#![deny(missing_docs)]
#![doc = include_str!("../README.md")]
#![deny(unsafe_code)]
pub extern crate self as cranpose_core;
mod applier;
mod applier_host;
pub use applier::Applier;
mod blocking;
mod bubble_passes;
mod callbacks;
mod child_positions;
mod child_sync;
pub(crate) use child_positions::{
build_child_positions, insert_child_into_diff_state, move_child_in_diff_state,
};
pub(crate) use child_sync::{
apply_remove_child, attach_child_at, cleanup_detached_child, detach_child_from_parent,
insert_child_with_reparenting, remove_child_and_cleanup_now, sync_or_settle_children,
};
mod command;
pub(crate) use command::{
Command, CommandCallback, DeferredChildCleanup, DeferredChildCleanupQueue, DirtyBubble,
};
mod command_queue;
pub(crate) use command_queue::{
COMMAND_FLUSH_THRESHOLD, ChildList, CommandQueue, SMALL_CHILD_SYNC_LINEAR_THRESHOLD,
};
#[cfg(test)]
pub(crate) use command_queue::{CommandTag, SyncChildrenCommand};
mod composer;
pub mod composer_context;
pub(crate) use composer_context::with_current_composer_opt;
pub use composer_context::{
current_recompose_scope_invalidated_only_by, recompose_current_scope_again, withCurrentComposer,
};
mod composition;
mod composition_locals;
pub(crate) use composition_locals::{LocalKey, LocalStackSnapshot};
mod computed_state;
pub mod concurrency;
mod debug_trace;
mod disposable_effect;
pub use diagnostics::{DIAGNOSTICS, Diagnostic, Diagnostics};
#[cfg(test)]
pub(crate) use disposable_effect::DisposableEffectState;
pub use disposable_effect::{
__disposable_effect_impl, DisposableEffect, DisposableEffectResult, DisposableEffectScope,
SideEffect,
};
mod effect_key;
mod emit;
mod event_dispatch;
pub use event_dispatch::{
EventHandlerScopeGuard, dispatch_ui_event, enter_event_handler_scope, in_applied_snapshot,
in_event_handler, run_in_mutable_snapshot,
};
pub mod debug_toggles;
pub mod diagnostics;
#[cfg(any(feature = "internal", test))]
mod frame_clock;
mod hooks;
#[cfg(feature = "internal")]
mod node_reads;
pub(crate) use key_group::{explicit_group_key_seed, hash_key};
mod key_group;
pub use key_group::{key, with_key};
mod launched_effect;
mod layout_dirt_roots;
mod location_key;
mod memory_applier;
mod worker_job;
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
mod worker_pool;
pub use memory_applier::{MemoryApplier, MemoryApplierDebugStats, SceneNodeAttachmentScratch};
mod movable_content;
mod node;
#[cfg(any(test, debug_assertions))]
pub(crate) use location_key::LocationKeyDebugInfo;
pub(crate) use location_key::{HotOrigin, avalanche_location_key};
#[cfg(test)]
pub(crate) use location_key::{
hot_call_site_key, location_key_debug_collision_count_for_test,
location_key_debug_info_for_test, register_location_key_debug_info_for_test,
};
pub use movable_content::{
MovableContent, forget_movable, movable, movableContentOf, rememberMovableContentOf,
};
pub use node::{
Node, bubble_layout_dirty, bubble_layout_dirty_in_composer, bubble_measure_dirty,
bubble_measure_dirty_in_composer, bubble_semantics_dirty, bubble_semantics_dirty_in_composer,
pop_parent, push_parent, queue_semantics_invalidation, with_node_mut,
};
mod node_error;
mod node_id_cell;
pub use node_id_cell::NodeIdCell;
mod node_marks;
mod phase;
pub use phase::Phase;
mod anchor_id;
pub use anchor_id::AnchorId;
mod packed_u64;
