condor-for-games 0.4.0

Rust pathfinding library for grids, polygonal scenes, navmeshes, and replanning.
Documentation
name: CI

on:
  push:
    branches:
      - main
  pull_request:
  workflow_dispatch:

permissions:
  contents: read

jobs:
  rust-quality-gates:
    name: Rust quality gates
    runs-on: ubuntu-latest
    steps:
      - name: Checkout repository
        uses: actions/checkout@v4

      - name: Install Rust toolchain
        uses: dtolnay/rust-toolchain@stable
        with:
          components: rustfmt, clippy

      - name: Cache Cargo artifacts
        uses: Swatinem/rust-cache@v2

      - name: Install cargo-nextest
        uses: taiki-e/install-action@nextest

      - name: Install just
        uses: taiki-e/install-action@just

      - name: Check formatting
        run: cargo fmt --all -- --check

      - name: Run Clippy
        run: cargo clippy --all-targets --all-features -- -D warnings

      - name: Run tests
        run: just test-full

      - name: Build documentation
        run: RUSTDOCFLAGS="-D warnings" cargo doc --all-features --no-deps

      - name: Compile benchmarks
        run: just bench-compile-all

      - name: Verify package dry run
        run: cargo package