#modules coord2d
rust lib for coordinate in 2d system
## example
```rust
use coord2d::*;
fn main() {
let coord1: coords::Coord = coords::new(3, 4);
let coord2: coords::Coord = coords::new(5, 13);
let sum: coords::Coord = coord1 + coord2;
println!("{:?}", sum);
let line : vectors::Vector = vectors::new(coord1, coord2);
println!("{:?}", line);
let h = vectors::new(a, b);
let m = h + l;
let s = h + l;
println!("\nlet h = points::new(a, b); | {:?}", h);
println!("\nlet m = h + l; | {:?}", m);
println!("\nlet s = h + l; | {:?}", s);
}
```
# TO DO
- [x] basic math
- [X] add fn give magnitude of vector
- [ ] add properties
## stats

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