use common::DrawTestCfg;
use cosmic_text::Attrs;
use fontdb::Family;
mod common;
#[test]
fn test_hebrew_word_rendering() {
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("a_hebrew_word")
.font_size(36., 40.)
.font_attrs(attrs)
.text("בדיקה")
.canvas(120, 60)
.validate_text_rendering();
}
#[test]
fn test_hebrew_paragraph_rendering() {
let paragraph = "השועל החום המהיר קופץ מעל הכלב העצלן";
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("a_hebrew_paragraph")
.font_size(36., 40.)
.font_attrs(attrs)
.text(paragraph)
.canvas(400, 110)
.validate_text_rendering();
}
#[test]
fn test_english_mixed_with_hebrew_paragraph_rendering() {
let paragraph = "Many computer programs fail to display bidirectional text correctly. For example, this page is mostly LTR English script, and here is the RTL Hebrew name Sarah: שרה, spelled sin (ש) on the right, resh (ר) in the middle, and heh (ה) on the left.";
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("some_english_mixed_with_hebrew")
.font_size(16., 20.)
.font_attrs(attrs)
.text(paragraph)
.canvas(400, 120)
.validate_text_rendering();
}
#[test]
fn test_arabic_word_rendering() {
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("an_arabic_word")
.font_size(36., 40.)
.font_attrs(attrs)
.text("خالصة")
.canvas(120, 60)
.validate_text_rendering();
}
#[test]
fn test_arabic_paragraph_rendering() {
let paragraph = "الثعلب البني السريع يقفز فوق الكلب الكسول";
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("an_arabic_paragraph")
.font_size(36., 40.)
.font_attrs(attrs)
.text(paragraph)
.canvas(400, 110)
.validate_text_rendering();
}
#[test]
fn test_english_mixed_with_arabic_paragraph_rendering() {
let paragraph = "I like to render اللغة العربية in Rust!";
let attrs = Attrs::new().family(Family::Name("Noto Sans"));
DrawTestCfg::new("some_english_mixed_with_arabic")
.font_size(36., 40.)
.font_attrs(attrs)
.text(paragraph)
.canvas(400, 110)
.validate_text_rendering();
}