use build_from_path;
use find_world_jsonl;
// Compile a world to binary blobs and write world-lock.json.
// Entry point for the `cn build` CLI subcommand.
//
// `world` is an optional world name resolved against .concinnity/worlds/; None
// selects the most recently modified world there, falling back to world.jsonl.
//
// If `server` and `user` are both provided, any source files missing from
// .concinnity/assets/ are fetched from the server before compiling.
/// Compile a world to binary blobs and write `world-lock.json`.
///
/// `json_path` is used when it names an existing file; otherwise the world is
/// discovered.