pub use node_error::NodeError;
pub use packed_u64::PackedU64;
mod process_ids;
pub use process_ids::ProcessIds;
pub mod owned;
mod pausable;
#[doc(hidden)]
pub use pausable::{PausableContent, with_pausable_content};
pub mod platform;
mod recompose;
mod recompose_scope;
pub(crate) use recompose_scope::{BodyRun, RecomposeScopeInner, ScopeRead};
pub use recompose_scope::{RecomposeOptions, RecomposeScope, RecomposeScopeRegistryDebugStats};
mod recycle_pool;
mod recycled_node;
use recycle_pool::RecyclePool;
pub use recycled_node::{RecycleOrigin, RecycledNode, RecycledNodeInsertion};
mod retention;
pub mod runtime;
mod runtime_cell;
#[cfg(test)]
pub(crate) use runtime::{TestRuntime, TestScheduler};
#[expect(clippy::multiple_inherent_impl, reason = "one file per concern")]
mod slot;
mod slots_host;
pub(crate) use slots_host::SlotPassOutcome;
pub use slots_host::SlotsHost;
pub mod snapshot_double_index_heap;
pub mod snapshot_id_set;
pub mod snapshot_pinning;
pub mod snapshot_state_observer;
pub mod snapshot_v2;
mod snapshot_weak_set;
pub mod source_trace;
mod stable_index;
mod state;
#[doc(hidden)]
pub use source_trace::{__inline_source_scope, __source_scope};
#[doc(hidden)]
pub use thread_state::with_or_fresh;
mod stage_times;
pub mod subcompose;
mod task_site;
pub use task_site::TaskSite;
mod thread_state;
#[doc(hidden)]
pub use stage_times::{StageTimes, stage_ms};
#[cfg(feature = "internal")]
#[doc(hidden)]
pub mod internal {
pub use crate::{
frame_clock::{FrameCallbackRegistration, FrameClock},
node_reads::{NodeReads, ReaderGuard},
};
}
pub use applier_host::{ApplierGuard, ApplierHost, ConcreteApplierHost, NodeDisposal};
pub use blocking::{
BlockingError, BlockingExecutor, BlockingExecutorConfig, BlockingTask, BlockingWork,
launchBlocking, withBlocking,
};
pub use callbacks::{
CallbackForwarder, CallbackHolder, ParamReturnState, ParamSlot, ParamState, ReturnSlot,
SharedParam, refresh_param, refresh_shared_param, store_param,
};
pub use composer::{
__branch_group_scope_advance, __branch_group_scope_deferred, BranchGroupGuard,
CapturedCompositionContext, ComposableGroup, Composer, ParameterChange, ScopedBranchGroupGuard,
ValueSlotHandle,
};
pub(crate) use composer::{ComposerCore, EmittedNode, ParentAttachMode, ParentFrame};
#[cfg(any(test, feature = "leak-debug"))]
pub use composition::CompositionPassDebugStats;
pub use composition::{Composition, LayoutBudget, ROOT_RENDER_REPLAY_LIMIT};
pub use composition_locals::{
CompositionLocal, CompositionLocalAccessorScope, CompositionLocalProvider, ProvidedValue,
ReadableCompositionLocal, StaticCompositionLocal, compositionLocalOf,
compositionLocalOfWithPolicy, compositionLocalWithComputedDefaultOf, staticCompositionLocalOf,
staticCompositionLocalOfWithPolicy, staticCompositionLocalWithComputedDefaultOf,
};
pub(crate) use composition_locals::{ComputedLocalEntry, LocalStateEntry};
#[doc(hidden)]
pub use computed_state::{ComputedState, computedStateOf};
pub use concurrency::{
CollectEvents, CoroutineScope, Delay, EventChannel, EventSender, EventStream, EventStreamNext,
ProduceScope, collectAsState, delay, interval, produceState, rememberCoroutineScope,
rememberEventStream, spawn_ui_task,
};
#[doc(hidden)]
pub use debug_trace::{
debug_label_current_scope, debug_live_recompose_scope_count,
