use crate::core_foundation_sys::{
base::{ Boolean, CFTypeID, },
};
use crate::{
GLenum, GLuint,
image_buffer::CVImageBufferRef,
};
pub type CVOpenGLTextureRef = CVImageBufferRef;
extern "C" {
pub fn CVOpenGLTextureGetTypeID() -> CFTypeID;
pub fn CVOpenGLTextureRetain(texture: CVOpenGLTextureRef) -> CVOpenGLTextureRef;
pub fn CVOpenGLTextureRelease(texture: CVOpenGLTextureRef);
pub fn CVOpenGLTextureGetTarget(image: CVOpenGLTextureRef) -> GLenum;
pub fn CVOpenGLTextureGetName(image: CVOpenGLTextureRef) -> GLuint;
pub fn CVOpenGLTextureIsFlipped(image: CVOpenGLTextureRef) -> Boolean;
}