cortiq-engine 0.8.48

Portable inference runtime for the CMF model format, with no ML framework underneath: runs on CPU, and on GPU (Vulkan / Metal / DX12) with the `gpu` feature; tokenizer, chat templates and dynamic per-skill weight overlay.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
//! Device encoder for the Nemotron 3.5 Transcribe audio towers (the ASR
//! transformer and the Sortformer diarization transformer).
//!
//! One submit per encoder call: feature-stacking projection, the embedding
//! LayerNorm, every pre-norm block (LayerNorm, fused q/k/v GEMM, per-head
//! q/k LayerNorm + RoPE, masked bidirectional attention, output GEMM with
//! bias and residual, LayerNorm, GELU MLP with residual) and the final
//! LayerNorm. Weights stay bf16 (the release's own values) and every GEMM
//! accumulates in f32, which is the arithmetic of the fp32 reference tower.
//! The RoPE angles come from the host (`f32` sin/cos of `pos · inv_freq`,
//! as the reference computes them) instead of the device's approximations.

use super::*;

const AE_WGSL: &str = r#"
// ── Y[n·m] (=|+=) X[n·k] · W[m·k]ᵀ (+bias) (gelu); W bf16 pairs ──
struct GmP { n: u32, m: u32, k: u32, flags: u32 };
@group(0) @binding(0) var<storage, read>       gm_x : array<f32>;
@group(0) @binding(1) var<storage, read>       gm_w : array<u32>;
@group(0) @binding(2) var<storage, read>       gm_b : array<f32>;
@group(0) @binding(3) var<storage, read_write> gm_y : array<f32>;
@group(0) @binding(4) var<uniform>             gm_p : GmP;
var<workgroup> gx: array<f32, 1024>;
var<workgroup> gw: array<f32, 1024>;
fn ae_erf(x: f32) -> f32 {
    let a = abs(x);
    let t = 1.0 / (1.0 + 0.3275911 * a);
    let y = 1.0 - (((((1.0614054 * t - 1.4531521) * t + 1.4214138) * t - 0.28449674) * t + 0.2548296) * t) * exp(-a * a);
    return select(y, -y, x < 0.0);
}
fn ae_put(r: u32, c: u32, v0: f32, m: u32) {
    var v = v0;
    if ((gm_p.flags & 1u) != 0u) { v = v + gm_b[c]; }
    if ((gm_p.flags & 2u) != 0u) { v = 0.5 * v * (1.0 + ae_erf(v * 0.70710678)); }
    if ((gm_p.flags & 4u) != 0u) { v = v + gm_y[r * m + c]; }
    gm_y[r * m + c] = v;
}
fn ae_store(r: u32, c: u32, v: vec4<f32>, n: u32, m: u32) {
    if (r >= n) { return; }
    if (c < m) { ae_put(r, c, v.x, m); }
    if (c + 1u < m) { ae_put(r, c + 1u, v.y, m); }
    if (c + 2u < m) { ae_put(r, c + 2u, v.z, m); }
    if (c + 3u < m) { ae_put(r, c + 3u, v.w, m); }
}
// 128×128 output tile, k step 8; thread (tx, ty) owns rows ty·4+i, 64+ty·4+i
// and columns tx·4+j, 64+tx·4+j: 16 vec4 accumulators in registers (no
// private arrays: they would spill), vec4 loads from [k][128] shared tiles.
@compute @workgroup_size(256)
fn ae_gemm(@builtin(workgroup_id) wid: vec3<u32>,
           @builtin(local_invocation_index) t: u32) {
    let n = gm_p.n;
    let m = gm_p.m;
    let kk = gm_p.k;
    let row0 = wid.y * 128u;
    let col0 = wid.x * 128u;
    let tx = t % 16u;
    let ty = t / 16u;
    var c00 = vec4<f32>(0.0);
    var c01 = vec4<f32>(0.0);
    var c10 = vec4<f32>(0.0);
    var c11 = vec4<f32>(0.0);
    var c20 = vec4<f32>(0.0);
    var c21 = vec4<f32>(0.0);
    var c30 = vec4<f32>(0.0);
    var c31 = vec4<f32>(0.0);
