1#![deny(unsafe_code)]
2#![allow(clippy::type_complexity)]
3
4mod fps_monitor;
5mod hit_path_tracker;
6mod shell_debug;
7mod shell_frame;
8mod shell_input;
9#[cfg(test)]
10use shell_frame::build_draw_refresh_scope;
11
12pub use fps_monitor::FpsStats;
13
14use std::fmt::{Debug, Write};
15use std::rc::Rc;
16use std::sync::{
17 atomic::{AtomicBool, Ordering},
18 Mutex, MutexGuard,
19};
20use web_time::Instant;
22
23use cranpose_core::{
24 enter_event_handler_scope, location_key, run_in_mutable_snapshot, Applier, Composition, Key,
25 MemoryApplier, NodeError, NodeId,
26};
27use cranpose_foundation::{PointerButton, PointerButtons, PointerEvent, PointerEventKind};
28use cranpose_render_common::{HitTestTarget, RenderScene, Renderer};
29use cranpose_runtime_std::StdRuntime;
30use cranpose_ui::{
31 clear_transient_scroll_motion_contexts, format_layout_tree, format_render_scene,
32 format_screen_summary, has_pending_focus_invalidations, has_pending_pointer_repasses,
33 peek_focus_invalidation, peek_layout_invalidation, peek_pointer_invalidation,
34 peek_render_invalidation, process_focus_invalidations, process_pointer_repasses,
35 request_render_invalidation, take_draw_repass_nodes, take_focus_invalidation,
36 take_layout_invalidation, take_pointer_invalidation, take_render_invalidation,
37 HeadlessRenderer, LayoutBox, LayoutNode, LayoutTree, MeasureLayoutOptions, SemanticsTree,
38 SubcomposeLayoutNode,
39};
40use cranpose_ui_graphics::{Point, Rect, Size};
41use hit_path_tracker::{HitPathTracker, PointerId};
42use std::collections::HashSet;
43
44pub use cranpose_ui::{KeyCode, KeyEvent, KeyEventType, Modifiers};
46
47#[cfg(any(test, feature = "test-support"))]
48use cranpose_core::{
49 debug_recompose_scope_registry_stats, MemoryApplierDebugStats,
50 RecomposeScopeRegistryDebugStats, SlotTableDebugStats,
51};
52#[cfg(any(test, feature = "test-support"))]
53use cranpose_core::{
54 runtime::{RuntimeDebugStats, StateArenaDebugStats},
55 snapshot_pinning::{debug_snapshot_pinning_stats, SnapshotPinningDebugStats},
56 snapshot_state_observer::SnapshotStateObserverDebugStats,
57 snapshot_v2::{debug_snapshot_v2_stats, SnapshotV2DebugStats},
58 CompositionPassDebugStats, SlotId,
59};
60
61pub struct AppShell<R>
62where
63 R: Renderer,
64{
65 app_context: Rc<cranpose_ui::AppContext>,
66 runtime: StdRuntime,
67 composition: Composition<MemoryApplier>,
68 content: Box<dyn FnMut()>,
69 renderer: R,
70 cursor: (f32, f32),
71 viewport: (f32, f32),
72 buffer_size: (u32, u32),
73 start_time: Instant,
74 last_frame_time_nanos: u64,
75 layout_tree: Option<LayoutTree>,
76 semantics_tree: Option<SemanticsTree>,
77 semantics_enabled: bool,
78 layout_requested: bool,
79 force_layout_pass: bool,
80 scene_dirty: bool,
81 scoped_layout_scene_nodes: Vec<NodeId>,
82 is_dirty: bool,
83 buttons_pressed: PointerButtons,
85 hit_path_tracker: HitPathTracker,
92 hovered_nodes: Vec<NodeId>,
95 #[cfg(all(
97 feature = "clipboard-native",
98 not(target_arch = "wasm32"),
99 not(target_os = "android"),
100 not(target_os = "ios")
101 ))]
102 clipboard: Option<arboard::Clipboard>,
103 dev_options: DevOptions,
105 dev_overlay_controls: Vec<DevOverlayControl>,
106 dev_overlay_text: String,
107 dev_overlay_last_refresh: Option<Instant>,
108 dev_overlay_viewport: Option<Size>,
109 fps_monitor: fps_monitor::FpsMonitor,
110 frame_scheduler: FrameScheduler,
111}
112
113fn update_stage_telemetry_threshold_ms() -> Option<f64> {
114 static THRESHOLD_MS: std::sync::OnceLock<Option<f64>> = std::sync::OnceLock::new();
115 *THRESHOLD_MS.get_or_init(|| {
116 std::env::var("CRANPOSE_UPDATE_STAGE_TELEMETRY_MS")
