use super::Record;
#[derive(Clone, Debug)]
#[repr(packed)]
pub struct Framebuffer {
pub record: Record,
pub physical_address: u64,
pub x_resolution: u32,
pub y_resolution: u32,
pub bytes_per_line: u32,
pub bits_per_pixel: u8,
pub red_mask_pos: u8,
pub red_mask_size: u8,
pub green_mask_pos: u8,
pub green_mask_size: u8,
pub blue_mask_pos: u8,
pub blue_mask_size: u8,
pub reserved_mask_pos: u8,
pub reserved_mask_size: u8,
}