    var c40 = vec4<f32>(0.0);
    var c41 = vec4<f32>(0.0);
    var c50 = vec4<f32>(0.0);
    var c51 = vec4<f32>(0.0);
    var c60 = vec4<f32>(0.0);
    var c61 = vec4<f32>(0.0);
    var c70 = vec4<f32>(0.0);
    var c71 = vec4<f32>(0.0);
    for (var k0 = 0u; k0 < kk; k0 = k0 + 8u) {
        for (var i = 0u; i < 4u; i = i + 1u) {
            let e = t + i * 256u;
            let r = e / 8u;
            let c = e % 8u;
            let gr = row0 + r;
            var v = 0.0;
            if (gr < n) { v = gm_x[gr * kk + k0 + c]; }
            gx[c * 128u + r] = v;
        }
        for (var i = 0u; i < 2u; i = i + 1u) {
            let e = t + i * 256u;
            let r = e / 4u;
            let c2 = e % 4u;
            let gc = col0 + r;
            var w = 0u;
            if (gc < m) { w = gm_w[(gc * kk + k0) / 2u + c2]; }
            gw[(c2 * 2u) * 128u + r] = bitcast<f32>(w << 16u);
            gw[(c2 * 2u + 1u) * 128u + r] = bitcast<f32>(w & 0xFFFF0000u);
        }
        workgroupBarrier();
        for (var q = 0u; q < 8u; q = q + 1u) {
            let a0 = vec4<f32>(gx[q * 128u + ty * 4u], gx[q * 128u + ty * 4u + 1u], gx[q * 128u + ty * 4u + 2u], gx[q * 128u + ty * 4u + 3u]);
            let a1 = vec4<f32>(gx[q * 128u + 64u + ty * 4u], gx[q * 128u + 64u + ty * 4u + 1u], gx[q * 128u + 64u + ty * 4u + 2u], gx[q * 128u + 64u + ty * 4u + 3u]);
            let b0 = vec4<f32>(gw[q * 128u + tx * 4u], gw[q * 128u + tx * 4u + 1u], gw[q * 128u + tx * 4u + 2u], gw[q * 128u + tx * 4u + 3u]);
            let b1 = vec4<f32>(gw[q * 128u + 64u + tx * 4u], gw[q * 128u + 64u + tx * 4u + 1u], gw[q * 128u + 64u + tx * 4u + 2u], gw[q * 128u + 64u + tx * 4u + 3u]);
            c00 = c00 + a0.x * b0;
            c01 = c01 + a0.x * b1;
            c10 = c10 + a0.y * b0;
            c11 = c11 + a0.y * b1;
            c20 = c20 + a0.z * b0;
            c21 = c21 + a0.z * b1;
            c30 = c30 + a0.w * b0;
            c31 = c31 + a0.w * b1;
            c40 = c40 + a1.x * b0;
            c41 = c41 + a1.x * b1;
            c50 = c50 + a1.y * b0;
            c51 = c51 + a1.y * b1;
            c60 = c60 + a1.z * b0;
            c61 = c61 + a1.z * b1;
            c70 = c70 + a1.w * b0;
            c71 = c71 + a1.w * b1;
        }
        workgroupBarrier();
    }
    let base_r = row0 + ty * 4u;
    let base_c = col0 + tx * 4u;
    ae_store(base_r + 0u, base_c + 0u, c00, n, m);
    ae_store(base_r + 0u, base_c + 64u, c01, n, m);
    ae_store(base_r + 1u, base_c + 0u, c10, n, m);
    ae_store(base_r + 1u, base_c + 64u, c11, n, m);
    ae_store(base_r + 2u, base_c + 0u, c20, n, m);
    ae_store(base_r + 2u, base_c + 64u, c21, n, m);
    ae_store(base_r + 3u, base_c + 0u, c30, n, m);
    ae_store(base_r + 3u, base_c + 64u, c31, n, m);
    ae_store(base_r + 64u, base_c + 0u, c40, n, m);
    ae_store(base_r + 64u, base_c + 64u, c41, n, m);
    ae_store(base_r + 65u, base_c + 0u, c50, n, m);
    ae_store(base_r + 65u, base_c + 64u, c51, n, m);
    ae_store(base_r + 66u, base_c + 0u, c60, n, m);
    ae_store(base_r + 66u, base_c + 64u, c61, n, m);
    ae_store(base_r + 67u, base_c + 0u, c70, n, m);
    ae_store(base_r + 67u, base_c + 64u, c71, n, m);
}