117 .ok()
118 .and_then(|value| value.parse::<f64>().ok())
119 .filter(|value| value.is_finite() && *value >= 0.0)
120 })
121}
122
123#[derive(Clone, Copy, Debug)]
124struct UpdateStageTelemetry {
125 started_at: Instant,
126 after_frame_callbacks: Instant,
127 after_ui_drain: Instant,
128 after_reconcile: Instant,
129 after_process_frame: Instant,
130 should_render: bool,
131 reconcile_attempted: bool,
132 reconcile_changed: bool,
133}
134
135fn log_update_stage_telemetry(telemetry: UpdateStageTelemetry) {
136 let Some(threshold_ms) = update_stage_telemetry_threshold_ms() else {
137 return;
138 };
139 let total_ms = telemetry
140 .after_process_frame
141 .duration_since(telemetry.started_at)
142 .as_secs_f64()
143 * 1000.0;
144 if total_ms < threshold_ms {
145 return;
146 }
147
148 let frame_callbacks_ms = telemetry
149 .after_frame_callbacks
150 .duration_since(telemetry.started_at)
151 .as_secs_f64()
152 * 1000.0;
153 let ui_drain_ms = telemetry
154 .after_ui_drain
155 .duration_since(telemetry.after_frame_callbacks)
156 .as_secs_f64()
157 * 1000.0;
158 let reconcile_ms = telemetry
159 .after_reconcile
160 .duration_since(telemetry.after_ui_drain)
161 .as_secs_f64()
162 * 1000.0;
163 let process_frame_ms = telemetry
164 .after_process_frame
165 .duration_since(telemetry.after_reconcile)
166 .as_secs_f64()
167 * 1000.0;
168 eprintln!(
169 "[update-stage-telemetry] total_ms={total_ms:.2} frame_callbacks_ms={frame_callbacks_ms:.2} ui_drain_ms={ui_drain_ms:.2} reconcile_ms={reconcile_ms:.2} process_frame_ms={process_frame_ms:.2} should_render={} reconcile_attempted={} reconcile_changed={}",
170 telemetry.should_render,
171 telemetry.reconcile_attempted,
172 telemetry.reconcile_changed
173 );
174}
175
176#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
177pub enum FramePacingMode {
178 #[default]
181 Vsync,
182 Hard60,
183 Hard120,
184 NoVsync,
187}
188
189impl FramePacingMode {
190 pub const ALL: [Self; 4] = [Self::Vsync, Self::Hard60, Self::Hard120, Self::NoVsync];
191
192 pub fn label(self) -> &'static str {
193 match self {
194 Self::Vsync => "VSync",
195 Self::Hard60 => "60fps",
196 Self::Hard120 => "120fps",
197 Self::NoVsync => "NoVSync",
198 }
199 }
200
201 pub fn target_fps(self) -> Option<u32> {
202 match self {
203 Self::Hard60 => Some(60),
204 Self::Hard120 => Some(120),
205 Self::Vsync | Self::NoVsync => None,
206 }
207 }
208}
209
210#[derive(Clone, Copy, Debug, PartialEq)]
211pub struct FrameSchedule {
212 pub needs_update: bool,
213 pub needs_frame: bool,
214 pub next_deadline: Option<web_time::Instant>,
215}
216
217#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
218pub struct FrameUpdateResult {
219 pub visual_changed: bool,
220 pub structure_changed: bool,
221}
222
223pub trait PlatformFrameDriver {
224 fn request_frame(&self);
225 fn request_wake_at(&self, deadline: web_time::Instant);
226 fn clear_wake(&self);
227}
228
229#[derive(Debug)]
230pub struct FrameScheduler {
231 update_pending: AtomicBool,
232 frame_pending: AtomicBool,
233 next_deadline: Mutex<Option<web_time::Instant>>,
234}
235
236impl Default for FrameScheduler {
237 fn default() -> Self {
238 Self {
239 update_pending: AtomicBool::new(false),
240 frame_pending: AtomicBool::new(false),
241 next_deadline: Mutex::new(None),
242 }
243 }
244}
245
246impl FrameScheduler {
247 fn lock_deadline(&self) -> MutexGuard<'_, Option<web_time::Instant>> {
248 self.next_deadline
249 .lock()
250 .unwrap_or_else(|poisoned| poisoned.into_inner())
251 }
252
253 pub fn record(&self, schedule: FrameSchedule) {
254 self.update_pending
