concinnity-engine 0.18.65

Runtime engine for Concinnity: ECS schedule, graphics, spawn, streaming
Documentation
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// src/gfx/streaming/mod.rs
//
// The asset-streaming home. The `no_std` policy core (`StreamPlanner` /
// `StreamState` and its LRU scoring) lives in `concinnity-render` so a future
// `no_std` client runtime can share it; it is re-exported here so the `std`
// drivers below and the rest of `gfx` name it as `crate::gfx::streaming::*`.
pub(crate) use concinnity_render::streaming::*;

// Async asset-streaming drivers, scheduled by `StreamingSystem` against
// whichever backend the world is running on.
pub(crate) mod chunk;
mod file_range;
pub(crate) mod mesh;
pub(crate) mod shader;
pub(crate) mod texture;
mod worker;