// ── row LayerNorm: y = (x − μ)/σ · w + b, eps 1e-5 ──
struct LnP { d: u32, _a: u32, _b: u32, _c: u32 };
@group(0) @binding(0) var<storage, read>       ln_x : array<f32>;
@group(0) @binding(1) var<storage, read>       ln_w : array<f32>;
@group(0) @binding(2) var<storage, read_write> ln_y : array<f32>;
@group(0) @binding(3) var<uniform>             ln_p : LnP;
var<workgroup> ln_s: array<f32, 256>;
@compute @workgroup_size(256)
fn ae_ln(@builtin(workgroup_id) wid: vec3<u32>,
         @builtin(local_invocation_index) lid: u32) {
    let d = ln_p.d;
    let base = wid.x * d;
    var acc = 0.0;
    for (var i = lid; i < d; i = i + 256u) { acc = acc + ln_x[base + i]; }
    ln_s[lid] = acc;
    workgroupBarrier();
    for (var s = 128u; s > 0u; s = s >> 1u) {
        if (lid < s) { ln_s[lid] = ln_s[lid] + ln_s[lid + s]; }
        workgroupBarrier();
    }
    let mean = ln_s[0] / f32(d);
    workgroupBarrier();
    acc = 0.0;
    for (var i = lid; i < d; i = i + 256u) {
        let c = ln_x[base + i] - mean;
        acc = acc + c * c;
    }
    ln_s[lid] = acc;
    workgroupBarrier();
    for (var s = 128u; s > 0u; s = s >> 1u) {
        if (lid < s) { ln_s[lid] = ln_s[lid] + ln_s[lid + s]; }
        workgroupBarrier();
    }
    let inv = inverseSqrt(ln_s[0] / f32(d) + 1e-5);
    for (var i = lid; i < d; i = i + 256u) {
        ln_y[base + i] = (ln_x[base + i] - mean) * inv * ln_w[i] + ln_w[d + i];
    }
}

// ── per-head q/k LayerNorm (qk != 0) + RoPE on the first `rot` dims,
// in place in the packed [q | k | v] rows; cs = [cos | sin] [n · rot/2] ──
struct QrP { n: u32, heads: u32, hd: u32, rot: u32, qk: u32, _a: u32, _b: u32, _c: u32 };
@group(0) @binding(0) var<storage, read_write> qr_x  : array<f32>;
@group(0) @binding(1) var<storage, read>       qr_qn : array<f32>;
@group(0) @binding(2) var<storage, read>       qr_kn : array<f32>;
@group(0) @binding(3) var<storage, read>       qr_cs : array<f32>;
@group(0) @binding(4) var<uniform>             qr_p  : QrP;
var<workgroup> qr_s: array<f32, 128>;
var<workgroup> qr_v: array<f32, 128>;
@compute @workgroup_size(128)
fn ae_qk(@builtin(workgroup_id) wid: vec3<u32>,
         @builtin(local_invocation_index) i: u32) {
    let t = wid.x;
    let h = wid.y;
    let which = wid.z;
    let hd = qr_p.hd;
    let d = qr_p.heads * hd;
    let base = t * 3u * d + which * d + h * hd;
    var v = 0.0;
    if (i < hd) { v = qr_x[base + i]; }
    if (qr_p.qk != 0u) {
        qr_s[i] = v;
        workgroupBarrier();
        for (var s = 64u; s > 0u; s = s >> 1u) {
            if (i < s) { qr_s[i] = qr_s[i] + qr_s[i + s]; }
            workgroupBarrier();
        }
        let mean = qr_s[0] / f32(hd);
        workgroupBarrier();
        let c = select(0.0, v - mean, i < hd);
        qr_s[i] = c * c;
        workgroupBarrier();
        for (var s = 64u; s > 0u; s = s >> 1u) {
            if (i < s) { qr_s[i] = qr_s[i] + qr_s[i + s]; }
            workgroupBarrier();
        }
        let inv = inverseSqrt(qr_s[0] / f32(hd) + 1e-5);
        if (i < hd) {
            if (which == 0u) {
                v = (v - mean) * inv * qr_qn[i] + qr_qn[hd + i];
            } else {
                v = (v - mean) * inv * qr_kn[i] + qr_kn[hd + i];
            }
        }
    }
    qr_v[i] = v;
    workgroupBarrier();
    let half = qr_p.rot / 2u;
    if (i < hd) {
        var o = v;
        if (i < half) {
            let c = qr_cs[t * half + i];
            let s = qr_cs[qr_p.n * half + t * half + i];
            o = v * c - qr_v[i + half] * s;
        } else if (i < qr_p.rot) {
            let j = i - half;
            let c = qr_cs[t * half + j];
            let s = qr_cs[qr_p.n * half + t * half + j];
            o = v * c + qr_v[j] * s;
        }
        qr_x[base + i] = o;
    }
}