255 .store(schedule.needs_update, Ordering::SeqCst);
256 self.frame_pending
257 .store(schedule.needs_frame, Ordering::SeqCst);
258 let mut next_deadline = self.lock_deadline();
259 *next_deadline = if schedule.needs_update {
260 None
261 } else {
262 schedule.next_deadline
263 };
264 }
265
266 pub fn schedule<D>(&self, schedule: FrameSchedule, driver: &D)
267 where
268 D: PlatformFrameDriver + ?Sized,
269 {
270 self.record(schedule);
271 schedule.apply_to(driver);
272 }
273
274 pub fn snapshot(&self) -> FrameSchedule {
275 FrameSchedule {
276 needs_update: self.update_pending.load(Ordering::SeqCst),
277 needs_frame: self.frame_pending.load(Ordering::SeqCst),
278 next_deadline: *self.lock_deadline(),
279 }
280 }
281}
282
283impl FrameSchedule {
284 pub fn apply_to<D>(self, driver: &D)
285 where
286 D: PlatformFrameDriver + ?Sized,
287 {
288 if self.needs_frame {
289 driver.clear_wake();
290 driver.request_frame();
291 } else if self.needs_update {
292 driver.request_wake_at(web_time::Instant::now());
293 } else if let Some(deadline) = self.next_deadline {
294 driver.request_wake_at(deadline);
295 } else {
296 driver.clear_wake();
297 }
298 }
299}
300
301#[derive(Clone, Copy, Debug)]
302struct DevOverlayControl {
303 bounds: Rect,
304 mode: FramePacingMode,
305}
306
307#[derive(Clone, Debug, Default)]
312pub struct DevOptions {
313 pub fps_counter: bool,
315 pub recomposition_counter: bool,
317 pub layout_timing: bool,
319 pub frame_pacing_controls: bool,
320 pub frame_pacing_mode: FramePacingMode,
321}
322
323#[cfg(any(test, feature = "test-support"))]
324#[doc(hidden)]
325#[derive(Clone, Copy, Debug)]
326pub struct RuntimeLeakDebugStats {
327 pub applier_stats: MemoryApplierDebugStats,
328 pub live_node_heap_bytes: usize,
329 pub recycled_node_heap_bytes: usize,
330 pub slot_table_heap_bytes: usize,
331 pub pass_stats: CompositionPassDebugStats,
332 pub slot_stats: SlotTableDebugStats,
333 pub observer_stats: SnapshotStateObserverDebugStats,
334 pub runtime_stats: RuntimeDebugStats,
335 pub state_arena_stats: StateArenaDebugStats,
336 pub recompose_scope_stats: RecomposeScopeRegistryDebugStats,
337 pub snapshot_v2_stats: SnapshotV2DebugStats,
338 pub snapshot_pinning_stats: SnapshotPinningDebugStats,
339}
340
341impl<R> AppShell<R>
342where
343 R: Renderer,
344 R::Error: Debug,
345{
346 pub fn new(renderer: R, root_key: Key, content: impl FnMut() + 'static) -> Self {
347 Self::new_with_size(renderer, root_key, content, (800, 600), (800.0, 600.0))
348 }
349
350 pub fn new_with_size(
351 renderer: R,
352 root_key: Key,
353 content: impl FnMut() + 'static,
354 buffer_size: (u32, u32),
355 viewport: (f32, f32),
356 ) -> Self {
357 Self::new_with_size_and_density(renderer, root_key, content, buffer_size, viewport, 1.0)
358 }
359
360 pub fn new_with_size_and_density(
361 mut renderer: R,
362 root_key: Key,
363 content: impl FnMut() + 'static,
364 buffer_size: (u32, u32),
365 viewport: (f32, f32),
366 density: f32,
367 ) -> Self {
368 let app_context = cranpose_ui::AppContext::new_with_density(density);
369 let runtime = StdRuntime::new();
370 let mut composition = Composition::with_runtime(MemoryApplier::new(), runtime.runtime());
371 let mut build: Box<dyn FnMut()> = Box::new(content);
372 renderer.attach_app_context_services(&app_context);
373 app_context.enter(|| {
374 if let Err(err) = composition.render_stable(root_key, &mut *build) {
375 log::error!("initial render failed: {err}");
376 }
377 });
378 renderer.scene_mut().clear();
379 let mut shell = Self {
380 app_context,
381 runtime,
382 composition,
383 content: build,
384 renderer,
