1#![deny(unsafe_code)]
2#![allow(clippy::type_complexity)]
3
4mod fps_monitor;
5mod hit_path_tracker;
6mod shell_debug;
7mod shell_frame;
8mod shell_input;
9#[cfg(test)]
10use shell_frame::build_draw_refresh_scope;
11
12pub use fps_monitor::FpsStats;
13
14use std::fmt::{Debug, Write};
15use std::rc::Rc;
16use std::sync::{
17 atomic::{AtomicBool, Ordering},
18 Mutex, MutexGuard,
19};
20use web_time::Instant;
22
23use cranpose_core::{
24 enter_event_handler_scope, location_key, run_in_mutable_snapshot, Applier, Composition, Key,
25 MemoryApplier, NodeError, NodeId,
26};
27use cranpose_foundation::{PointerButton, PointerButtons, PointerEvent, PointerEventKind};
28use cranpose_render_common::{HitTestTarget, RenderScene, Renderer};
29use cranpose_runtime_std::StdRuntime;
30use cranpose_ui::{
31 clear_transient_scroll_motion_contexts, format_layout_tree, format_render_scene,
32 format_screen_summary, has_pending_focus_invalidations, has_pending_pointer_repasses,
33 peek_focus_invalidation, peek_layout_invalidation, peek_pointer_invalidation,
34 peek_render_invalidation, process_focus_invalidations, process_pointer_repasses,
35 request_render_invalidation, take_draw_repass_nodes, take_focus_invalidation,
36 take_layout_invalidation, take_pointer_invalidation, take_render_invalidation,
37 HeadlessRenderer, LayoutBox, LayoutNode, LayoutTree, MeasureLayoutOptions, SemanticsTree,
38 SubcomposeLayoutNode,
39};
40use cranpose_ui_graphics::{Point, Rect, Size};
41use hit_path_tracker::{HitPathTracker, PointerId};
42use std::collections::HashSet;
43
44pub use cranpose_ui::{KeyCode, KeyEvent, KeyEventType, Modifiers};
46pub use cranpose_foundation::PointerSource;
48
49#[cfg(all(
54 feature = "clipboard-native",
55 not(target_arch = "wasm32"),
56 not(target_os = "android"),
57 not(target_os = "ios")
58))]
59struct ShellClipboard {
60 inner: std::rc::Rc<std::cell::RefCell<Option<arboard::Clipboard>>>,
61}
62
63#[cfg(all(
64 feature = "clipboard-native",
65 not(target_arch = "wasm32"),
66 not(target_os = "android"),
67 not(target_os = "ios")
68))]
69impl cranpose_ui::clipboard_session::PlatformClipboard for ShellClipboard {
70 fn write_text(&self, text: &str) {
71 if let Some(clipboard) = self.inner.borrow_mut().as_mut() {
72 let _ = clipboard.set_text(text);
73 }
74 }
75
76 fn read_text(&self) -> Option<String> {
77 self.inner
78 .borrow_mut()
79 .as_mut()
80 .and_then(|clipboard| clipboard.get_text().ok())
81 }
82}
83pub use cranpose_ui::PlatformTextInputHandler;
85pub use cranpose_ui::ImeEditorState;
87
88#[cfg(any(test, feature = "test-support"))]
89use cranpose_core::{
90 debug_recompose_scope_registry_stats, MemoryApplierDebugStats,
91 RecomposeScopeRegistryDebugStats, SlotTableDebugStats,
92};
93#[cfg(any(test, feature = "test-support"))]
94use cranpose_core::{
95 runtime::{RuntimeDebugStats, StateArenaDebugStats},
96 snapshot_pinning::{debug_snapshot_pinning_stats, SnapshotPinningDebugStats},
97 snapshot_state_observer::SnapshotStateObserverDebugStats,
98 snapshot_v2::{debug_snapshot_v2_stats, SnapshotV2DebugStats},
99 CompositionPassDebugStats, SlotId,
100};
101
102pub struct AppShell<R>
103where
104 R: Renderer,
105{
106 app_context: Rc<cranpose_ui::AppContext>,
107 runtime: StdRuntime,
108 composition: Composition<MemoryApplier>,
109 content: Box<dyn FnMut()>,
110 renderer: R,
111 cursor: (f32, f32),
112 viewport: (f32, f32),
113 buffer_size: (u32, u32),
114 start_time: Instant,
115 last_frame_time_nanos: u64,
116 layout_tree: Option<LayoutTree>,
117 semantics_tree: Option<SemanticsTree>,
118 semantics_enabled: bool,
119 layout_requested: bool,
120 force_layout_pass: bool,
121 scene_dirty: bool,
122 scoped_layout_scene_nodes: Vec<NodeId>,
123 is_dirty: bool,
124 buttons_pressed: PointerButtons,
126 pointer_source: PointerSource,
132 hit_path_tracker: HitPathTracker,
139 hovered_nodes: Vec<NodeId>,
142 #[cfg(all(feature = "clipboard-native", target_os = "linux"))]
