
49    /// `out = M * [r, g, b, a, 1]`.
50    Matrix([f32; 20]),
51}
52
53impl ColorFilter {
54    /// Creates a Compose-style tint filter (`SrcIn`).
55    pub fn tint(color: Color) -> Self {
56        Self::Tint(color)
57    }
58
59    /// Creates an explicit modulation filter that multiplies channels by `color`.
60    pub fn modulate(color: Color) -> Self {
61        Self::Modulate(color)
62    }
63
64    /// Creates a filter from a 4x5 color matrix.
65    pub fn matrix(matrix: [f32; 20]) -> Self {
66        Self::Matrix(matrix)
67    }
68
69    pub fn compose(self, next: ColorFilter) -> ColorFilter {
70        ColorFilter::Matrix(compose_color_matrices(self.as_matrix(), next.as_matrix()))
71    }
72
73    pub fn as_matrix(self) -> [f32; 20] {
74        match self {
75            Self::Tint(tint) => [
76                0.0,
77                0.0,
78                0.0,
79                tint.r(),
80                0.0, // R' = A * tint.r
81                0.0,
82                0.0,
83                0.0,
84                tint.g(),
85                0.0, // G' = A * tint.g
86                0.0,
87                0.0,
88                0.0,
89                tint.b(),
90                0.0, // B' = A * tint.b
91                0.0,
92                0.0,
93                0.0,
94                tint.a(),
95                0.0, // A' = A * tint.a
96            ],
97            Self::Modulate(modulate) => [
98                modulate.r(),
99                0.0,
100                0.0,
101                0.0,
102                0.0, // R' = R * modulate.r
103                0.0,
104                modulate.g(),
105                0.0,
106                0.0,
107                0.0, // G' = G * modulate.g
108                0.0,
109                0.0,
110                modulate.b(),
111                0.0,
112                0.0, // B' = B * modulate.b
113                0.0,
114                0.0,
115                0.0,
116                modulate.a(),
117                0.0, // A' = A * modulate.a
118            ],
119            Self::Matrix(matrix) => matrix,
120        }
121    }
122
123    pub fn apply_rgba(self, rgba: [f32; 4]) -> [f32; 4] {
124        apply_color_matrix(self.as_matrix(), rgba)
125    }
126
127    pub fn supports_gpu_vertex_modulation(self) -> bool {
128        matches!(self, Self::Modulate(_))
129    }
130
131    pub fn gpu_vertex_tint(self) -> Option<[f32; 4]> {
132        match self {
133            Self::Modulate(tint) => Some([tint.r(), tint.g(), tint.b(), tint.a()]),
134            _ => None,
135        }
136    }
137
138    pub fn blend_mode(self) -> BlendMode {
139        match self {
140            Self::Tint(_) => BlendMode::SrcIn,
141            Self::Modulate(_) => BlendMode::Modulate,
142            Self::Matrix(_) => BlendMode::SrcOver,
143        }
144    }
145}
146
147fn apply_color_matrix(matrix: [f32; 20], rgba: [f32; 4]) -> [f32; 4] {
148    let r = rgba[0];
149    let g = rgba[1];
150    let b = rgba[2];
151    let a = rgba[3];
152    [
153        (matrix[0] * r + matrix[1] * g + matrix[2] * b + matrix[3] * a + matrix[4]).clamp(0.0, 1.0),
154        (matrix[5] * r + matrix[6] * g + matrix[7] * b + matrix[8] * a + matrix[9]).clamp(0.0, 1.0),
155        (matrix[10] * r + matrix[11] * g + matrix[12] * b + matrix[13] * a + matrix[14])
156            .clamp(0.0, 1.0),
157        (matrix[15] * r + matrix[16] * g + matrix[17] * b + matrix[18] * a + matrix[19])
158            .clamp(0.0, 1.0),
159    ]
160}
161
162fn compose_color_matrices(first: [f32; 20], second: [f32; 20]) -> [f32; 20] {
163    let mut composed = [0.0f32; 20];
164    for row in 0..4 {
165        let row_base = row * 5;
166        let s0 = second[row_base];
167        let s1 = second[row_base + 1];
168        let s2 = second[row_base + 2];
169        let s3 = second[row_base + 3];
170        let s4 = second[row_base + 4];
171
172        composed[row_base] = s0 * first[0] + s1 * first[5] + s2 * first[10] + s3 * first[15];
173        composed[row_base + 1] = s0 * first[1] + s1 * first[6] + s2 * first[11] + s3 * first[16];
174        composed[row_base + 2] = s0 * first[2] + s1 * first[7] + s2 * first[12] + s3 * first[17];
175        composed[row_base + 3] = s0 * first[3] + s1 * first[8] + s2 * first[13] + s3 * first[18];
176        composed[row_base + 4] =
177            s0 * first[4] + s1 * first[9] + s2 * first[14] + s3 * first[19] + s4;
178    }
179    composed
180}
181
182impl ImageBitmap {
183    /// Creates a bitmap from tightly packed RGBA8 pixels.
