concinnity-dev 0.19.9

The Concinnity dev tooling library: world authoring, the in-engine editor, the debug server, docs and packaging
Documentation

concinnity-dev

The Concinnity dev tooling library: world authoring, the in-engine editor, the debug server, docs generation, and packaging.

Everything the concinnity binary does, minus the argv it does it from: the world authoring and in-memory build code, the implementation behind each CLI subcommand, the asset-reference generator, bundle packaging and export, the in-engine editor HUD with save-back, and the localhost debug server. The binary itself is just a clap command tree that dispatches into this crate, which is what lets the same entry points serve an out-of-tree host with no argv at all.

Constraints

  • Development only: this crate (and its dependency on concinnity-cook) never appears in a shipped game's graph. The concinnity facade gates it behind the editor feature.

Most users want the concinnity facade crate rather than this one.