debug_recompose_scope_registry_stats, debug_scope_invalidation_sources, debug_scope_label,
};
pub use hooks::{
derivedStateOf, mutableStateList, mutableStateListOf, mutableStateMap, mutableStateMapOf,
mutableStateOf, mutableStateOfNeverEqual, ownedMutableStateOf, ownedMutableStateOfNeverEqual,
remember, rememberKeyed, rememberMutableStateOf, rememberMutableStateOfNeverEqual,
rememberUpdatedState, try_mutableStateOf,
};
pub use launched_effect::{
__launched_effect_impl, CancelToken, LaunchedEffect, LaunchedEffectScope,
};
pub use location_key::{
__constant, HotOriginGuard, branch_location_key, cached_composable_definition_key,
caller_location_key, composable_definition_key, composable_identity_key, const_location_key,
constant_value_key, hot_branch_key, hot_definition_key, hot_origin, location_key,
noted_location_key,
};
pub use node_marks::NodeMarks;
pub use owned::Owned;
pub use platform::{Clock, RuntimeScheduler, SchedulerRef, scheduler_ref};
pub use retention::{RetentionBudget, RetentionEvictionPolicy, RetentionMode, RetentionPolicy};
#[doc(hidden)]
pub use runtime::{
DefaultScheduler, Runtime, RuntimeHandle, StateId, TaskHandle, UiDispatcher,
current_runtime_handle, schedule_frame, schedule_node_update,
};
pub use runtime_cell::RuntimeCell;
#[cfg(any(test, feature = "leak-debug"))]
pub use slot::SlotTableMutationDebugStats;
pub use slot::{
SlotDebugAnchor, SlotDebugEntry, SlotDebugEntryKind, SlotDebugGroup, SlotDebugScope,
SlotDebugSnapshot, SlotRetentionDebugStats, SlotTable, SlotTableDebugStats,
SlotTableLocalDebugStats,
};
pub use snapshot_state_observer::SnapshotStateObserver;
pub use worker_job::{__worker, WorkerCall, WorkerData, WorkerJob};
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(target_os = "espidf", repr(C, packed(4)))]
pub struct Key(pub u64);
impl Key {
pub const fn scoped(self, site: Self) -> Self {
Self(self.0 ^ site.0)
}
pub(crate) const fn mixed(self, other: Self) -> Self {
Self((self.0 ^ other.0).wrapping_mul(0x0000_0100_0000_01b3))
}
}
impl std::fmt::Display for Key {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
{ self.0 }.fmt(f)
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct NodeId(pub usize);
impl NodeId {
pub(crate) const fn next(self) -> Self {
Self(self.0.saturating_add(1))
}
}
impl std::str::FromStr for NodeId {
type Err = std::num::ParseIntError;
fn from_str(text: &str) -> Result<Self, Self::Err> {
text.parse().map(Self)
}
}
impl std::fmt::Display for NodeId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.0.fmt(f)
}
}
pub(crate) type ScopeId = usize;
pub(crate) type FrameCallbackId = u64;
pub use composer_context::{
__current_composer, note_nested_slots_host, with_composer as with_current_composer,
};
pub(crate) use state::MutableStateInner;
pub use state::{
MutableState, OwnedMutableState, SnapshotStateList, SnapshotStateMap, State,
StateSubscriptionHold,
};
pub use subcompose::{
ContentTypeReusePolicy, DefaultSlotReusePolicy, SlotId, SlotReusePolicy, SubcomposeState,
TypedSlot,
};
#[cfg(test)]
#[path = "tests/mod.rs"]
mod tests;
#[cfg(test)]
#[path = "tests/recursive_decrease_increase_test.rs"]
mod recursive_decrease_increase_test;
pub mod collections;
pub mod hash;
#[cfg(any(test, feature = "test-helpers"))]
pub mod test_scratch;
#[cfg(any(test, feature = "test-helpers"))]
pub use test_scratch::test_scratch_dir;