; extract stolen here https://github.com/GuillianSeed/MetalGear/blob/master/Variables.asm#L10
map #c000
GameStatus: # 1
GameSubstatus: # 1
ControlConfig: # 1
; Bit6: 1=Enable music/Player control
TickCounter: # 1
WaitCounter: # 1
TickInProgress: # 1
ControlsTrigger: # 1
; 5 = Fire2 / M, 4 = Fire / Space, 3 = Right, 2 = Left, 1 = Down, 0 = Up
ControlsHold: # 1
; 5 = Fire2 / M, 4 = Fire / Space, 3 = Right, 2 = Left, 1 = Down, 0 = Up
Pause_1_F5_2: # 1
TutorialStatus: # 1
DemolHoldTime: # 1
UnusedVar1: # 1
DemoPlayId: # 1
DemoDataPointer: # 2
; Pointer to presaved demo controls
SprShuffleOffset: # 1
assert GameStatus = 0xc000
assert GameSubstatus = (0xc000 + 1)
assert ControlConfig = (0xc000 + 1 + 1)
assert TickCounter = (0xc000 + 1 + 1+1)
assert DemolHoldTime = (0xc000 + 10)
assert SprShuffleOffset = (0xc000 + 15)