use super::Move;
use crate::{State, Symbolic};
use contained_core::states::Stateful;
use decanter::prelude::Hashable;
use serde::{Deserialize, Serialize};
#[derive(
Clone, Debug, Default, Deserialize, Eq, Hash, Hashable, Ord, PartialEq, PartialOrd, Serialize,
)]
pub struct Tail<S: Symbolic = String> {
state: State,
symbol: S,
action: Move,
}
impl<S: Symbolic> Tail<S> {
pub fn new(state: State, symbol: S, action: Move) -> Self {
Self {
state,
symbol,
action,
}
}
pub fn action(&self) -> Move {
self.action
}
pub fn state(&self) -> State {
self.state
}
pub fn symbol(&self) -> S {
self.symbol.clone()
}
}
impl<S: Symbolic> Stateful<State> for Tail<S> {
fn state(&self) -> State {
self.state
}
fn update_state(&mut self, state: State) {
self.state = state;
}
}
impl<S: Symbolic> std::fmt::Display for Tail<S> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {}, {})", self.state, self.symbol, self.action)
}
}
impl<S: Symbolic> From<(State, S, Move)> for Tail<S> {
fn from(args: (State, S, Move)) -> Self {
Self::new(args.0, args.1, args.2)
}
}
impl<S: Symbolic> From<Tail<S>> for (State, S, Move) {
fn from(tail: Tail<S>) -> (State, S, Move) {
(tail.state(), tail.symbol(), tail.action())
}
}