use cranpose_render_common::graph::{LayerNode, PrimitiveNode, RenderNode};
use cranpose_ui_graphics::DrawPrimitive;
pub fn painted_text(layer: &LayerNode, out: &mut Vec<String>) {
for child in &layer.children {
match child {
RenderNode::Primitive(primitive) => {
if let PrimitiveNode::Text(text) = &primitive.node {
out.push(text.text.text.clone());
}
}
RenderNode::Layer(child) => painted_text(child, out),
RenderNode::DrawRun(run) => {
for primitive in run.primitives() {
if let DrawPrimitive::Text(text) = primitive {
out.push(text.text.to_string());
}
}
}
}
}
}