fn main() {
windows::build! {
Windows::Win32::Foundation::*,
Windows::Win32::System::Console::*,
Windows::Win32::System::Pipes::*,
Windows::Win32::System::Threading::*,
Windows::Win32::System::SystemServices::*,
Windows::Win32::System::WindowsProgramming::{INFINITE, PIPE_WAIT},
Windows::Win32::Storage::FileSystem::*,
Windows::Win32::Security::SECURITY_ATTRIBUTES,
};
}