modgame_center;pubusegame_center::*;pubmodgames;modutil;/// The main trait to classify a struct as a playable game.
pubtraitPlay{/// returns the name of the game
fnname(&self)->&'staticstr;/// optionally returns the instructions of the game
fninstructions(&self)->Option<&'staticstr>{None}/// start the game.
/// The game state should be exclusively local to this function
fnstart(&self);}