use winit::event::{DeviceId, MouseScrollDelta, TouchPhase};
#[derive(Clone, Copy, Debug)]
pub struct MouseWheel {
pub device_id: Option<DeviceId>,
pub delta: MouseScrollDelta,
pub phase: TouchPhase,
}
impl MouseWheel {
pub fn new(device_id: Option<DeviceId>, delta: MouseScrollDelta, phase: TouchPhase) -> Self {
Self {
device_id,
delta,
phase,
}
}
}