crabtml 0.1.2

A simple and flexible template engine written in Rust.
Documentation

CrabTML: A Rust-based Template Engine

CrabTML is a lightweight and flexible template engine written in Rust. It provides a simple yet powerful way to render dynamic content in your applications.

[!WARNING]
This project is still in early development and is not recommended for production use.

Features

  • Variable interpolation
  • Conditional rendering
  • Loop constructs
  • Nested object access
  • File-based and string-based template loading
  • Easy-to-use API

Installation

Add this to your Cargo.toml:

[dependencies]
crabtml = "0.1.0"

Usage

Here's a quick example of how to use CrabTML:

use crabtml::{TemplateEngine, Value};
use std::collections::HashMap;

fn main() {
    let mut engine = TemplateEngine::new();
    
    // Load a template from a string
    engine.add_template_from_string("example", "Hello, {{ name }}!").unwrap();
    
    // Create a context
    let mut context = HashMap::new();
    context.insert("name".to_string(), Value::String("World".to_string()));
    
    // Render the template
    let result = engine.render("example", &context).unwrap();
    println!("{}", result); // Output: Hello, World!
}

For more detailed examples, check the tests module in the source code.

Template Syntax

CrabTML supports the following syntax:

  • Variables: {{ variable_name }}
  • Conditionals: {% if condition %} ... {% else %} ... {% endif %}
  • Loops: {% for item in items %} ... {% endfor %}
  • Nested object access: {{ user.name }}

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

License

This project is licensed under the MIT License - see the LICENSE file for details.