144 clipboard: Option<arboard::Clipboard>,
145 dev_options: DevOptions,
147 dev_overlay_controls: Vec<DevOverlayControl>,
148 dev_overlay_text: String,
149 dev_overlay_last_refresh: Option<Instant>,
150 dev_overlay_viewport: Option<Size>,
151 fps_monitor: fps_monitor::FpsMonitor,
152 frame_scheduler: FrameScheduler,
153}
154
155#[derive(Clone, Copy, Debug, PartialEq, Eq)]
156pub struct PointerEventTime {
158 pub platform_time_ms: Option<i64>,
160 pub animation_time_nanos: u64,
162}
163
164fn update_stage_telemetry_threshold_ms() -> Option<f64> {
165 static THRESHOLD_MS: std::sync::OnceLock<Option<f64>> = std::sync::OnceLock::new();
166 *THRESHOLD_MS.get_or_init(|| {
167 std::env::var("CRANPOSE_UPDATE_STAGE_TELEMETRY_MS")
168 .ok()
169 .and_then(|value| value.parse::<f64>().ok())
170 .filter(|value| value.is_finite() && *value >= 0.0)
171 })
172}
173
174#[derive(Clone, Copy, Debug)]
175struct UpdateStageTelemetry {
176 started_at: Instant,
177 after_frame_callbacks: Instant,
178 after_ui_drain: Instant,
179 after_reconcile: Instant,
180 after_process_frame: Instant,
181 should_render: bool,
182 reconcile_attempted: bool,
183 reconcile_changed: bool,
184}
185
186fn log_update_stage_telemetry(telemetry: UpdateStageTelemetry) {
187 let Some(threshold_ms) = update_stage_telemetry_threshold_ms() else {
188 return;
189 };
190 let total_ms = telemetry
191 .after_process_frame
192 .duration_since(telemetry.started_at)
193 .as_secs_f64()
194 * 1000.0;
195 if total_ms < threshold_ms {
196 return;
197 }
198
199 let frame_callbacks_ms = telemetry
200 .after_frame_callbacks
201 .duration_since(telemetry.started_at)
202 .as_secs_f64()
203 * 1000.0;
204 let ui_drain_ms = telemetry
205 .after_ui_drain
206 .duration_since(telemetry.after_frame_callbacks)
207 .as_secs_f64()
208 * 1000.0;
209 let reconcile_ms = telemetry
210 .after_reconcile
211 .duration_since(telemetry.after_ui_drain)
212 .as_secs_f64()
213 * 1000.0;
214 let process_frame_ms = telemetry
215 .after_process_frame
216 .duration_since(telemetry.after_reconcile)
217 .as_secs_f64()
218 * 1000.0;
219 eprintln!(
220 "[update-stage-telemetry] total_ms={total_ms:.2} frame_callbacks_ms={frame_callbacks_ms:.2} ui_drain_ms={ui_drain_ms:.2} reconcile_ms={reconcile_ms:.2} process_frame_ms={process_frame_ms:.2} should_render={} reconcile_attempted={} reconcile_changed={}",
221 telemetry.should_render,
222 telemetry.reconcile_attempted,
223 telemetry.reconcile_changed
224 );
225}
226
227#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
228pub enum FramePacingMode {
229 #[default]
232 Vsync,
233 Hard60,
234 Hard120,
235 NoVsync,
238}
239
240impl FramePacingMode {
241 pub const ALL: [Self; 4] = [Self::Vsync, Self::Hard60, Self::Hard120, Self::NoVsync];
242
243 pub fn label(self) -> &'static str {
244 match self {
245 Self::Vsync => "VSync",
246 Self::Hard60 => "60fps",
247 Self::Hard120 => "120fps",
248 Self::NoVsync => "NoVSync",
249 }
250 }
251
252 pub fn target_fps(self) -> Option<u32> {
253 match self {
254 Self::Hard60 => Some(60),
255 Self::Hard120 => Some(120),
256 Self::Vsync | Self::NoVsync => None,
257 }
258 }
259}
260
261#[derive(Clone, Copy, Debug, PartialEq)]
262pub struct FrameSchedule {
263 pub needs_update: bool,
264 pub needs_frame: bool,
265 pub next_deadline: Option<web_time::Instant>,
266}
267
268#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
269pub struct FrameUpdateResult {
270 pub visual_changed: bool,
271 pub structure_changed: bool,
272}
273
274pub trait PlatformFrameDriver {
275 fn request_frame(&self);
276 fn request_wake_at(&self, deadline: web_time::Instant);
277 fn clear_wake(&self);
278}
279
280#[derive(Debug)]
281pub struct FrameScheduler {
282 update_pending: AtomicBool,
283 frame_pending: AtomicBool,
284 next_deadline: Mutex<Option<web_time::Instant>>,
285}
286
287impl Default for FrameScheduler {
288 fn default() -> Self {
289 Self {
290 update_pending: AtomicBool::new(false),