385 cursor: (0.0, 0.0),
386 viewport,
387 buffer_size,
388 start_time: Instant::now(),
389 last_frame_time_nanos: 0,
390 layout_tree: None,
391 semantics_tree: None,
392 semantics_enabled: false,
393 layout_requested: true,
394 force_layout_pass: true,
395 scene_dirty: true,
396 scoped_layout_scene_nodes: Vec::new(),
397 is_dirty: true,
398 buttons_pressed: PointerButtons::NONE,
399 hit_path_tracker: HitPathTracker::new(),
400 hovered_nodes: Vec::new(),
401 #[cfg(all(
402 feature = "clipboard-native",
403 not(target_arch = "wasm32"),
404 not(target_os = "android"),
405 not(target_os = "ios")
406 ))]
407 clipboard: arboard::Clipboard::new().ok(),
408 dev_options: DevOptions::default(),
409 dev_overlay_controls: Vec::new(),
410 dev_overlay_text: String::new(),
411 dev_overlay_last_refresh: None,
412 dev_overlay_viewport: None,
413 fps_monitor: fps_monitor::FpsMonitor::new(),
414 frame_scheduler: FrameScheduler::default(),
415 };
416 shell.process_frame();
417 shell
418 }
419
420 pub fn set_dev_options(&mut self, options: DevOptions) {
425 self.dev_options = options;
426 self.invalidate_dev_overlay_text();
427 let app_context = Rc::clone(&self.app_context);
428 app_context.enter(request_render_invalidation);
429 self.mark_dirty();
430 }
431
432 pub fn dev_options(&self) -> &DevOptions {
434 &self.dev_options
435 }
436
437 pub fn frame_pacing_mode(&self) -> FramePacingMode {
438 self.dev_options.frame_pacing_mode
439 }
440
441 pub fn current_fps(&self) -> f32 {
442 self.fps_monitor.current_fps()
443 }
444
445 pub fn fps_stats(&self) -> FpsStats {
446 self.fps_monitor.stats()
447 }
448
449 pub fn reset_fps_stats(&mut self) {
450 self.fps_monitor.reset_stats();
451 self.invalidate_dev_overlay_text();
452 }
453
454 pub fn record_presented_frame(
455 &mut self,
456 frame_started_at: Instant,
457 frame_finished_at: Instant,
458 ) {
459 self.fps_monitor
460 .record_frame_work(frame_started_at, frame_finished_at);
461 }
462
463 #[cfg(any(test, feature = "test-support"))]
464 #[doc(hidden)]
465 pub fn record_presented_frame_for_test(
466 &mut self,
467 frame_started_nanos: u64,
468 frame_finished_nanos: u64,
469 ) {
470 let started = self.start_time + std::time::Duration::from_nanos(frame_started_nanos);
471 let finished = self.start_time + std::time::Duration::from_nanos(frame_finished_nanos);
472 self.record_presented_frame(started, finished);
473 }
474
475 pub fn set_frame_pacing_mode(&mut self, mode: FramePacingMode) {
476 if self.dev_options.frame_pacing_mode == mode {
477 return;
478 }
479 self.dev_options.frame_pacing_mode = mode;
480 self.invalidate_dev_overlay_text();
481 let app_context = Rc::clone(&self.app_context);
482 app_context.enter(request_render_invalidation);
483 self.mark_dirty();
484 }
485
486 pub fn handle_dev_overlay_click(&mut self, x: f32, y: f32) -> Option<FramePacingMode> {
487 if !self.dev_options.frame_pacing_controls {
488 return None;
489 }
490 let mode = self
491 .dev_overlay_controls
492 .iter()
493 .find(|control| control.bounds.contains(x, y))
494 .map(|control| control.mode)?;
495 self.set_frame_pacing_mode(mode);
496 Some(mode)
497 }
498
499 fn invalidate_dev_overlay_text(&mut self) {
500 self.dev_overlay_text.clear();
501 self.dev_overlay_last_refresh = None;
502 self.dev_overlay_viewport = None;
503 }
504
505 pub fn set_viewport(&mut self, width: f32, height: f32) {
506 self.viewport = (width, height);
507 self.request_forced_layout_pass();
508 self.mark_dirty();
509 self.process_frame();
510 }
511
512 pub fn viewport_size(&self) -> (f32, f32) {
513 self.viewport
514 }
515
516 pub fn set_buffer_size(&mut self, width: u32, height: u32) {