// ── masked bidirectional attention, workgroup per (query, head) ──
struct EaP { n: u32, heads: u32, hd: u32, scale: f32 };
@group(0) @binding(0) var<storage, read>       ea_x     : array<f32>;
@group(0) @binding(1) var<storage, read>       ea_valid : array<u32>;
@group(0) @binding(2) var<storage, read_write> ea_o     : array<f32>;
@group(0) @binding(3) var<uniform>             ea_p     : EaP;
var<workgroup> ea_s: array<f32, 1024>;
var<workgroup> ea_r: array<f32, 128>;
var<workgroup> ea_q: array<f32, 128>;
@compute @workgroup_size(128)
fn ae_attn(@builtin(workgroup_id) wid: vec3<u32>,
           @builtin(local_invocation_index) lid: u32) {
    let t = wid.x;
    let h = wid.y;
    let n = ea_p.n;
    let hd = ea_p.hd;
    let d = ea_p.heads * hd;
    if (lid < hd) { ea_q[lid] = ea_x[t * 3u * d + h * hd + lid]; }
    workgroupBarrier();
    var mx = -3.0e38;
    for (var j = lid; j < n; j = j + 128u) {
        var s = -3.0e38;
        if (ea_valid[j] != 0u) {
            let kb = j * 3u * d + d + h * hd;
            var acc = 0.0;
            for (var c = 0u; c < hd; c = c + 1u) { acc = acc + ea_q[c] * ea_x[kb + c]; }
            s = acc * ea_p.scale;
        }
        ea_s[j] = s;
        mx = max(mx, s);
    }
    ea_r[lid] = mx;
    workgroupBarrier();
    for (var s = 64u; s > 0u; s = s >> 1u) {
        if (lid < s) { ea_r[lid] = max(ea_r[lid], ea_r[lid + s]); }
        workgroupBarrier();
    }
    let gmax = ea_r[0];
    workgroupBarrier();
    var sum = 0.0;
    for (var j = lid; j < n; j = j + 128u) {
        var e = 0.0;
        if (ea_valid[j] != 0u) { e = exp(ea_s[j] - gmax); }
        ea_s[j] = e;
        sum = sum + e;
    }
    ea_r[lid] = sum;
    workgroupBarrier();
    for (var s = 64u; s > 0u; s = s >> 1u) {
        if (lid < s) { ea_r[lid] = ea_r[lid] + ea_r[lid + s]; }
        workgroupBarrier();
    }
    let inv = 1.0 / ea_r[0];
    if (lid < hd) {
        var acc = 0.0;
        for (var j = 0u; j < n; j = j + 1u) {
            acc = acc + ea_s[j] * ea_x[j * 3u * d + 2u * d + h * hd + lid];
        }
        ea_o[t * d + h * hd + lid] = acc * inv;
    }
}
"#;

struct Pipes {
    gemm: wgpu::ComputePipeline,
    ln: wgpu::ComputePipeline,
    qk: wgpu::ComputePipeline,
    attn: wgpu::ComputePipeline,
}

static PIPES: std::sync::OnceLock<Option<Pipes>> = std::sync::OnceLock::new();

fn pipes(c: &Ctx) -> Option<&'static Pipes> {
    PIPES
        .get_or_init(|| {
            let scope = c.device.push_error_scope(wgpu::ErrorFilter::Validation);
            let module = c.device.create_shader_module(wgpu::ShaderModuleDescriptor {
                label: Some("cmf-nemotron-audio"),
                source: wgpu::ShaderSource::Wgsl(AE_WGSL.into()),
            });
            let pipe = |ep: &str| {
                c.device
                    .create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
                        label: Some(ep),
                        layout: None,
                        module: &module,
                        entry_point: Some(ep),
                        compilation_options: pco(),
                        cache: c.pipeline_cache.as_ref(),
                    })
            };
            let p = Pipes {
                gemm: pipe("ae_gemm"),
                ln: pipe("ae_ln"),
                qk: pipe("ae_qk"),
                attn: pipe("ae_attn"),
            };
            if let Some(e) = pollster::block_on(scope.pop()) {
                tracing::warn!("nemotron audio encoder: module rejected ({e})");
                return None;
            }
            Some(p)
        })
        .as_ref()
}