291 frame_pending: AtomicBool::new(false),
292 next_deadline: Mutex::new(None),
293 }
294 }
295}
296
297impl FrameScheduler {
298 fn lock_deadline(&self) -> MutexGuard<'_, Option<web_time::Instant>> {
299 self.next_deadline
300 .lock()
301 .unwrap_or_else(|poisoned| poisoned.into_inner())
302 }
303
304 pub fn record(&self, schedule: FrameSchedule) {
305 self.update_pending
306 .store(schedule.needs_update, Ordering::SeqCst);
307 self.frame_pending
308 .store(schedule.needs_frame, Ordering::SeqCst);
309 let mut next_deadline = self.lock_deadline();
310 *next_deadline = if schedule.needs_update {
311 None
312 } else {
313 schedule.next_deadline
314 };
315 }
316
317 pub fn schedule<D>(&self, schedule: FrameSchedule, driver: &D)
318 where
319 D: PlatformFrameDriver + ?Sized,
320 {
321 self.record(schedule);
322 schedule.apply_to(driver);
323 }
324
325 pub fn snapshot(&self) -> FrameSchedule {
326 FrameSchedule {
327 needs_update: self.update_pending.load(Ordering::SeqCst),
328 needs_frame: self.frame_pending.load(Ordering::SeqCst),
329 next_deadline: *self.lock_deadline(),
330 }
331 }
332}
333
334impl FrameSchedule {
335 pub fn apply_to<D>(self, driver: &D)
336 where
337 D: PlatformFrameDriver + ?Sized,
338 {
339 if self.needs_frame {
340 driver.clear_wake();
341 driver.request_frame();
342 } else if self.needs_update {
343 driver.request_wake_at(web_time::Instant::now());
344 } else if let Some(deadline) = self.next_deadline {
345 driver.request_wake_at(deadline);
346 } else {
347 driver.clear_wake();
348 }
349 }
350}
351
352#[derive(Clone, Copy, Debug)]
353struct DevOverlayControl {
354 bounds: Rect,
355 mode: FramePacingMode,
356}
357
358#[derive(Clone, Debug, Default)]
363pub struct DevOptions {
364 pub fps_counter: bool,
366 pub recomposition_counter: bool,
368 pub layout_timing: bool,
370 pub frame_pacing_controls: bool,
371 pub frame_pacing_mode: FramePacingMode,
372}
373
374#[cfg(any(test, feature = "test-support"))]
375#[doc(hidden)]
376#[derive(Clone, Copy, Debug)]
377pub struct RuntimeLeakDebugStats {
378 pub applier_stats: MemoryApplierDebugStats,
379 pub live_node_heap_bytes: usize,
380 pub recycled_node_heap_bytes: usize,
381 pub slot_table_heap_bytes: usize,
382 pub pass_stats: CompositionPassDebugStats,
383 pub slot_stats: SlotTableDebugStats,
384 pub observer_stats: SnapshotStateObserverDebugStats,
385 pub runtime_stats: RuntimeDebugStats,
386 pub state_arena_stats: StateArenaDebugStats,
387 pub recompose_scope_stats: RecomposeScopeRegistryDebugStats,
388 pub snapshot_v2_stats: SnapshotV2DebugStats,
389 pub snapshot_pinning_stats: SnapshotPinningDebugStats,
390}
391
392impl<R> AppShell<R>
393where
394 R: Renderer,
395 R::Error: Debug,
396{
397 pub fn new(renderer: R, root_key: Key, content: impl FnMut() + 'static) -> Self {
398 Self::new_with_size(renderer, root_key, content, (800, 600), (800.0, 600.0))
399 }
400
401 pub fn new_with_size(
402 renderer: R,
403 root_key: Key,
404 content: impl FnMut() + 'static,
405 buffer_size: (u32, u32),
406 viewport: (f32, f32),
407 ) -> Self {
408 Self::new_with_size_and_density(renderer, root_key, content, buffer_size, viewport, 1.0)
409 }
410
411 pub fn new_with_size_and_density(
412 mut renderer: R,
413 root_key: Key,
414 content: impl FnMut() + 'static,
415 buffer_size: (u32, u32),
416 viewport: (f32, f32),
417 density: f32,
418 ) -> Self {
419 let app_context = cranpose_ui::AppContext::new_with_density(density);
420 let runtime = StdRuntime::new();
421 let mut composition = Composition::with_runtime(MemoryApplier::new(), runtime.runtime());
422 let app_content = Rc::new(std::cell::RefCell::new(content));
428 let mut build: Box<dyn FnMut()> = Box::new(move || {
429 let app_content = Rc::clone(&app_content);
430 cranpose_ui::widgets::PopupHost(move || {
431 (app_content.borrow_mut())();
432 });
433 });
434 renderer.attach_app_context_services(&app_context);
435 app_context.enter(|| {
436 #[cfg(all(
439 feature = "clipboard-native",