517 self.buffer_size = (width, height);
518 }
519
520 pub fn buffer_size(&self) -> (u32, u32) {
521 self.buffer_size
522 }
523
524 pub fn scene(&self) -> &R::Scene {
525 self.renderer.scene()
526 }
527
528 pub fn renderer(&mut self) -> &mut R {
529 &mut self.renderer
530 }
531
532 #[cfg(not(target_arch = "wasm32"))]
533 pub fn set_frame_waker(&mut self, waker: impl Fn() + Send + Sync + 'static) {
534 self.runtime.set_frame_waker(waker);
535 }
536
537 #[cfg(target_arch = "wasm32")]
538 pub fn set_frame_waker(&mut self, waker: impl Fn() + 'static) {
539 self.runtime.set_frame_waker(waker);
540 }
541
542 pub fn clear_frame_waker(&mut self) {
543 self.runtime.clear_frame_waker();
544 }
545
546 pub fn should_render(&self) -> bool {
547 let app_context = Rc::clone(&self.app_context);
548 app_context.enter(|| {
549 if self.layout_requested
550 || self.scene_dirty
551 || peek_render_invalidation()
552 || peek_pointer_invalidation()
553 || peek_focus_invalidation()
554 || peek_layout_invalidation()
555 {
556 return true;
557 }
558 self.composition.should_render()
559 })
560 }
561
562 fn needs_ui_update_in_context(&self) -> bool {
563 if self.is_dirty
564 || self.layout_requested
565 || self.scene_dirty
566 || peek_render_invalidation()
567 || peek_pointer_invalidation()
568 || peek_focus_invalidation()
569 || peek_layout_invalidation()
570 || cranpose_ui::has_pending_layout_repasses()
571 || cranpose_ui::has_pending_draw_repasses()
572 || has_pending_pointer_repasses()
573 || has_pending_focus_invalidations()
574 {
575 return true;
576 }
577
578 self.composition.should_render()
579 }
580
581 pub fn needs_update(&self) -> bool {
582 let app_context = Rc::clone(&self.app_context);
583 app_context.enter(|| self.needs_ui_update_in_context())
584 }
585
586 pub fn needs_redraw(&self) -> bool {
589 let app_context = Rc::clone(&self.app_context);
590 app_context
591 .enter(|| self.needs_ui_update_in_context() || self.renderer.needs_frame_warmup())
592 }
593
594 pub fn mark_dirty(&mut self) {
596 self.is_dirty = true;
597 }
598
599 pub fn request_root_render(&mut self) {
600 self.composition.request_root_render();
601 self.request_forced_layout_pass();
602 let app_context = Rc::clone(&self.app_context);
603 app_context.enter(request_render_invalidation);
604 self.mark_dirty();
605 }
606
607 pub fn set_density(&mut self, density: f32) {
608 let app_context = Rc::clone(&self.app_context);
609 let changed = app_context.enter(|| {
610 let previous = cranpose_ui::current_density().to_bits();
611 cranpose_ui::set_density(density);
612 previous != cranpose_ui::current_density().to_bits()
613 });
614 if changed {
615 self.request_forced_layout_pass();
616 self.mark_dirty();
617 }
618 }
619
620 #[cfg(any(test, feature = "test-support"))]
621 #[doc(hidden)]
622 pub fn debug_current_density(&self) -> f32 {
623 let app_context = Rc::clone(&self.app_context);
624 app_context.enter(cranpose_ui::current_density)
625 }
626
627 #[cfg(any(test, feature = "test-support"))]
628 #[doc(hidden)]
629 pub fn debug_enter_app_context<T>(&self, block: impl FnOnce() -> T) -> T {
630 let app_context = Rc::clone(&self.app_context);
631 app_context.enter(block)
632 }
633
634 fn request_layout_pass(&mut self) {
635 self.layout_requested = true;
636 }
637
638 fn request_forced_layout_pass(&mut self) {
639 self.layout_requested = true;
640 self.force_layout_pass = true;
641 }
642
643 fn composition_tree_needs_layout(&mut self) -> bool {
644 let Some(root) = self.composition.root() else {
645 return true;
646 };
647 let mut applier = self.composition.applier_mut();
