use std::{collections::HashMap, rc::Rc};
use cranpose_render_common::{
bounded_lru_cache::BoundedLruCache, raster_cache::LayerRasterCacheKey,
};
use crate::{
draw_pass::ResolvedCompositeKind, frame_graph::FrameTextureDescriptor,
geometry::offscreen_byte_size, offscreen::OffscreenTarget,
};
const MAX_ENTRIES: usize = 256;
const MAX_BYTES: u64 = 96 * 1024 * 1024;
#[derive(Clone)]
pub(crate) enum RetainedContent {
Surface,
Composite(ResolvedCompositeKind),
}
#[derive(Clone)]
pub(crate) struct Retained {
pub(crate) texture: Rc<OffscreenTarget>,
pub(crate) content: RetainedContent,
}
impl Retained {
pub(crate) fn surface(texture: Rc<OffscreenTarget>) -> Self {
Self {
texture,
content: RetainedContent::Surface,
}
}
pub(crate) fn composite(texture: Rc<OffscreenTarget>, kind: ResolvedCompositeKind) -> Self {
Self {
texture,
content: RetainedContent::Composite(kind),
}
}
}
struct Allocation {
bytes: u64,
holders: usize,
transient: Option<FrameTextureDescriptor>,
}
#[derive(Default)]
struct AllocationLedger {
records: HashMap<usize, Allocation>,
bytes: u64,
}
impl AllocationLedger {
fn attach(&mut self, id: usize, bytes: u64, transient: Option<FrameTextureDescriptor>) {
let record = self.records.entry(id).or_insert(Allocation {
bytes,
holders: 0,
transient,
});
record.holders += 1;
if record.holders == 1 {
self.bytes = self.bytes.saturating_add(record.bytes);
}
}
fn detach(&mut self, id: usize) -> Option<Allocation> {
let record = self.records.get_mut(&id)?;
record.holders -= 1;
if record.holders > 0 {
return None;
}
let record = self.records.remove(&id)?;
self.bytes = self.bytes.saturating_sub(record.bytes);
Some(record)
}
}
fn texture_id(texture: &Rc<OffscreenTarget>) -> usize {
Rc::as_ptr(texture) as usize
}
pub(crate) struct LayerCache {
entries: BoundedLruCache<LayerRasterCacheKey, Retained>,
ledger: AllocationLedger,
retired: Vec<(Option<FrameTextureDescriptor>, Rc<OffscreenTarget>)>,
max_bytes: u64,
}
impl LayerCache {
pub(crate) fn new() -> Self {
Self::with_budget(MAX_BYTES)
}
fn with_budget(max_bytes: u64) -> Self {
Self {
entries: BoundedLruCache::with_capacity_at_least_one(MAX_ENTRIES),
ledger: AllocationLedger::default(),
retired: Vec::new(),
max_bytes,
}
}
pub(crate) fn get(&mut self, key: &LayerRasterCacheKey) -> Option<Retained> {
self.entries.get(key).cloned()
}
pub(crate) fn fits(&self, width: u32, height: u32) -> bool {
offscreen_byte_size(width, height) <= self.max_bytes
}
pub(crate) fn insert(
&mut self,
key: LayerRasterCacheKey,
retained: Retained,
transient: Option<FrameTextureDescriptor>,
) -> bool {
if !self.fits(retained.texture.width, retained.texture.height) {
return false;
}
if let Some(pending) = self
.retired
.iter()
.position(|(_, texture)| Rc::ptr_eq(texture, &retained.texture))
{
self.retired.swap_remove(pending);
}
let bytes = offscreen_byte_size(retained.texture.width, retained.texture.height);
self.ledger
.attach(texture_id(&retained.texture), bytes, transient);
while self.ledger.bytes > self.max_bytes {
let Some((_, evicted)) = self.entries.pop_lru() else {
break;
};
self.release(evicted);
}
if let Some((_, replaced)) = self.entries.push(key, retained) {
self.release(replaced);
}
true
}
fn release(&mut self, entry: Retained) {
if let Some(allocation) = self.ledger.detach(texture_id(&entry.texture)) {
self.retired.push((allocation.transient, entry.texture));
}
}
pub(crate) fn remove(&mut self, key: &LayerRasterCacheKey) {
if let Some(entry) = self.entries.pop(key) {
self.release(entry);
}
}
pub(crate) fn take_released(
&mut self,
) -> Vec<(Option<FrameTextureDescriptor>, OffscreenTarget)> {
let mut released = Vec::new();
let retired = std::mem::take(&mut self.retired);
self.retired = retired
.into_iter()
.filter_map(|(transient, texture)| match Rc::try_unwrap(texture) {
Ok(texture) => {
released.push((transient, texture));
None
}
Err(texture) => Some((transient, texture)),
})
.collect();
released
}
pub(crate) fn len(&self) -> usize {
self.entries.len()
}
pub(crate) fn bytes(&self) -> u64 {
self.ledger.bytes
}
}
#[cfg(test)]
#[path = "tests/layer_cache_tests.rs"]
mod tests;