condor-for-games 0.4.0

Rust pathfinding library for grids, polygonal scenes, navmeshes, and replanning.
Documentation
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//! Dynamic and interpolated grid replanning contracts re-exported from the grid owner crate.
//!
//! # Facade role
//!
//! - **Owner:** `condor-pathfinding-grid` (`condor_grid::replanning`).
//! - **This module:** feature-gated (`grid`) thin facade for traits and shared
//!   replanning types (`GridReplanner`, `InterpolatedGridReplanner`, and related
//!   request/result surfaces).
//! - **Crate root:** the same items are also glob-re-exported at the crate root
//!   when `grid` is enabled.
//!
//! Concrete solvers ([`crate::algorithms::d_star_lite`],
//! [`crate::algorithms::lifelong_planning_astar`],
//! [`crate::algorithms::field_d_star`]) live under [`crate::algorithms`];
//! [`crate::SolverPortfolio`] points at the current recommended entrypoints.

pub use condor_grid::replanning::*;