648 cranpose_ui::tree_needs_layout(&mut *applier, root).unwrap_or_else(|err| {
649 log::warn!(
650 "Cannot check layout dirty status for root #{}: {}",
651 root,
652 err
653 );
654 true
655 })
656 }
657
658 pub fn has_active_animations(&self) -> bool {
660 self.composition.should_render()
661 }
662
663 pub fn has_active_pointer_gesture(&self) -> bool {
664 self.buttons_pressed != PointerButtons::NONE
665 && self.hit_path_tracker.has_path(PointerId::PRIMARY)
666 }
667
668 pub fn next_event_time(&self) -> Option<web_time::Instant> {
671 let app_context = Rc::clone(&self.app_context);
672 app_context.enter(cranpose_ui::next_cursor_blink_time)
673 }
674
675 fn compute_frame_schedule(&self) -> FrameSchedule {
676 let needs_update = self.needs_update();
677 let needs_frame = needs_update
678 || self.has_active_animations()
679 || self.has_active_pointer_gesture()
680 || self.renderer.needs_frame_warmup();
681 FrameSchedule {
682 needs_update,
683 needs_frame,
684 next_deadline: self.next_event_time(),
685 }
686 }
687
688 pub fn frame_schedule(&self) -> FrameSchedule {
689 let schedule = self.compute_frame_schedule();
690 self.frame_scheduler.record(schedule);
691 schedule
692 }
693
694 pub fn schedule_platform_frame<D>(&self, driver: &D) -> FrameSchedule
695 where
696 D: PlatformFrameDriver + ?Sized,
697 {
698 let schedule = self.compute_frame_schedule();
699 self.frame_scheduler.schedule(schedule, driver);
700 schedule
701 }
702
703 pub fn frame_scheduler_snapshot(&self) -> FrameSchedule {
704 self.frame_scheduler.snapshot()
705 }
706
707 fn frame_time_nanos_at(&self, now: Instant) -> u64 {
708 now.checked_duration_since(self.start_time)
709 .unwrap_or_default()
710 .as_nanos()
711 .min(u128::from(u64::MAX)) as u64
712 }
713
714 pub fn update_after_frame_interval(
715 &mut self,
716 frame_interval: std::time::Duration,
717 ) -> FrameUpdateResult {
718 let wall_frame_time = self.frame_time_nanos_at(Instant::now());
719 let base_frame_time = self.last_frame_time_nanos.max(wall_frame_time);
720 let frame_time = base_frame_time
721 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
722 self.update_at_frame_time_nanos(frame_time)
723 }
724
725 pub fn update_at_frame_time_nanos(&mut self, frame_time: u64) -> FrameUpdateResult {
726 let app_context = Rc::clone(&self.app_context);
727 app_context.enter(|| {
728 let update_started_at = Instant::now();
729 let frame_time = frame_time.max(self.last_frame_time_nanos);
730 self.last_frame_time_nanos = frame_time;
731 let runtime_handle = self.runtime.runtime_handle();
732 runtime_handle.with_deferred_state_releases(|| {
733 self.runtime.drain_frame_callbacks(frame_time);
734 let after_frame_callbacks = Instant::now();
735 runtime_handle.drain_ui();
736 let after_ui_drain = Instant::now();
737 let should_render = self.composition.should_render();
738 let mut reconcile_attempted = false;
739 let mut reconcile_changed = false;
740 if should_render {
741 log::trace!(
742 target: "cranpose::input",
743 "update begin: should_render=true layout_requested={} scene_dirty={} is_dirty={}",
744 self.layout_requested,
745 self.scene_dirty,
746 self.is_dirty
747 );
748 }
749 if should_render {
750 let Some(root_key) = self.composition.root_key() else {
751 let result = self.process_frame_in_context(reconcile_changed);
752 let after_process_frame = Instant::now();
753 log_update_stage_telemetry(UpdateStageTelemetry {
754 started_at: update_started_at,
755 after_frame_callbacks,
756 after_ui_drain,
757 after_reconcile: after_ui_drain,
758 after_process_frame,
759 should_render,
760 reconcile_attempted,
