concinnity-core 0.18.64

Runtime vocabulary for the Concinnity engine: GPU layouts, ECS components, registry, CPU kernels
Documentation
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//! The scalar and vector primitives the rest of the vocabulary is built from:
//! the f32 transcendentals `core` leaves to a math library, and the
//! 3-component vector ops every layout and transform reaches for.
mod scalar;
pub mod vec3;

pub use scalar::{
    acos, asin, atan2, ceil, cos, exp, exp2, floor, fract, hypot, ln, log2, mul_add, powf, powi,
    rem_euclid, round, sin, sin_cos, sqrt, tan, trunc,
};