cranpose_services/purchases.rs
1//! In-app purchases: products, prices and owned entitlements.
2//!
3//! The shape is the one every mobile store agrees on — ask for a set of
4//! product ids, get back localized prices, start a purchase, and be told what
5//! the account owns — with the store-specific parts (StoreKit, Play Billing)
6//! living in platform backends installed via [`set_platform_purchases`].
7//!
8//! **The default backend reports [`StorePhase::Unavailable`] and owns
9//! nothing.** It deliberately does *not* grant entitlements: a desktop build
10//! with no store must not silently unlock paid features because a backend
11//! failed to register. An app that ships free on storeless platforms decides
12//! that itself, e.g.
13//!
14//! ```no_run
15//! # use cranpose_services::purchases::store_state;
16//! let state = store_state();
17//! // No store that will sell here — this app is free in that case.
18//! let unlocked = state.phase.cannot_sell() || state.owns("com.example.pro");
19//! ```
20//!
21//! The two phases that cannot sell say different things to a *user*:
22//! [`StorePhase::Unavailable`] is "not reached, try again", and
23//! [`StorePhase::Blocked`] is "this store will not sell to you here". Offering
24//! a retry for the second one only fails the same way again.
25//!
26//! # Reading state
27//!
28//! [`store_state`] is a cheap snapshot, safe to call every frame: backends
29//! keep the state and hand out a clone. State changes arrive asynchronously
30//! (the store answers over the network, another device restores a purchase,
31//! a parent approves an Ask-to-Buy request), so read it from the frame loop
32//! rather than expecting a reply to [`purchase`].
33//!
34//! [`take_event`] drains one-shot events — the things a snapshot cannot
35//! express, like "the user cancelled" — for showing a message once.
36
37use std::cell::RefCell;
38use std::collections::BTreeSet;
39use std::rc::Rc;
40
41/// A product as the store describes it, in the user's locale and currency.
42#[derive(Clone, Debug, PartialEq, Eq)]
43pub struct Product {
44 /// Store product identifier, as configured in App Store Connect or the
45 /// Play Console.
46 pub id: String,
47 /// Price formatted by the store for the user's storefront — "$34.99",
48 /// "34,99 €", "¥5,000". **Always display this string**; never format a
49 /// price yourself, and never hard-code one. Stores localize currency,
50 /// separators and placement, and they apply regional price tiers.
51 pub display_price: String,
52 /// Display name configured in the store.
53 pub title: String,
54 /// Description configured in the store.
55 pub description: String,
56}
57
58/// How far along the store connection is.
59#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
60pub enum StorePhase {
61 /// No store on this platform, or no backend installed, or one that has
62 /// not reached the store yet. Nothing is owned and nothing can be bought
63 /// *right now* — a backend that is retrying reports this, so an app may
64 /// reasonably say "not reached" and offer to try again.
65 #[default]
66 Unavailable,
67 /// The store answered, and it will not sell to this app here: in-app
68 /// billing turned off on the device, an account that cannot pay, a
69 /// country the app is not distributed in.
70 ///
71 /// The difference from [`Unavailable`](Self::Unavailable) is whether
72 /// waiting helps. It does not here — no backend retries a store that has
73 /// said no — so an app should stop offering the purchase and say why,
74 /// rather than inviting a retry that can only fail the same way.
75 /// Already-known ownership remains authoritative even though the store
76 /// cannot be queried for new purchases.
77 Blocked,
78 /// A backend is installed and still talking to the store. Prices are not
79 /// known yet; owned entitlements may not be known yet either.
80 Connecting,
81 /// Product and entitlement information has been received at least once.
82 Ready,
83}
84
85impl StorePhase {
86 /// Whether nothing can be bought in this phase.
87 ///
88 /// Saves every paywall from spelling out the same two-variant match, and
89 /// keeps an app that only cares "can I sell?" from having to be updated
90 /// when a phase is added.
91 pub fn cannot_sell(self) -> bool {
92 matches!(self, Self::Unavailable | Self::Blocked)
93 }
94
95 /// Whether the store might still answer differently later.
96 ///
97 /// True while a backend is connecting or has yet to reach the store,
98 /// false once the store has said no or has already answered.
99 pub fn may_yet_change(self) -> bool {
100 matches!(self, Self::Unavailable | Self::Connecting)
101 }
102}
103
104/// Snapshot of everything known about the store right now.
105#[derive(Clone, Debug, Default, PartialEq, Eq)]
106pub struct StoreState {
107 /// How far along the connection is.
108 pub phase: StorePhase,
109 /// Products the backend was configured with and the store answered for.
110 /// A configured product missing here is one the store does not know —
111 /// usually a typo in the id, or a product not yet approved.
112 pub products: Vec<Product>,
113 /// Product ids the account currently owns. For non-consumables and
114 /// subscriptions this is the entitlement; consumables never appear.