761 reconcile_changed,
762 });
763 self.is_dirty = false;
764 return result;
765 };
766 reconcile_attempted = true;
767 match self.composition.reconcile(root_key, &mut *self.content) {
768 Ok(changed) => {
769 reconcile_changed = changed;
770 log::trace!(
771 target: "cranpose::input",
772 "reconcile changed={changed}"
773 );
774 if changed {
775 self.fps_monitor.record_recomposition();
776 if self.composition_tree_needs_layout() {
777 self.request_layout_pass();
778 }
779 request_render_invalidation();
780 }
781 }
782 Err(NodeError::Missing { id }) => {
783 log::debug!("Recomposition skipped: node {} no longer exists", id);
784 self.request_layout_pass();
785 request_render_invalidation();
786 }
787 Err(err) => {
788 log::error!("recomposition failed: {err}");
789 self.request_layout_pass();
790 request_render_invalidation();
791 }
792 }
793 }
794 let after_reconcile = Instant::now();
795 let result = self.process_frame_in_context(reconcile_changed);
796 let after_process_frame = Instant::now();
797 log_update_stage_telemetry(UpdateStageTelemetry {
798 started_at: update_started_at,
799 after_frame_callbacks,
800 after_ui_drain,
801 after_reconcile,
802 after_process_frame,
803 should_render,
804 reconcile_attempted,
805 reconcile_changed,
806 });
807 self.is_dirty = false;
808 result
809 })
810 })
811 }
812
813 pub fn update(&mut self) -> FrameUpdateResult {
814 let frame_time = self.frame_time_nanos_at(Instant::now());
815 self.update_at_frame_time_nanos(frame_time)
816 }
817}
818
819impl<R> Drop for AppShell<R>
820where
821 R: Renderer,
822{
823 fn drop(&mut self) {
824 self.runtime.clear_frame_waker();
825 }
826}
827
828pub fn default_root_key() -> Key {
829 location_key(file!(), line!(), column!())
830}
831
832#[cfg(test)]
833mod frame_pacing_tests {
834 use super::{FramePacingMode, FrameSchedule, FrameScheduler, PlatformFrameDriver};
835 use std::cell::RefCell;
836 use std::panic::{catch_unwind, AssertUnwindSafe};
837 use std::time::Duration;
838 use web_time::Instant;
839
840 #[derive(Clone, Copy, Debug, PartialEq)]
841 enum DriverCall {
842 RequestFrame,
843 RequestWakeAt(Instant),
844 ClearWake,
845 }
846
847 #[derive(Default)]
848 struct RecordingFrameDriver {
849 calls: RefCell<Vec<DriverCall>>,
850 }
851
852 impl RecordingFrameDriver {
853 fn calls(&self) -> Vec<DriverCall> {
854 self.calls.borrow().clone()
855 }
856 }
857
858 impl PlatformFrameDriver for RecordingFrameDriver {
859 fn request_frame(&self) {
860 self.calls.borrow_mut().push(DriverCall::RequestFrame);
861 }
862
863 fn request_wake_at(&self, deadline: Instant) {
864 self.calls
865 .borrow_mut()
866 .push(DriverCall::RequestWakeAt(deadline));
867 }
868
869 fn clear_wake(&self) {
870 self.calls.borrow_mut().push(DriverCall::ClearWake);
871 }
872 }
873
874 #[test]
875 fn frame_pacing_labels_match_overlay_modes() {
876 assert_eq!(FramePacingMode::Vsync.label(), "VSync");
877 assert_eq!(FramePacingMode::Hard60.label(), "60fps");
878 assert_eq!(FramePacingMode::Hard120.label(), "120fps");
879 assert_eq!(FramePacingMode::NoVsync.label(), "NoVSync");
880 }
881
882 #[test]
883 fn only_hard_modes_have_fixed_targets() {
884 assert_eq!(FramePacingMode::Vsync.target_fps(), None);
885 assert_eq!(FramePacingMode::Hard60.target_fps(), Some(60));
886 assert_eq!(FramePacingMode::Hard120.target_fps(), Some(120));
887 assert_eq!(FramePacingMode::NoVsync.target_fps(), None);
888 }
889
890 #[test]
891 fn frame_schedule_requests_immediate_frame_and_clears_deadline() {
892 let driver = RecordingFrameDriver::default();
893 let deadline = Instant::now() + Duration::from_millis(25);
