# Thanks
Cornerstone is inspired by many other crates out there, here's a few worth mentioning:
+ [BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP)
+ [rusty-behavior-tree-lite](https://github.com/msakuta/rusty-behavior-tree-lite)
+ [bonsai](https://github.com/Sollimann/bonsai)
# Supported Features
- Composite Node
- [x] Sequence
- [x] Parallel
- [x] Selector
- [ ] Switch
- Decorator Node
- [x] ForceSuccess
- [x] ForceFailure
- [x] Invert
- [x] Repeat
- [x] Subtree
- [ ] Timeout
- [x] Retry
- Action Node
- [x] SetBlackboard
- Xml Parsing
- [x] Subtree
- [x] Ports remapping
- Observe
- [ ] record/replay
- [ ] visualize
- [ ] ~~user pause/resume~~