#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Color(pub f32, pub f32, pub f32, pub f32);
impl Color {
pub const fn rgb(r: f32, g: f32, b: f32) -> Self {
Self(r, g, b, 1.0)
}
pub const fn rgba(r: f32, g: f32, b: f32, a: f32) -> Self {
Self(r, g, b, a)
}
pub const fn from_rgba_u8(r: u8, g: u8, b: u8, a: u8) -> Self {
Self(
r as f32 / 255.0,
g as f32 / 255.0,
b as f32 / 255.0,
a as f32 / 255.0,
)
}
pub const fn from_rgb_u8(r: u8, g: u8, b: u8) -> Self {
Self::from_rgba_u8(r, g, b, 255)
}
pub fn r(&self) -> f32 {
self.0
}
pub fn g(&self) -> f32 {
self.1
}
pub fn b(&self) -> f32 {
self.2
}
pub fn a(&self) -> f32 {
self.3
}
pub fn with_alpha(&self, alpha: f32) -> Self {
Self(self.0, self.1, self.2, alpha)
}
pub const BLACK: Color = Color(0.0, 0.0, 0.0, 1.0);
pub const WHITE: Color = Color(1.0, 1.0, 1.0, 1.0);
pub const RED: Color = Color(1.0, 0.0, 0.0, 1.0);
pub const GREEN: Color = Color(0.0, 1.0, 0.0, 1.0);
pub const BLUE: Color = Color(0.0, 0.0, 1.0, 1.0);
pub const TRANSPARENT: Color = Color(0.0, 0.0, 0.0, 0.0);
}