error[E0080]: evaluation panicked: Failed to implement `ShaderLayout`: field `OffsetUnaligned::a4` (`glam::Vec3`) is not properly aligned. The offset is 4 but required align is 16
--> tests/compile_fail/offset_unaligned.rs:3:1
|
3 | / shader_layout! {
4 | |
5 | | pub struct OffsetUnaligned {
6 | | a1: f32,
... |
9 | | }
| |_^ evaluation of `_` failed here
|
= note: this error originates in the macro `$crate::panic::panic_2021` which comes from the expansion of the macro `shader_layout` (in Nightly builds, run with -Z macro-backtrace for more info)
error: aborting due to 1 previous error
For more information about this error, try `rustc --explain E0080`.