[dependencies.async-channel]
optional = true
version = "1.8"
[dependencies.bytemuck]
optional = true
version = "1.13.0"
[dependencies.crabslab-derive]
version = "0.2.1"
[dependencies.futures-lite]
optional = true
version = "1.13"
[dependencies.log]
optional = true
version = "0.4"
[dependencies.snafu]
optional = true
version = "0.7"
[dependencies.wgpu]
optional = true
version = "0.18"
[features]
default = ["wgpu", "glam", "futures-lite"]
futures-lite = ["dep:futures-lite"]
glam = ["dep:glam"]
wgpu = ["dep:wgpu", "dep:bytemuck", "dep:snafu", "dep:async-channel", "dep:log"]
[package]
categories = ["rendering", "game-development", "graphics"]
description = "Slab allocator focused on GPU compute (rust-gpu)"
edition = "2021"
keywords = ["game", "graphics", "shader", "rendering"]
license = "MIT OR Apache-2.0"
name = "crabslab"
readme = "README.md"
repository = "https://github.com/schell/crabslab"
version = "0.2.2"
[target."cfg(not(target_arch = \"spirv\"))".dependencies.glam]
features = ["std"]
optional = true
version = "0.24.2"
[target."cfg(target_arch = \"spirv\")".dependencies.glam]
default-features = false
features = ["libm"]
optional = true
version = "0.24.2"