cranpose-render-wgpu 0.1.164

WGPU renderer backend for Cranpose
Documentation
#[cfg(test)]
pub(crate) use cranpose_render_common::graph::quad_bounds;
#[cfg(test)]
pub(crate) use cranpose_render_common::layer_transform::apply_layer_to_rect;
#[cfg(test)]
pub(crate) use cranpose_render_common::layer_transform::{
    apply_layer_affine_to_rect, apply_layer_to_quad,
};
#[cfg(test)]
pub(crate) use cranpose_render_common::style_shared::{
    DrawPlacement, compose_color_filters, primitives_for_placement,
};
pub(crate) use cranpose_render_common::style_shared::{
    apply_layer_to_brush, apply_layer_to_color, scale_corner_radii,
};
#[cfg(test)]
use cranpose_ui::DrawCommand;
#[cfg(test)]
use cranpose_ui_graphics::{BlendMode, CornerRadii, DrawPrimitive, GraphicsLayer, Rect, Size};

#[cfg(test)]
use crate::scene::CompositorScene;

#[cfg(test)]
pub(crate) fn apply_draw_commands(
    commands: &[DrawCommand],
    placement: DrawPlacement,
    rect: Rect,
    size: Size,
    layer: &GraphicsLayer,
    clip: Option<Rect>,
    scene: &mut CompositorScene,
) {
    fn emit_primitive(
        primitive: DrawPrimitive,
        layer_bounds: Rect,
        layer: &GraphicsLayer,
        clip: Option<Rect>,
        scene: &mut CompositorScene,
        blend_mode: Option<BlendMode>,
    ) {
        match primitive {
            DrawPrimitive::Content => {}
            DrawPrimitive::Blend {
                primitive,
                blend_mode: nested,
            } => emit_primitive(
                *primitive,
                layer_bounds,
                layer,
                clip,
                scene,
                blend_mode.or(Some(nested)),
            ),
            shape_primitive @ (DrawPrimitive::Rect { .. }
            | DrawPrimitive::RoundRect { .. }
            | DrawPrimitive::Arc { .. }
            | DrawPrimitive::Text(_)) => {
                super::push_draw_primitive(
                    &shape_primitive,
                    layer_bounds,
                    layer,
                    clip,
                    None,
                    scene,
                    blend_mode,
                    false,
                );
            }
            DrawPrimitive::Image {
                rect: local_rect,
                image,
                alpha,
                color_filter,
                sampling,
                src_rect,
            } => {
                let draw_rect = local_rect.translate(layer_bounds.x, layer_bounds.y);
                let local_rect = apply_layer_affine_to_rect(draw_rect, layer_bounds, layer);
                let quad = apply_layer_to_quad(draw_rect, layer_bounds, layer);
                let transformed = quad_bounds(quad);
                let combined_alpha = (alpha * layer.alpha).clamp(0.0, 1.0);
                let combined_filter = compose_color_filters(color_filter, layer.color_filter);
                scene.push_image_with_geometry(
                    transformed,
                    local_rect,
                    quad,
                    image,
                    combined_alpha,
                    combined_filter,
                    sampling,
                    clip,
                    src_rect,
                    blend_mode.unwrap_or(BlendMode::SrcOver),
                    false,
                );
            }
            DrawPrimitive::Shadow(shadow_prim) => {
                super::push_shadow_primitive(&shadow_prim, layer_bounds, layer, clip, None, scene);
            }
        }
    }

    for command in commands {
        let primitives = primitives_for_placement(command, placement, size);
        for primitive in primitives {
            emit_primitive(primitive, rect, layer, clip, scene, None);
        }
    }
}

#[cfg(test)]
#[path = "tests/style_tests.rs"]
mod tests;