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//! Macro definitions
/// Neatly construct a `Vec1` from arbitrary components
///
/// # Examples
///
/// ```
/// #[macro_use] extern crate coord;
/// use coord::prelude::*;
///
/// let my_vec = vec1!(7); // Standard instantiation
/// let my_vec = vec1!((12)); // Tuple instantiation
/// let my_vec = vec1!([3.2]); // Array slice instantiation
/// let my_vec = vec1!([true; 1]); // Array copy instantiation
/// ```
/// Neatly construct a `Vec2` from arbitrary components
///
/// # Examples
///
/// ```
/// #[macro_use] extern crate coord;
/// use coord::prelude::*;
///
/// let my_vec = vec2!(7, 9); // Standard instantiation
/// let my_vec = vec2!((12, -4)); // Tuple instantiation
/// let my_vec = vec2!([3.2, 8.9]); // Array slice instantiation
/// let my_vec = vec2!([true; 2]); // Array copy instantiation
/// ```
/// Neatly construct a `Vec3` from arbitrary components
///
/// # Examples
///
/// ```
/// #[macro_use] extern crate coord;
/// use coord::prelude::*;
///
/// let my_vec = vec3!(7, 9, 2); // Standard instantiation
/// let my_vec = vec3!((12, -4, 0)); // Tuple instantiation
/// let my_vec = vec3!([3.2, 8.9, 7.3]); // Array slice instantiation
/// let my_vec = vec3!([true; 3]); // Array copy instantiation
/// ```
/// Neatly construct a `Vec4` from arbitrary components
///
/// # Examples
///
/// ```
/// #[macro_use] extern crate coord;
/// use coord::prelude::*;
///
/// let my_vec = vec4!(7, 9, 2, -5); // Standard instantiation
/// let my_vec = vec4!((12, -4, 0, 9)); // Tuple instantiation
/// let my_vec = vec4!([3.2, 8.9, 7.3, -2.0]); // Array slice instantiation
/// let my_vec = vec4!([true; 4]); // Array copy instantiation
/// ```