// (m, n, k) * (m, k) = (m, n)
struct Meta {
M: u32,
N: u32,
K: u32,
_padding_0: u32,
strides_0: vec3<u32>,
};
@group(0) @binding(0)
var<storage, read> input_0: array<f32>;
@group(0) @binding(1)
var<storage, read> input_1: array<f32>;
@group(0) @binding(2)
var<storage, read> input_m: Meta;
@group(0) @binding(3)
var<storage, read_write> output: array<f32>;
@compute @workgroup_size(32)
fn main(
@builtin(workgroup_id) workgroup_id: vec3<u32>,
@builtin(local_invocation_id) local_id: vec3<u32>,
) {
let mi = workgroup_id.x * 32u + local_id.x;
if (mi >= input_m.M) {
return;
}
for (var ni = 0u; ni < input_m.N; ni = ni + 1u) {
var sum = 0.0f;
for (var ki = 0u; ki < input_m.K; ki = ki + 1u) {
let a = input_0[
mi * input_m.strides_0.x +
ni * input_m.strides_0.y +
ki * input_m.strides_0.z
];
let b = input_1[input_m.K * mi + ki];
sum += a * b;
}
output[mi * input_m.N + ni] = sum;
}
}