#[derive(Debug, Clone)]
pub struct Esc {
pub border_radius: f32,
pub shadow_size: f32,
pub shadow_color: Option<[f32; 4]>,
pub opacity: f32,
pub border_width: f32,
pub border_color: Option<[f32; 4]>,
}
impl Esc {
pub fn new() -> Self {
Self::default()
}
pub fn border_radius(mut self, v: f32) -> Self { self.border_radius = v; self }
pub fn shadow(mut self, v: f32) -> Self { self.shadow_size = v; self }
pub fn shadow_color(mut self, c: [f32; 4]) -> Self { self.shadow_color = Some(c); self }
pub fn opacity(mut self, v: f32) -> Self { self.opacity = v; self }
pub fn border_width(mut self, v: f32) -> Self { self.border_width = v; self }
pub fn border_color(mut self, c: [f32; 4]) -> Self { self.border_color = Some(c); self }
}
impl Default for Esc {
fn default() -> Self {
Self {
border_radius: 6.0,
shadow_size: 0.0,
shadow_color: None,
opacity: 1.0,
border_width: 0.0,
border_color: None,
}
}
}