use proc_macro::Span;
use std::option_env;
use lazy_static::lazy_static;
use tiny_keccak::{Hasher, Sha3};
lazy_static! {
static ref SEED: Vec<u8> = {
if let Some(value) = option_env!("CONST_RANDOM_SEED") {
value.as_bytes().to_vec()
} else {
let mut value = [0u8; 32];
getrandom::getrandom(&mut value).unwrap();
value.to_vec()
}
};
}
pub(crate) fn gen_random<T: Random>() -> T {
Random::random()
}
pub(crate) trait Random {
fn random() -> Self;
}
fn hash_stuff() -> impl Hasher {
let span = Span::call_site();
let mut hasher = Sha3::v256();
hasher.update(&*SEED);
hasher.update(&format!("{:?}", span).as_bytes());
hasher
}
impl Random for u64 {
fn random() -> Self {
let mut output = [0; 8];
hash_stuff().finalize(&mut output);
Self::from_ne_bytes(output)
}
}
impl Random for u128 {
fn random() -> Self {
let mut output = [0; 16];
hash_stuff().finalize(&mut output);
Self::from_ne_bytes(output)
}
}
impl Random for u8 {
fn random() -> Self {
u64::random() as u8
}
}
impl Random for u16 {
fn random() -> Self {
u64::random() as u16
}
}
impl Random for u32 {
fn random() -> Self {
u64::random() as u32
}
}
impl Random for i8 {
fn random() -> Self {
i64::random() as i8
}
}
impl Random for i16 {
fn random() -> Self {
i64::random() as i16
}
}
impl Random for i32 {
fn random() -> Self {
i64::random() as i32
}
}
impl Random for i64 {
fn random() -> Self {
u64::random() as i64
}
}
impl Random for i128 {
fn random() -> Self {
u128::random() as i128
}
}