/// One encoder block's weights for [`AudioEncoder::build`]: bf16 matrices
/// (raw payloads), LayerNorms as `[w | b]` f32.
pub struct AeLayerDesc<'a> {
    pub ln1: Vec<f32>,
    pub qkv: &'a [u8],
    pub qn: Option<Vec<f32>>,
    pub kn: Option<Vec<f32>>,
    pub out: &'a [u8],
    pub out_b: Vec<f32>,
    pub ln2: Vec<f32>,
    pub fc1: &'a [u8],
    pub fc1_b: Vec<f32>,
    pub fc2: &'a [u8],
    pub fc2_b: Vec<f32>,
}

pub struct AeDesc<'a> {
    pub d: usize,
    pub heads: usize,
    pub rot: usize,
    pub inter: usize,
    /// stacked-feature width of the input projection
    pub stack_in: usize,
    pub proj: &'a [u8],
    pub embed_norm: Vec<f32>,
    pub final_norm: Vec<f32>,
    pub layers: Vec<AeLayerDesc<'a>>,
}

struct Layer {
    ln1: wgpu::Buffer,
    qkv: wgpu::Buffer,
    qn: wgpu::Buffer,
    kn: wgpu::Buffer,
    qk: bool,
    out: wgpu::Buffer,
    out_b: wgpu::Buffer,
    ln2: wgpu::Buffer,
    fc1: wgpu::Buffer,
    fc1_b: wgpu::Buffer,
    fc2: wgpu::Buffer,
    fc2_b: wgpu::Buffer,
}

pub struct AudioEncoder {
    c: &'static Ctx,
    p: &'static Pipes,
    d: usize,
    heads: usize,
    rot: usize,
    inter: usize,
    stack_in: usize,
    proj: wgpu::Buffer,
    embed_norm: wgpu::Buffer,
    final_norm: wgpu::Buffer,
    layers: Vec<Layer>,
    dummy: wgpu::Buffer,
    pub bytes: u64,
}

impl AudioEncoder {
    pub fn build(d: &AeDesc) -> Option<Self> {
        let c = ctx()?;
        let p = pipes(c)?;
        let hd = d.d / d.heads;
        if hd > 128 || d.d % 8 != 0 || d.inter % 8 != 0 || d.stack_in % 8 != 0 {
            return None;
        }
        let total = std::cell::Cell::new(0u64);
        let up = |label: &str, data: &[u8]| -> wgpu::Buffer {
            total.set(total.get() + data.len() as u64);
            let mut v = data.to_vec();
            v.resize(data.len().div_ceil(16) * 16 + 16, 0);
            c.device
                .create_buffer_init(&wgpu::util::BufferInitDescriptor {
                    label: Some(label),
                    contents: &v,
                    usage: wgpu::BufferUsages::STORAGE,
                })
        };
        let upf = |label: &str, v: &[f32]| up(label, bytemuck::cast_slice(v));
        let mut layers = Vec::with_capacity(d.layers.len());
        for l in &d.layers {
            layers.push(Layer {
                ln1: upf("ae-ln1", &l.ln1),
                qkv: up("ae-qkv", l.qkv),
                qn: upf("ae-qn", l.qn.as_deref().unwrap_or(&[0.0; 4])),
                kn: upf("ae-kn", l.kn.as_deref().unwrap_or(&[0.0; 4])),
                qk: l.qn.is_some(),
                out: up("ae-out", l.out),
                out_b: upf("ae-outb", &l.out_b),
                ln2: upf("ae-ln2", &l.ln2),
                fc1: up("ae-fc1", l.fc1),
                fc1_b: upf("ae-fc1b", &l.fc1_b),
                fc2: up("ae-fc2", l.fc2),
                fc2_b: upf("ae-fc2b", &l.fc2_b),
            });
        }
        Some(Self {
            c,
            p,
            d: d.d,
            heads: d.heads,
            rot: d.rot,
            inter: d.inter,
            stack_in: d.stack_in,
            proj: up("ae-proj", d.proj),
            embed_norm: upf("ae-en", &d.embed_norm),
            final_norm: upf("ae-fn", &d.final_norm),
            layers,
            dummy: upf("ae-dummy", &[0.0; 4]),
            bytes: total.get(),
        })
    }

