[−][src]Struct conrod_wgpu::Image
A loaded wgpu texture and it's width/height
Fields
texture: Texture
The immutable image type, represents the data loaded onto the GPU.
Uses a dynamic format for flexibility on the kinds of images that might be loaded.
texture_format: TextureFormat
The format of the texture
.
width: u32
The width of the image.
height: u32
The height of the image.
Implementations
impl Image
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pub fn texture_component_type(&self) -> TextureComponentType
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Trait Implementations
impl ImageDimensions for Image
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fn dimensions(&self) -> [u32; 2]
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Auto Trait Implementations
impl !RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl UnwindSafe for Image
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,