use cranpose_ui_graphics::{BlendMode, CompositingStrategy, GraphicsLayer, RenderEffect};
#[derive(Clone)]
pub struct LayerIsolation {
pub effect: Option<RenderEffect>,
pub blend_mode: BlendMode,
pub composite_alpha: f32,
}
pub fn effective_layer_isolation(layer: &GraphicsLayer) -> Option<LayerIsolation> {
let has_effect = layer.render_effect.is_some();
let has_layer_blend = layer.blend_mode != BlendMode::SrcOver;
let requires_isolation = match layer.compositing_strategy {
CompositingStrategy::Offscreen => true,
CompositingStrategy::Auto => has_effect || has_layer_blend || layer.alpha < 1.0,
CompositingStrategy::ModulateAlpha => has_effect || has_layer_blend,
};
if !requires_isolation {
return None;
}
let composite_alpha = if layer.compositing_strategy == CompositingStrategy::ModulateAlpha {
1.0
} else {
layer.alpha.clamp(0.0, 1.0)
};
Some(LayerIsolation {
effect: layer.render_effect.clone(),
blend_mode: layer.blend_mode,
composite_alpha,
})
}
pub fn layer_for_content(
layer: &GraphicsLayer,
isolation: Option<&LayerIsolation>,
) -> GraphicsLayer {
let mut content = layer.clone();
if isolation.is_some() && layer.compositing_strategy != CompositingStrategy::ModulateAlpha {
content.alpha = 1.0;
}
content
}
pub fn local_content_layer(layer: &GraphicsLayer) -> GraphicsLayer {
GraphicsLayer {
alpha: layer.alpha,
color_filter: layer.color_filter,
..GraphicsLayer::default()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn auto_alpha_triggers_isolation_with_composite_alpha() {
let layer = GraphicsLayer {
alpha: 0.5,
compositing_strategy: CompositingStrategy::Auto,
..Default::default()
};
let isolation = effective_layer_isolation(&layer).expect("expected isolation");
assert!(isolation.effect.is_none());
assert!((isolation.composite_alpha - 0.5).abs() < 1e-6);
let content = layer_for_content(&layer, Some(&isolation));
assert!((content.alpha - 1.0).abs() < 1e-6);
}
#[test]
fn modulate_alpha_keeps_in_place_alpha_without_offscreen() {
let layer = GraphicsLayer {
alpha: 0.5,
compositing_strategy: CompositingStrategy::ModulateAlpha,
..Default::default()
};
assert!(effective_layer_isolation(&layer).is_none());
}
#[test]
fn non_src_over_layer_blend_triggers_isolation() {
let layer = GraphicsLayer {
blend_mode: BlendMode::DstOut,
compositing_strategy: CompositingStrategy::Auto,
..Default::default()
};
let isolation = effective_layer_isolation(&layer).expect("expected blend isolation");
assert_eq!(isolation.blend_mode, BlendMode::DstOut);
assert!((isolation.composite_alpha - 1.0).abs() < 1e-6);
}
#[test]
fn offscreen_isolation_has_no_effect_payload() {
let layer = GraphicsLayer {
alpha: 1.0,
compositing_strategy: CompositingStrategy::Offscreen,
..Default::default()
};
let isolation = effective_layer_isolation(&layer).expect("expected isolation");
assert!(isolation.effect.is_none());
assert!((isolation.composite_alpha - 1.0).abs() < 1e-6);
}
#[test]
fn render_effect_forces_isolation_even_with_modulate_alpha() {
let layer = GraphicsLayer {
alpha: 0.4,
compositing_strategy: CompositingStrategy::ModulateAlpha,
render_effect: Some(RenderEffect::blur(4.0)),
..Default::default()
};
let isolation = effective_layer_isolation(&layer).expect("expected effect isolation");
assert!(isolation.effect.is_some());
assert!((isolation.composite_alpha - 1.0).abs() < 1e-6);
let content = layer_for_content(&layer, Some(&isolation));
assert!((content.alpha - layer.alpha).abs() < 1e-6);
}
#[test]
fn local_content_layer_keeps_only_local_alpha_and_color_filter() {
let layer = GraphicsLayer {
alpha: 0.25,
color_filter: Some(cranpose_ui_graphics::ColorFilter::Tint(
cranpose_ui_graphics::Color::RED,
)),
shadow_elevation: 6.0,
translation_x: 14.0,
clip: true,
..Default::default()
};
let local = local_content_layer(&layer);
assert!((local.alpha - 0.25).abs() < 1e-6);
assert_eq!(local.color_filter, layer.color_filter);
assert_eq!(local.shadow_elevation, 0.0);
assert_eq!(local.translation_x, 0.0);
assert!(!local.clip);
}
}