    fn run_pass(
        &self,
        pass: &mut wgpu::ComputePass,
        pipe: &wgpu::ComputePipeline,
        bufs: &[&wgpu::Buffer],
        u: [u32; 8],
        g: (u32, u32, u32),
    ) {
        let ub = uniform_u32x8(self.c, u);
        let layout = pipe.get_bind_group_layout(0);
        let mut entries: Vec<wgpu::BindGroupEntry> = bufs
            .iter()
            .enumerate()
            .map(|(i, b)| bind_buf(i as u32, b))
            .collect();
        entries.push(bind_buf(bufs.len() as u32, &ub));
        let bg = self.c.device.create_bind_group(&wgpu::BindGroupDescriptor {
            label: None,
            layout: &layout,
            entries: &entries,
        });
        pass.set_pipeline(pipe);
        pass.set_bind_group(0, &bg, &[]);
        pass.dispatch_workgroups(g.0, g.1, g.2);
    }

    fn gemm(
        &self,
        pass: &mut wgpu::ComputePass,
        x: &wgpu::Buffer,
        w: &wgpu::Buffer,
        b: Option<&wgpu::Buffer>,
        y: &wgpu::Buffer,
        n: usize,
        m: usize,
        k: usize,
        flags: u32,
    ) {
        let flags = flags | b.is_some() as u32;
        self.run_pass(
            pass,
            &self.p.gemm,
            &[x, w, b.unwrap_or(&self.dummy), y],
            [n as u32, m as u32, k as u32, flags, 0, 0, 0, 0],
            (m.div_ceil(128) as u32, n.div_ceil(128) as u32, 1),
        );
    }

