use crate::metal::Texture;
use crate::core_foundation_sys::{
base::{ Boolean, CFTypeID, },
string::CFStringRef,
};
use crate::{
image_buffer::CVImageBufferRef,
};
pub type CVMetalTextureRef = CVImageBufferRef;
extern "C" {
pub static kCVMetalTextureUsage: CFStringRef;
pub fn CVMetalTextureGetTypeID() -> CFTypeID;
pub fn CVMetalTextureGetTexture(image: CVMetalTextureRef) -> Texture;
pub fn CVMetalTextureIsFlipped(image: CVMetalTextureRef) -> Boolean;
// CV_EXPORT void CVMetalTextureGetCleanTexCoords( CVMetalTextureRef CV_NONNULL image,
// float lowerLeft[2],
// float lowerRight[2],
// float upperRight[2],
// float upperLeft[2] ) API_AVAILABLE(macosx(10.11), ios(8.0), tvos(9.0)) __WATCHOS_PROHIBITED;
}