mod sprite;
pub use sprite::{DirtySprite, DirtySpriteError, RegionSet};
pub const WIDTH: u16 = crate::devices::display::WIDTH;
pub const HEIGHT: u16 = crate::devices::display::HEIGHT;
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum Orientation {
Landscape,
Portrait,
LandscapeInverted,
PortraitInverted,
}