    /// Run the encoder over `n` rows: stacked features `[n · stack_in]`
    /// (`embedded = false`) or embedded rows `[n · d]` (`true`); `valid`
    /// masks keys. Positions restart at 0. Returns `[n · d]`.
    pub fn run(&self, x: &[f32], n: usize, embedded: bool, valid: &[bool]) -> Option<Vec<f32>> {
        if n == 0 || n > 1024 || valid.len() != n {
            return None;
        }
        let c = self.c;
        let d = self.d;
        let hd = d / self.heads;
        let buf = |label: &str, floats: usize| {
            c.device.create_buffer(&wgpu::BufferDescriptor {
                label: Some(label),
                size: (floats.max(4) * 4) as u64,
                usage: wgpu::BufferUsages::STORAGE
                    | wgpu::BufferUsages::COPY_DST
                    | wgpu::BufferUsages::COPY_SRC,
                mapped_at_creation: false,
            })
        };
        let width_in = if embedded { d } else { self.stack_in };
        if x.len() != n * width_in {
            return None;
        }
        let xin = buf("ae-x", n * width_in);
        c.queue.write_buffer(&xin, 0, bytemuck::cast_slice(x));
        let h = buf("ae-h", n * d);
        let a = buf("ae-a", n * d);
        let qkv = buf("ae-qkv", n * 3 * d);
        let att = buf("ae-att", n * d);
        let f = buf("ae-f", n * self.inter);
        let vmask: Vec<u32> = valid.iter().map(|&v| v as u32).collect();
        let vb = buf("ae-valid", n);
        c.queue.write_buffer(&vb, 0, bytemuck::cast_slice(&vmask));
        // RoPE table [cos n·half | sin n·half], as the host computes it
        let half = self.rot / 2;
        let mut cs = vec![0f32; 2 * n * half.max(1)];
        for t in 0..n {
            for i in 0..half {
                let inv = 1.0 / 10000f32.powf((2 * i) as f32 / self.rot as f32);
                let ang = t as f32 * inv;
                cs[t * half + i] = ang.cos();
                cs[n * half + t * half + i] = ang.sin();
            }
        }
        let csb = buf("ae-cs", cs.len());
        c.queue.write_buffer(&csb, 0, bytemuck::cast_slice(&cs));
        let stage = c.device.create_buffer(&wgpu::BufferDescriptor {
            label: Some("ae-stage"),
            size: (n * d * 4) as u64,
            usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
            mapped_at_creation: false,
        });
        let mut enc = c
            .device
            .create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("ae") });
        {
            let mut pass = enc.begin_compute_pass(&wgpu::ComputePassDescriptor {
                label: Some("ae"),
                timestamp_writes: None,
            });
            let p = self.p;
            let src = if embedded {
                &xin
            } else {
                self.gemm(
                    &mut pass,
                    &xin,
                    &self.proj,
                    None,
                    &a,
                    n,
                    d,
                    self.stack_in,
                    0,
                );
                &a
            };
            self.run_pass(
                &mut pass,
                &p.ln,
                &[src, &self.embed_norm, &h],
                [d as u32, 0, 0, 0, 0, 0, 0, 0],
                (n as u32, 1, 1),
            );
            let scale = (1.0 / (hd as f32).sqrt()).to_bits();
            for l in &self.layers {
                self.run_pass(
                    &mut pass,
                    &p.ln,
                    &[&h, &l.ln1, &a],
                    [d as u32, 0, 0, 0, 0, 0, 0, 0],
                    (n as u32, 1, 1),
                );
                self.gemm(&mut pass, &a, &l.qkv, None, &qkv, n, 3 * d, d, 0);
                self.run_pass(
                    &mut pass,
                    &p.qk,
                    &[&qkv, &l.qn, &l.kn, &csb],
                    [
                        n as u32,
                        self.heads as u32,
                        hd as u32,
                        self.rot as u32,
                        l.qk as u32,
                        0,
                        0,
                        0,
                    ],
                    (n as u32, self.heads as u32, 2),
                );
                self.run_pass(
                    &mut pass,
                    &p.attn,
                    &[&qkv, &vb, &att],
                    [n as u32, self.heads as u32, hd as u32, scale, 0, 0, 0, 0],
                    (n as u32, self.heads as u32, 1),
                );
                self.gemm(&mut pass, &att, &l.out, Some(&l.out_b), &h, n, d, d, 4);
                self.run_pass(
                    &mut pass,
                    &p.ln,
                    &[&h, &l.ln2, &a],
                    [d as u32, 0, 0, 0, 0, 0, 0, 0],
                    (n as u32, 1, 1),
                );
                self.gemm(
                    &mut pass,
                    &a,
                    &l.fc1,
                    Some(&l.fc1_b),
                    &f,
                    n,
                    self.inter,
                    d,
                    2,
                );
                self.gemm(
                    &mut pass,
                    &f,
                    &l.fc2,
                    Some(&l.fc2_b),
                    &h,
                    n,
                    d,
                    self.inter,
                    4,
                );
            }
            self.run_pass(
                &mut pass,
                &p.ln,
                &[&h, &self.final_norm, &a],
                [d as u32, 0, 0, 0, 0, 0, 0, 0],
                (n as u32, 1, 1),
            );
        }
        enc.copy_buffer_to_buffer(&a, 0, &stage, 0, (n * d * 4) as u64);
        c.queue.submit(Some(enc.finish()));
        let slice = stage.slice(..);
        let done = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
        let d2 = done.clone();
        slice.map_async(wgpu::MapMode::Read, move |r| {
            if r.is_ok() {
                d2.store(true, std::sync::atomic::Ordering::Release);
            }
        });
        if c.device.poll(wgpu::PollType::wait_indefinitely()).is_err()
            || !done.load(std::sync::atomic::Ordering::Acquire)
        {
            return None;
        }
        let out = bytemuck::cast_slice::<u8, f32>(&slice.get_mapped_range().ok()?).to_vec();
        stage.unmap();
        Some(out)
    }
}

#[cfg(test)]
mod shader_tests {
    /// The Nemotron frame, prefill and audio modules parse and validate
    /// (naga) without a device.
    #[test]
    fn nemotron_shaders_validate() {
        let frame = super::super::nemotron::nemo_wgsl();
        let verify = super::super::nemotron_verify::ver_wgsl();
        for (name, src) in [
            ("nemotron-audio", super::AE_WGSL),
            ("nemotron-frame", frame.as_str()),
            ("nemotron-verify", verify.as_str()),
            ("nemotron-prefill", super::super::nemotron_prefill::PB_WGSL),
        ] {
            let module = wgpu::naga::front::wgsl::parse_str(src)
                .unwrap_or_else(|e| panic!("{name}: {}", e.emit_to_string(src)));
            wgpu::naga::valid::Validator::new(
                wgpu::naga::valid::ValidationFlags::all(),
                wgpu::naga::valid::Capabilities::all(),
            )
            .validate(&module)
            .unwrap_or_else(|e| panic!("{name}: {e:?}"));
        }
    }
}