184    pub fn from_rgba8(width: u32, height: u32, pixels: Vec<u8>) -> Result<Self, ImageBitmapError> {
185        Self::from_rgba8_slice(width, height, &pixels)
186    }
187
188    /// Creates a bitmap from tightly packed RGBA8 pixels.
189    pub fn from_rgba8_slice(
190        width: u32,
191        height: u32,
192        pixels: &[u8],
193    ) -> Result<Self, ImageBitmapError> {
194        if width == 0 || height == 0 {
195            return Err(ImageBitmapError::InvalidDimensions);
196        }
197        let expected = (width as usize)
198            .checked_mul(height as usize)
199            .and_then(|value| value.checked_mul(4))
200            .ok_or(ImageBitmapError::DimensionsTooLarge)?;
201
202        if pixels.len() != expected {
203            return Err(ImageBitmapError::PixelDataLengthMismatch {
204                expected,
205                actual: pixels.len(),
206            });
207        }
208
209        let id = bitmap_content_id(width, height, pixels);
210        Ok(Self {
211            width,
212            height,
213            id,
214            pixels: Arc::from(pixels),
215        })
216    }
217
218    /// Content-derived bitmap identity used by renderer caches.
219    pub fn id(&self) -> u64 {
220        self.id
221    }
222
223    /// Width in pixels.
224    pub fn width(&self) -> u32 {
225        self.width
226    }
227
228    /// Height in pixels.
229    pub fn height(&self) -> u32 {
230        self.height
231    }
232
233    /// Returns the raw RGBA8 pixel data.
234    pub fn pixels(&self) -> &[u8] {
235        &self.pixels
236    }
237
238    /// Returns intrinsic size in logical units.
239    pub fn intrinsic_size(&self) -> Size {
240        Size {
241            width: self.width as f32,
242            height: self.height as f32,
243        }
244    }
245}
246
247impl PartialEq for ImageBitmap {
248    fn eq(&self, other: &Self) -> bool {
249        self.id() == other.id()
250    }
251}
252
253impl Eq for ImageBitmap {}
254
255impl Hash for ImageBitmap {
256    fn hash<H: Hasher>(&self, state: &mut H) {
257        self.id().hash(state);
258    }
259}
260
261fn bitmap_content_id(width: u32, height: u32, pixels: &[u8]) -> u64 {
262    let mut hasher = DefaultHasher::new();
263    width.hash(&mut hasher);
264    height.hash(&mut hasher);
265    pixels.hash(&mut hasher);
266    hasher.finish()
267}
268
269#[cfg(test)]
270mod tests {
271    use super::*;
272
273    #[test]
274    fn image_bitmap_ids_do_not_use_process_global_or_allocation_identity() {
275        let source = include_str!("image.rs");
276        let image_counter = ["static ", "NEXT_IMAGE_BITMAP_ID"].concat();
277        let pixel_pointer = ["Arc::", "as_ptr(&self.pixels)"].concat();
278
279        assert!(
280            !source.contains(&image_counter) && !source.contains(&pixel_pointer),
281            "image bitmap ids must be derived from bitmap content, not global counters or allocation addresses"
282        );
283    }
284
285    #[test]
286    fn from_rgba8_accepts_valid_data() {
287        let bitmap = ImageBitmap::from_rgba8(2, 1, vec![255, 0, 0, 255, 0, 255, 0, 255])
288            .expect("valid bitmap");
289
290        assert_eq!(bitmap.width(), 2);
291        assert_eq!(bitmap.height(), 1);
292        assert_eq!(bitmap.pixels().len(), 8);
293    }
294
295    #[test]
296    fn from_rgba8_rejects_zero_dimensions() {
297        let err = ImageBitmap::from_rgba8(0, 2, vec![]).expect_err("must fail");
298        assert_eq!(err, ImageBitmapError::InvalidDimensions);
299    }
300
301    #[test]
302    fn from_rgba8_rejects_wrong_pixel_length() {
303        let err = ImageBitmap::from_rgba8(2, 2, vec![0; 15]).expect_err("must fail");
304        assert_eq!(
305            err,
306            ImageBitmapError::PixelDataLengthMismatch {