115 pub owned: BTreeSet<String>,
116 /// Last error reported by the store, for diagnostics. A store being
117 /// briefly unreachable is normal and not worth showing to the user.
118 pub error: Option<String>,
119 /// True while a purchase or restore the user asked for is still running,
120 /// so the UI can disable the buy button and show a spinner.
121 pub busy: bool,
122}
123
124impl StoreState {
125 /// Whether `product_id` is currently owned.
126 pub fn owns(&self, product_id: &str) -> bool {
127 self.owned.contains(product_id)
128 }
129
130 /// The product with `product_id`, if the store answered for it.
131 pub fn product(&self, product_id: &str) -> Option<&Product> {
132 self.products.iter().find(|p| p.id == product_id)
133 }
134
135 /// The localized price of `product_id`, if known.
136 pub fn display_price(&self, product_id: &str) -> Option<&str> {
137 self.product(product_id).map(|p| p.display_price.as_str())
138 }
139}
140
141/// A one-shot thing that happened, which a snapshot cannot express.
142#[derive(Clone, Debug, PartialEq, Eq)]
143pub enum PurchaseEvent {
144 /// The purchase completed and the entitlement is in [`StoreState::owned`].
145 Purchased(String),
146 /// The user dismissed the payment sheet. Not an error; say nothing.
147 Cancelled,
148 /// The purchase needs someone else to finish it — Ask to Buy, or a
149 /// bank-side confirmation. It may complete minutes or days later, so tell
150 /// the user it is pending rather than that it failed.
151 Pending,
152 /// The purchase failed. The string is for the user.
153 Failed(String),
154 /// A restore finished. `restored` is how many entitlements it found —
155 /// zero means "nothing to restore on this account", which is worth
156 /// saying, because the user asked.
157 Restored {
158 /// Number of owned entitlements the restore turned up.
159 restored: usize,
160 },
161}
162
163/// A store backend.
164///
165/// Implementations are installed with [`set_platform_purchases`] and must be
166/// non-blocking: every method returns immediately and reports back by
167/// updating the snapshot returned from [`Purchases::state`].
168pub trait Purchases {
169 /// Declare the product ids this app sells and start talking to the store.
170 /// Called again on relaunch; backends should treat it as idempotent.
171 fn configure(&self, product_ids: &[&str]);
172
173 /// The current snapshot. Called every frame — keep it cheap.
174 fn state(&self) -> StoreState;
175
176 /// Begin a purchase. Presents the store's own payment sheet.
177 fn purchase(&self, product_id: &str);
178
179 /// Re-query what the account owns. Stores restore silently at launch, so
180 /// this is for the explicit "Restore purchases" button that Apple
181 /// requires a paid app to provide.
182 fn restore(&self);
183
184 /// Take the next pending one-shot event, if any.
185 fn take_event(&self) -> Option<PurchaseEvent>;
186}
187
188/// Shared handle to the active [`Purchases`] backend.
189pub type PurchasesRef = Rc<dyn Purchases>;
190
191/// The no-store backend: nothing is for sale and nothing is owned.
192struct NoPurchases;
193
194impl Purchases for NoPurchases {
195 fn configure(&self, _product_ids: &[&str]) {}
196
197 fn state(&self) -> StoreState {
198 StoreState::default()
199 }
200
201 fn purchase(&self, _product_id: &str) {}
202
203 fn restore(&self) {}
204
205 fn take_event(&self) -> Option<PurchaseEvent> {
206 None
207 }
208}
209
210thread_local! {
211 static PLATFORM_PURCHASES: RefCell<Option<PurchasesRef>> = const { RefCell::new(None) };
212 /// The no-store backend, created once per thread. [`purchases`] is on the
213 /// frame path — an app polls the snapshot every frame — so the fallback
214 /// must be a reference-count bump, not a fresh allocation each call.
215 static NO_PURCHASES: PurchasesRef = Rc::new(NoPurchases);
216}
217
218/// Installs a platform purchase backend, replacing any previous one.
219static STORE_LISTENER: std::sync::OnceLock<Box<dyn Fn() + Send + Sync>> =
220 std::sync::OnceLock::new();
221
222/// Registers a callback run whenever the store has news, so an app can be told
223/// rather than having to ask.
224///
225/// [`take_event`] and [`store_state`] are polling APIs, which assume the app is
226/// already running a frame loop to poll from. An app that has gone idle has no
227/// such loop, so a purchase that finishes while nothing moves on screen sits in
228/// the queue until something unrelated wakes the app. The listener closes that
229/// gap: it is the nudge, the queue is still the source of truth.
230///
231/// Called from whatever thread the platform reports on, so the callback must be
232/// `Send + Sync` and should do as little as possible.
233pub fn set_store_listener(listener: impl Fn() + Send + Sync + 'static) {
234 let _ = STORE_LISTENER.set(Box::new(listener));
235}
236
237/// Tells the app that the store has news. Called by a purchase backend.
