cone 0.1.3

Simple OpenGL console.
Documentation
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#version 330 core
layout (location = 0) in vec2 aPos;
layout (location = 1) in vec2 aUv;
layout (location = 2) in vec4 aColor;

out vec2 uv;
out vec4 color;

void main()
{
    uv = aUv;
    color = aColor;
    gl_Position = vec4(aPos.x, aPos.y, 0.0, 1.0);
}