894
895 FrameSchedule {
896 needs_update: true,
897 needs_frame: true,
898 next_deadline: Some(deadline),
899 }
900 .apply_to(&driver);
901
902 assert_eq!(
903 driver.calls(),
904 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
905 );
906 }
907
908 #[test]
909 fn frame_schedule_requests_deadline_when_idle_until_timer() {
910 let driver = RecordingFrameDriver::default();
911 let deadline = Instant::now() + Duration::from_millis(25);
912
913 FrameSchedule {
914 needs_update: false,
915 needs_frame: false,
916 next_deadline: Some(deadline),
917 }
918 .apply_to(&driver);
919
920 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
921 }
922
923 #[test]
924 fn frame_schedule_wakes_without_requesting_frame_for_update_only_work() {
925 let driver = RecordingFrameDriver::default();
926 let before = Instant::now();
927
928 FrameSchedule {
929 needs_update: true,
930 needs_frame: false,
931 next_deadline: None,
932 }
933 .apply_to(&driver);
934
935 let calls = driver.calls();
936 assert_eq!(calls.len(), 1);
937 match calls[0] {
938 DriverCall::RequestWakeAt(deadline) => {
939 assert!(deadline >= before);
940 }
941 other => panic!("update-only work must wake without requesting a frame: {other:?}"),
942 }
943 }
944
945 #[test]
946 fn frame_schedule_clears_wake_when_fully_idle() {
947 let driver = RecordingFrameDriver::default();
948
949 FrameSchedule {
950 needs_update: false,
951 needs_frame: false,
952 next_deadline: None,
953 }
954 .apply_to(&driver);
955
956 assert_eq!(driver.calls(), vec![DriverCall::ClearWake]);
957 }
958
959 #[test]
960 fn frame_scheduler_records_latest_schedule_and_applies_driver() {
961 let scheduler = FrameScheduler::default();
962 let driver = RecordingFrameDriver::default();
963 let deadline = Instant::now() + Duration::from_millis(25);
964
965 scheduler.schedule(
966 FrameSchedule {
967 needs_update: false,
968 needs_frame: false,
969 next_deadline: Some(deadline),
970 },
971 &driver,
972 );
973
974 assert_eq!(
975 scheduler.snapshot(),
976 FrameSchedule {
977 needs_update: false,
978 needs_frame: false,
979 next_deadline: Some(deadline),
980 }
981 );
982 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
983 }
984
985 #[test]
986 fn frame_scheduler_clears_deadline_for_immediate_frame() {
987 let scheduler = FrameScheduler::default();
988 let driver = RecordingFrameDriver::default();
989 let deadline = Instant::now() + Duration::from_millis(25);
990
991 scheduler.schedule(
992 FrameSchedule {
993 needs_update: true,
994 needs_frame: true,
995 next_deadline: Some(deadline),
996 },
997 &driver,
998 );
999
1000 assert_eq!(
1001 scheduler.snapshot(),
1002 FrameSchedule {
1003 needs_update: true,
1004 needs_frame: true,
1005 next_deadline: None,
1006 }
1007 );
1008 assert_eq!(
1009 driver.calls(),
1010 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1011 );
1012 }
1013
1014 #[test]
1015 fn frame_scheduler_recovers_poisoned_deadline_lock() {
1016 let scheduler = FrameScheduler::default();
1017 let deadline = Instant::now() + Duration::from_millis(25);
1018
1019 let _ = catch_unwind(AssertUnwindSafe(|| {
1020 let _guard = scheduler.lock_deadline();
1021 panic!("poison frame scheduler deadline lock");
1022 }));
1023
1024 scheduler.record(FrameSchedule {
1025 needs_update: false,
1026 needs_frame: false,
1027 next_deadline: Some(deadline),
1028 });
1029
1030 assert_eq!(
1031 scheduler.snapshot(),
1032 FrameSchedule {
1033 needs_update: false,
1034 needs_frame: false,
1035 next_deadline: Some(deadline),
1036 }
1037 );
1038 }
1039}
1040
1041#[cfg(test)]
1042#[path = "tests/app_shell_tests.rs"]
1043mod tests;