440 not(target_arch = "wasm32"),
441 not(target_os = "android"),
442 not(target_os = "ios")
443 ))]
444 {
445 let clipboard =
446 std::rc::Rc::new(std::cell::RefCell::new(arboard::Clipboard::new().ok()));
447 cranpose_ui::clipboard_session::set_platform_clipboard(std::rc::Rc::new(
448 ShellClipboard { inner: clipboard },
449 ));
450 }
451 if let Err(err) = composition.render_stable(root_key, &mut *build) {
452 log::error!("initial render failed: {err}");
453 }
454 });
455 renderer.scene_mut().clear();
456 let mut shell = Self {
457 app_context,
458 runtime,
459 composition,
460 content: build,
461 renderer,
462 cursor: (0.0, 0.0),
463 viewport,
464 buffer_size,
465 start_time: Instant::now(),
466 last_frame_time_nanos: 0,
467 layout_tree: None,
468 semantics_tree: None,
469 semantics_enabled: false,
470 layout_requested: true,
471 force_layout_pass: true,
472 scene_dirty: true,
473 scoped_layout_scene_nodes: Vec::new(),
474 is_dirty: true,
475 buttons_pressed: PointerButtons::NONE,
476 pointer_source: PointerSource::Unknown,
477 hit_path_tracker: HitPathTracker::new(),
478 hovered_nodes: Vec::new(),
479 #[cfg(all(feature = "clipboard-native", target_os = "linux"))]
480 clipboard: arboard::Clipboard::new().ok(),
481 dev_options: DevOptions::default(),
482 dev_overlay_controls: Vec::new(),
483 dev_overlay_text: String::new(),
484 dev_overlay_last_refresh: None,
485 dev_overlay_viewport: None,
486 fps_monitor: fps_monitor::FpsMonitor::new(),
487 frame_scheduler: FrameScheduler::default(),
488 };
489 shell.process_frame();
490 shell
491 }
492
493 pub fn app_context(&self) -> &Rc<cranpose_ui::AppContext> {
498 &self.app_context
499 }
500
501 pub fn set_dev_options(&mut self, options: DevOptions) {
506 self.dev_options = options;
507 self.invalidate_dev_overlay_text();
508 let app_context = Rc::clone(&self.app_context);
509 app_context.enter(request_render_invalidation);
510 self.mark_dirty();
511 }
512
513 pub fn dev_options(&self) -> &DevOptions {
515 &self.dev_options
516 }
517
518 pub fn frame_pacing_mode(&self) -> FramePacingMode {
519 self.dev_options.frame_pacing_mode
520 }
521
522 pub fn current_fps(&self) -> f32 {
523 self.fps_monitor.current_fps()
524 }
525
526 pub fn fps_stats(&self) -> FpsStats {
527 self.fps_monitor.stats()
528 }
529
530 pub fn reset_fps_stats(&mut self) {
531 self.fps_monitor.reset_stats();
532 self.invalidate_dev_overlay_text();
533 }
534
535 pub fn record_presented_frame(
536 &mut self,
537 frame_started_at: Instant,
538 frame_finished_at: Instant,
539 ) {
540 self.fps_monitor
541 .record_frame_work(frame_started_at, frame_finished_at);
542 }
543
544 #[cfg(any(test, feature = "test-support"))]
545 #[doc(hidden)]
546 pub fn record_presented_frame_for_test(
547 &mut self,
548 frame_started_nanos: u64,
549 frame_finished_nanos: u64,
550 ) {
551 let started = self.start_time + std::time::Duration::from_nanos(frame_started_nanos);
552 let finished = self.start_time + std::time::Duration::from_nanos(frame_finished_nanos);
553 self.record_presented_frame(started, finished);
554 }
555
556 pub fn set_frame_pacing_mode(&mut self, mode: FramePacingMode) {
557 if self.dev_options.frame_pacing_mode == mode {
558 return;
559 }
560 self.dev_options.frame_pacing_mode = mode;
561 self.invalidate_dev_overlay_text();
562 let app_context = Rc::clone(&self.app_context);
563 app_context.enter(request_render_invalidation);
564 self.mark_dirty();
565 }
566
567 pub fn handle_dev_overlay_click(&mut self, x: f32, y: f32) -> Option<FramePacingMode> {
568 if !self.dev_options.frame_pacing_controls {
569 return None;
570 }
571 let mode = self
572 .dev_overlay_controls
573 .iter()
574 .find(|control| control.bounds.contains(x, y))
575 .map(|control| control.mode)?;
576 self.set_frame_pacing_mode(mode);
577 Some(mode)
578 }
579
580 fn invalidate_dev_overlay_text(&mut self) {
581 self.dev_overlay_text.clear();
582 self.dev_overlay_last_refresh = None;