238pub fn note_store_news() {
239 if let Some(listener) = STORE_LISTENER.get() {
240 listener();
241 }
242}
243
244pub fn set_platform_purchases(purchases: PurchasesRef) {
245 PLATFORM_PURCHASES.with(|cell| *cell.borrow_mut() = Some(purchases));
246}
247
248/// Removes any registered purchase backend (tests and teardown).
249pub fn clear_platform_purchases() {
250 PLATFORM_PURCHASES.with(|cell| *cell.borrow_mut() = None);
251}
252
253/// The active backend: the platform one if installed, else the no-store
254/// backend.
255pub fn purchases() -> PurchasesRef {
256 PLATFORM_PURCHASES
257 .with(|cell| cell.borrow().clone())
258 .unwrap_or_else(|| NO_PURCHASES.with(Rc::clone))
259}
260
261/// Whether a real store backend is installed on this platform.
262pub fn store_available() -> bool {
263 PLATFORM_PURCHASES.with(|cell| cell.borrow().is_some())
264}
265
266/// Convenience: declare the products this app sells and connect to the store.
267pub fn configure(product_ids: &[&str]) {
268 purchases().configure(product_ids);
269}
270
271/// Convenience: the current store snapshot.
272pub fn store_state() -> StoreState {
273 purchases().state()
274}
275
276/// Convenience: begin a purchase.
277pub fn purchase(product_id: &str) {
278 purchases().purchase(product_id);
279}
280
281/// Convenience: re-query owned entitlements.
282pub fn restore() {
283 purchases().restore();
284}
285
286/// Convenience: take the next one-shot purchase event.
287pub fn take_event() -> Option<PurchaseEvent> {
288 purchases().take_event()
289}
290
291#[cfg(test)]
292mod tests {
293 use super::*;
294
295 #[test]
296 fn default_backend_sells_nothing_and_owns_nothing() {
297 clear_platform_purchases();
298 let state = store_state();
299 assert_eq!(state.phase, StorePhase::Unavailable);
300 assert!(state.owned.is_empty());
301 assert!(!state.owns("com.example.pro"));
302 assert!(!store_available());
303 // Calling through with no backend must not panic.
304 configure(&["com.example.pro"]);
305 purchase("com.example.pro");
306 restore();
307 assert_eq!(take_event(), None);
308 }
309
310 #[test]
311 fn the_two_phases_that_cannot_sell_differ_on_whether_waiting_helps() {
312 assert!(StorePhase::Unavailable.cannot_sell());
313 assert!(StorePhase::Blocked.cannot_sell());
314 assert!(!StorePhase::Connecting.cannot_sell());
315 assert!(!StorePhase::Ready.cannot_sell());
316
317 assert!(StorePhase::Unavailable.may_yet_change());
318 assert!(StorePhase::Connecting.may_yet_change());
319 assert!(
320 !StorePhase::Blocked.may_yet_change(),
321 "a store that has said no is what the phase exists to say"
322 );
323 assert!(!StorePhase::Ready.may_yet_change());
324 }
325
326 #[test]
327 fn nothing_is_owned_by_default_and_blocked_is_not_the_default() {
328 // The default has to stay the phase that invites a retry: a backend
329 // that has not answered yet must not read as one that refused.
330 assert_eq!(StorePhase::default(), StorePhase::Unavailable);
331 }
332
333 #[test]
334 fn installed_backend_answers_prices_and_ownership() {
335 struct Fake;
336 impl Purchases for Fake {
337 fn configure(&self, _product_ids: &[&str]) {}
338 fn state(&self) -> StoreState {
339 StoreState {
340 phase: StorePhase::Ready,
341 products: vec![Product {
342 id: "com.example.pro".into(),
343 display_price: "34,99 €".into(),
344 title: "Pro".into(),
345 description: "Everything unlocked".into(),
346 }],
347 owned: BTreeSet::from(["com.example.pro".to_string()]),
348 error: None,
349 busy: false,
350 }
351 }
352 fn purchase(&self, _product_id: &str) {}
353 fn restore(&self) {}
354 fn take_event(&self) -> Option<PurchaseEvent> {
355 Some(PurchaseEvent::Purchased("com.example.pro".into()))
356 }
357 }
358 set_platform_purchases(Rc::new(Fake));
359 let state = store_state();
360 assert_eq!(state.phase, StorePhase::Ready);
361 assert!(state.owns("com.example.pro"));
362 assert_eq!(state.display_price("com.example.pro"), Some("34,99 €"));
363 assert_eq!(state.display_price("com.example.nope"), None);
364 assert!(store_available());
365 assert_eq!(
366 take_event(),
367 Some(PurchaseEvent::Purchased("com.example.pro".into()))
368 );
369 clear_platform_purchases();
370 }
371}