307                expected: 16,
308                actual: 15,
309            }
310        );
311    }
312
313    #[test]
314    fn from_rgba8_slice_accepts_valid_data() {
315        let pixels = [255u8, 0, 0, 255];
316        let bitmap = ImageBitmap::from_rgba8_slice(1, 1, &pixels).expect("valid bitmap");
317        assert_eq!(bitmap.pixels(), &pixels);
318    }
319
320    #[test]
321    fn ids_are_content_derived() {
322        let a = ImageBitmap::from_rgba8(1, 1, vec![0, 0, 0, 255]).expect("bitmap a");
323        let a_clone = a.clone();
324        let b = ImageBitmap::from_rgba8(1, 1, vec![0, 0, 0, 255]).expect("bitmap b");
325        let c = ImageBitmap::from_rgba8(1, 1, vec![0, 0, 1, 255]).expect("bitmap c");
326        let d = ImageBitmap::from_rgba8(2, 1, vec![0, 0, 0, 255, 0, 0, 0, 255]).expect("bitmap d");
327
328        assert_eq!(a.id(), a_clone.id());
329        assert_eq!(a.id(), b.id());
330        assert_ne!(a.id(), c.id());
331        assert_ne!(a.id(), d.id());
332    }
333
334    #[test]
335    fn intrinsic_size_matches_dimensions() {
336        let bitmap = ImageBitmap::from_rgba8(3, 4, vec![255; 3 * 4 * 4]).expect("bitmap");
337        assert_eq!(bitmap.intrinsic_size(), Size::new(3.0, 4.0));
338    }
339
340    #[test]
341    fn tint_filter_multiplies_channels() {
342        let filter = ColorFilter::modulate(Color::from_rgba_u8(128, 255, 64, 128));
343        let tinted = filter.apply_rgba([1.0, 0.5, 1.0, 1.0]);
344        assert!((tinted[0] - (128.0 / 255.0)).abs() < 1e-5);
345        assert!((tinted[1] - 0.5).abs() < 1e-5);
346        assert!((tinted[2] - (64.0 / 255.0)).abs() < 1e-5);
347        assert!((tinted[3] - (128.0 / 255.0)).abs() < 1e-5);
348    }
349
350    #[test]
351    fn tint_constructor_matches_variant() {
352        let color = Color::from_rgba_u8(10, 20, 30, 40);
353        assert_eq!(ColorFilter::tint(color), ColorFilter::Tint(color));
354    }
355
356    #[test]
357    fn tint_filter_uses_src_in_behavior() {
358        let filter = ColorFilter::tint(Color::from_rgba_u8(255, 128, 0, 128));
359        let tinted = filter.apply_rgba([0.2, 0.4, 0.8, 0.25]);
360        assert!((tinted[0] - 0.25).abs() < 1e-5);
361        assert!((tinted[1] - (0.25 * 128.0 / 255.0)).abs() < 1e-5);
362        assert!(tinted[2].abs() < 1e-5);
363        assert!((tinted[3] - (0.25 * 128.0 / 255.0)).abs() < 1e-5);
364    }
365
366    #[test]
367    fn matrix_filter_transforms_channels() {
368        let matrix = [
369            1.0, 0.0, 0.0, 0.0, 0.1, // R + 0.1
370            0.0, 0.5, 0.0, 0.0, 0.0, // G * 0.5
371            0.0, 0.0, 0.0, 1.0, 0.0, // A -> B
372            0.0, 0.0, 0.0, 1.0, 0.0, // A passthrough
373        ];
374        let filter = ColorFilter::matrix(matrix);
375        let transformed = filter.apply_rgba([0.2, 0.6, 0.9, 0.4]);
376        assert!((transformed[0] - 0.3).abs() < 1e-5);
377        assert!((transformed[1] - 0.3).abs() < 1e-5);
378        assert!((transformed[2] - 0.4).abs() < 1e-5);
379        assert!((transformed[3] - 0.4).abs() < 1e-5);
380    }
381
382    #[test]
383    fn filter_compose_applies_in_order() {
384        let first = ColorFilter::modulate(Color::from_rgba_u8(128, 255, 255, 255));
385        let second = ColorFilter::tint(Color::from_rgba_u8(255, 0, 0, 255));
386        let chained = first.compose(second);
387        let direct_second = second.apply_rgba(first.apply_rgba([0.8, 0.4, 0.2, 0.5]));
388        let composed = chained.apply_rgba([0.8, 0.4, 0.2, 0.5]);
389        assert!((direct_second[0] - composed[0]).abs() < 1e-5);
390        assert!((direct_second[1] - composed[1]).abs() < 1e-5);
391        assert!((direct_second[2] - composed[2]).abs() < 1e-5);
392        assert!((direct_second[3] - composed[3]).abs() < 1e-5);
393    }
394}