583 self.dev_overlay_viewport = None;
584 }
585
586 pub fn set_viewport(&mut self, width: f32, height: f32) {
587 self.viewport = (width, height);
588 self.request_forced_layout_pass();
589 self.mark_dirty();
590 self.process_frame();
591 }
592
593 pub fn viewport_size(&self) -> (f32, f32) {
594 self.viewport
595 }
596
597 pub fn set_buffer_size(&mut self, width: u32, height: u32) {
598 self.buffer_size = (width, height);
599 }
600
601 pub fn buffer_size(&self) -> (u32, u32) {
602 self.buffer_size
603 }
604
605 pub fn scene(&self) -> &R::Scene {
606 self.renderer.scene()
607 }
608
609 pub fn renderer(&mut self) -> &mut R {
610 &mut self.renderer
611 }
612
613 #[cfg(not(target_arch = "wasm32"))]
614 pub fn set_frame_waker(&mut self, waker: impl Fn() + Send + Sync + 'static) {
615 self.runtime.set_frame_waker(waker);
616 }
617
618 #[cfg(target_arch = "wasm32")]
619 pub fn set_frame_waker(&mut self, waker: impl Fn() + 'static) {
620 self.runtime.set_frame_waker(waker);
621 }
622
623 pub fn clear_frame_waker(&mut self) {
624 self.runtime.clear_frame_waker();
625 }
626
627 pub fn should_render(&self) -> bool {
628 let app_context = Rc::clone(&self.app_context);
629 app_context.enter(|| {
630 if self.layout_requested
631 || self.scene_dirty
632 || peek_render_invalidation()
633 || peek_pointer_invalidation()
634 || peek_focus_invalidation()
635 || peek_layout_invalidation()
636 {
637 return true;
638 }
639 self.composition.should_render()
640 })
641 }
642
643 fn needs_ui_update_in_context(&self) -> bool {
644 if self.is_dirty
645 || self.layout_requested
646 || self.scene_dirty
647 || peek_render_invalidation()
648 || peek_pointer_invalidation()
649 || peek_focus_invalidation()
650 || peek_layout_invalidation()
651 || cranpose_ui::has_pending_layout_repasses()
652 || cranpose_ui::has_pending_measure_repasses()
653 || cranpose_ui::has_pending_draw_repasses()
654 || has_pending_pointer_repasses()
655 || has_pending_focus_invalidations()
656 {
657 return true;
658 }
659
660 self.composition.runtime_handle().has_pending_ui() || self.composition.should_render()
661 }
662
663 pub fn needs_update(&self) -> bool {
664 let app_context = Rc::clone(&self.app_context);
665 app_context.enter(|| self.needs_ui_update_in_context())
666 }
667
668 pub fn needs_redraw(&self) -> bool {
671 let app_context = Rc::clone(&self.app_context);
672 app_context
673 .enter(|| self.is_dirty || self.should_render() || self.renderer.needs_frame_warmup())
674 }
675
676 pub fn mark_dirty(&mut self) {
678 self.is_dirty = true;
679 }
680
681 pub fn request_root_render(&mut self) {
682 self.composition.request_root_render();
683 self.request_forced_layout_pass();
684 let app_context = Rc::clone(&self.app_context);
685 app_context.enter(request_render_invalidation);
686 self.mark_dirty();
687 }
688
689 pub fn set_density(&mut self, density: f32) {
690 let app_context = Rc::clone(&self.app_context);
691 let changed = app_context.enter(|| {
692 let previous = cranpose_ui::current_density().to_bits();
693 cranpose_ui::set_density(density);
694 previous != cranpose_ui::current_density().to_bits()
695 });
696 if changed {
697 self.request_forced_layout_pass();
698 self.mark_dirty();
699 }
700 }
701
702 #[cfg(any(test, feature = "test-support"))]
703 #[doc(hidden)]
704 pub fn debug_current_density(&self) -> f32 {
705 let app_context = Rc::clone(&self.app_context);
706 app_context.enter(cranpose_ui::current_density)
707 }
708
709 #[cfg(any(test, feature = "test-support"))]
710 #[doc(hidden)]
711 pub fn debug_enter_app_context<T>(&self, block: impl FnOnce() -> T) -> T {
712 let app_context = Rc::clone(&self.app_context);
713 app_context.enter(block)
714 }
715
716 fn request_layout_pass(&mut self) {
717 self.layout_requested = true;
718 }
719
720 fn request_forced_layout_pass(&mut self) {
721 self.layout_requested = true;
722 self.force_layout_pass = true;
723 }
724
725 fn composition_tree_needs_layout(&mut self) -> bool {
726 let Some(root) = self.composition.root() else {
727 return true;
728 };
729 let mut applier = self.composition.applier_mut();
730 cranpose_ui::tree_needs_layout(&mut *applier, root).unwrap_or_else(|err| {
731 log::warn!(
732 "Cannot check layout dirty status for root #{}: {}",
733 root,
734 err
735 );
736 true
737 })
738 }
739
740 pub fn has_active_animations(&self) -> bool {
742 self.composition.should_render()
743 }
744
745 pub fn has_active_pointer_gesture(&self) -> bool {
746 self.buttons_pressed != PointerButtons::NONE
747 && self.hit_path_tracker.has_path(PointerId::PRIMARY)
748 }
749
750 pub fn next_event_time(&self) -> Option<web_time::Instant> {
753 let app_context = Rc::clone(&self.app_context);
754 app_context.enter(cranpose_ui::next_cursor_blink_time)
755 }
756
757 fn compute_frame_schedule(&self) -> FrameSchedule {
758 let needs_update = self.needs_update();
759 let needs_frame = self.is_dirty
760 || self.should_render()
761 || self.has_active_pointer_gesture()
762 || self.renderer.needs_frame_warmup();
763 FrameSchedule {
764 needs_update,
765 needs_frame,
766 next_deadline: self.next_event_time(),
767 }
768 }
769
770 pub fn frame_schedule(&self) -> FrameSchedule {
771 let schedule = self.compute_frame_schedule();
772 self.frame_scheduler.record(schedule);
773 schedule
774 }
775
776 pub fn schedule_platform_frame<D>(&self, driver: &D) -> FrameSchedule
777 where
778 D: PlatformFrameDriver + ?Sized,
779 {
780 let schedule = self.compute_frame_schedule();
781 self.frame_scheduler.schedule(schedule, driver);
782 schedule
783 }
784
785 pub fn frame_scheduler_snapshot(&self) -> FrameSchedule {
786 self.frame_scheduler.snapshot()
787 }
788
789 fn frame_time_nanos_at(&self, now: Instant) -> u64 {
790 now.checked_duration_since(self.start_time)
791 .unwrap_or_default()
792 .as_nanos()
793 .min(u128::from(u64::MAX)) as u64
794 }
795
796 pub fn realtime_pointer_event_time(&self, platform_time_ms: Option<i64>) -> PointerEventTime {
798 PointerEventTime {
799 platform_time_ms,
800 animation_time_nanos: self
801 .frame_time_nanos_at(Instant::now())
802 .max(self.last_frame_time_nanos),
803 }
804 }
805
806 pub fn exact_pointer_event_time(&self, platform_time_ms: Option<i64>) -> PointerEventTime {
808 PointerEventTime {
809 platform_time_ms,
810 animation_time_nanos: self.last_frame_time_nanos,
811 }
812 }
813
814 pub fn update_after_frame_interval(
815 &mut self,
816 frame_interval: std::time::Duration,
817 ) -> FrameUpdateResult {
818 let wall_frame_time = self.frame_time_nanos_at(Instant::now());
819 let base_frame_time = self.last_frame_time_nanos.max(wall_frame_time);
820 let frame_time = base_frame_time
821 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
822 self.update_at_frame_time_nanos(frame_time)
823 }
824
825 pub fn update_after_exact_interval(
831 &mut self,
832 frame_interval: std::time::Duration,
833 ) -> FrameUpdateResult {
834 let frame_time = self
835 .last_frame_time_nanos
836 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
837 self.update_at_frame_time_nanos(frame_time)
838 }
839
840 pub fn update_at_frame_time_nanos(&mut self, frame_time: u64) -> FrameUpdateResult {
841 let app_context = Rc::clone(&self.app_context);
842 app_context.enter(|| {
843 let update_started_at = Instant::now();
844 let frame_time = frame_time.max(self.last_frame_time_nanos);
845 self.last_frame_time_nanos = frame_time;
846 let runtime_handle = self.runtime.runtime_handle();
847 runtime_handle.with_deferred_state_releases(|| {
848 self.runtime.drain_frame_callbacks(frame_time);
849 let after_frame_callbacks = Instant::now();
850 runtime_handle.drain_ui();
851 let after_ui_drain = Instant::now();
852 let should_render = self.composition.should_render();
853 let mut reconcile_attempted = false;
854 let mut reconcile_changed = false;
855 if should_render {
856 log::trace!(
857 target: "cranpose::input",
858 "update begin: should_render=true layout_requested={} scene_dirty={} is_dirty={}",
859 self.layout_requested,
860 self.scene_dirty,
861 self.is_dirty
862 );
863 }
864 if should_render {
865 let Some(root_key) = self.composition.root_key() else {
866 let result = self.process_frame_in_context(reconcile_changed);
867 let after_process_frame = Instant::now();
868 log_update_stage_telemetry(UpdateStageTelemetry {
869 started_at: update_started_at,
870 after_frame_callbacks,
871 after_ui_drain,
872 after_reconcile: after_ui_drain,
873 after_process_frame,
874 should_render,
875 reconcile_attempted,
876 reconcile_changed,
877 });
878 self.is_dirty = false;
879 return result;
880 };
881 reconcile_attempted = true;
882 match self.composition.reconcile(root_key, &mut *self.content) {
883 Ok(changed) => {
884 reconcile_changed = changed;
885 log::trace!(
886 target: "cranpose::input",
887 "reconcile changed={changed}"
888 );
889 if changed {
890 self.fps_monitor.record_recomposition();
891 if self.composition_tree_needs_layout() {
892 self.request_layout_pass();
893 }
894 request_render_invalidation();
895 }
896 }
897 Err(NodeError::Missing { id }) => {
898 log::debug!("Recomposition skipped: node {} no longer exists", id);
899 self.request_layout_pass();
900 request_render_invalidation();
901 }
902 Err(err) => {
903 log::error!("recomposition failed: {err}");
904 self.request_layout_pass();
905 request_render_invalidation();
906 }
907 }
908 }
909 let after_reconcile = Instant::now();
910 let result = self.process_frame_in_context(reconcile_changed);
911 let after_process_frame = Instant::now();
912 log_update_stage_telemetry(UpdateStageTelemetry {
913 started_at: update_started_at,
914 after_frame_callbacks,
915 after_ui_drain,
916 after_reconcile,
917 after_process_frame,
918 should_render,
919 reconcile_attempted,
920 reconcile_changed,
921 });
922 self.is_dirty = false;
923 result
924 })
925 })
926 }
927
928 pub fn update(&mut self) -> FrameUpdateResult {
929 let frame_time = self.frame_time_nanos_at(Instant::now());
930 self.update_at_frame_time_nanos(frame_time)
931 }
932}
933
934impl<R> Drop for AppShell<R>
935where
936 R: Renderer,
937{
938 fn drop(&mut self) {
939 self.runtime.clear_frame_waker();
940 }
941}
942
943pub fn default_root_key() -> Key {
944 location_key(file!(), line!(), column!())
945}
946
947#[cfg(test)]
948mod frame_pacing_tests {
949 use super::{FramePacingMode, FrameSchedule, FrameScheduler, PlatformFrameDriver};
950 use std::cell::RefCell;
951 use std::panic::{catch_unwind, AssertUnwindSafe};
952 use std::time::Duration;
953 use web_time::Instant;
954
955 #[derive(Clone, Copy, Debug, PartialEq)]
956 enum DriverCall {
957 RequestFrame,
958 RequestWakeAt(Instant),
959 ClearWake,
960 }
961
962 #[derive(Default)]
963 struct RecordingFrameDriver {
964 calls: RefCell<Vec<DriverCall>>,
965 }
966
967 impl RecordingFrameDriver {
968 fn calls(&self) -> Vec<DriverCall> {
969 self.calls.borrow().clone()
970 }
971 }
972
973 impl PlatformFrameDriver for RecordingFrameDriver {
974 fn request_frame(&self) {
975 self.calls.borrow_mut().push(DriverCall::RequestFrame);
976 }
977
978 fn request_wake_at(&self, deadline: Instant) {
979 self.calls
980 .borrow_mut()
981 .push(DriverCall::RequestWakeAt(deadline));
982 }
983
984 fn clear_wake(&self) {
985 self.calls.borrow_mut().push(DriverCall::ClearWake);
986 }
987 }
988
989 #[test]
990 fn frame_pacing_labels_match_overlay_modes() {
991 assert_eq!(FramePacingMode::Vsync.label(), "VSync");
992 assert_eq!(FramePacingMode::Hard60.label(), "60fps");
993 assert_eq!(FramePacingMode::Hard120.label(), "120fps");
994 assert_eq!(FramePacingMode::NoVsync.label(), "NoVSync");
995 }
996
997 #[test]
998 fn only_hard_modes_have_fixed_targets() {
999 assert_eq!(FramePacingMode::Vsync.target_fps(), None);
1000 assert_eq!(FramePacingMode::Hard60.target_fps(), Some(60));
1001 assert_eq!(FramePacingMode::Hard120.target_fps(), Some(120));
1002 assert_eq!(FramePacingMode::NoVsync.target_fps(), None);
1003 }
1004
1005 #[test]
1006 fn frame_schedule_requests_immediate_frame_and_clears_deadline() {
1007 let driver = RecordingFrameDriver::default();
1008 let deadline = Instant::now() + Duration::from_millis(25);
1009
1010 FrameSchedule {
1011 needs_update: true,
1012 needs_frame: true,
1013 next_deadline: Some(deadline),
1014 }
1015 .apply_to(&driver);
1016
1017 assert_eq!(
1018 driver.calls(),
1019 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1020 );
1021 }
1022
1023 #[test]
1024 fn frame_schedule_requests_deadline_when_idle_until_timer() {
1025 let driver = RecordingFrameDriver::default();
1026 let deadline = Instant::now() + Duration::from_millis(25);
1027
1028 FrameSchedule {
1029 needs_update: false,
1030 needs_frame: false,
1031 next_deadline: Some(deadline),
1032 }
1033 .apply_to(&driver);
1034
1035 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1036 }
1037
1038 #[test]
1039 fn frame_schedule_wakes_without_requesting_frame_for_update_only_work() {
1040 let driver = RecordingFrameDriver::default();
1041 let before = Instant::now();
1042
1043 FrameSchedule {
1044 needs_update: true,
1045 needs_frame: false,
1046 next_deadline: None,
1047 }
1048 .apply_to(&driver);
1049
1050 let calls = driver.calls();
1051 assert_eq!(calls.len(), 1);
1052 match calls[0] {
1053 DriverCall::RequestWakeAt(deadline) => {
1054 assert!(deadline >= before);
1055 }
1056 other => panic!("update-only work must wake without requesting a frame: {other:?}"),
1057 }
1058 }
1059
1060 #[test]
1061 fn frame_schedule_clears_wake_when_fully_idle() {
1062 let driver = RecordingFrameDriver::default();
1063
1064 FrameSchedule {
1065 needs_update: false,
1066 needs_frame: false,
1067 next_deadline: None,
1068 }
1069 .apply_to(&driver);
1070
1071 assert_eq!(driver.calls(), vec![DriverCall::ClearWake]);
1072 }
1073
1074 #[test]
1075 fn frame_scheduler_records_latest_schedule_and_applies_driver() {
1076 let scheduler = FrameScheduler::default();
1077 let driver = RecordingFrameDriver::default();
1078 let deadline = Instant::now() + Duration::from_millis(25);
1079
1080 scheduler.schedule(
1081 FrameSchedule {
1082 needs_update: false,
1083 needs_frame: false,
1084 next_deadline: Some(deadline),
1085 },
1086 &driver,
1087 );
1088
1089 assert_eq!(
1090 scheduler.snapshot(),
1091 FrameSchedule {
1092 needs_update: false,
1093 needs_frame: false,
1094 next_deadline: Some(deadline),
1095 }
1096 );
1097 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1098 }
1099
1100 #[test]
1101 fn frame_scheduler_clears_deadline_for_immediate_frame() {
1102 let scheduler = FrameScheduler::default();
1103 let driver = RecordingFrameDriver::default();
1104 let deadline = Instant::now() + Duration::from_millis(25);
1105
1106 scheduler.schedule(
1107 FrameSchedule {
1108 needs_update: true,
1109 needs_frame: true,
1110 next_deadline: Some(deadline),
1111 },
1112 &driver,
1113 );
1114
1115 assert_eq!(
1116 scheduler.snapshot(),
1117 FrameSchedule {
1118 needs_update: true,
1119 needs_frame: true,
1120 next_deadline: None,
1121 }
1122 );
1123 assert_eq!(
1124 driver.calls(),
1125 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1126 );
1127 }
1128
1129 #[test]
1130 fn frame_scheduler_recovers_poisoned_deadline_lock() {
1131 let scheduler = FrameScheduler::default();
1132 let deadline = Instant::now() + Duration::from_millis(25);
1133
1134 let _ = catch_unwind(AssertUnwindSafe(|| {
1135 let _guard = scheduler.lock_deadline();
1136 panic!("poison frame scheduler deadline lock");
1137 }));
1138
1139 scheduler.record(FrameSchedule {
1140 needs_update: false,
1141 needs_frame: false,
1142 next_deadline: Some(deadline),
1143 });
1144
1145 assert_eq!(
1146 scheduler.snapshot(),
1147 FrameSchedule {
1148 needs_update: false,
1149 needs_frame: false,
1150 next_deadline: Some(deadline),
1151 }
1152 );
1153 }
1154}
1155
1156#[cfg(test)]
1157#[path = "tests/app_shell_tests.rs"]
1158mod tests;