use crate::env::LastStatusEnvironment;
use crate::spawn::Spawn;
use crate::{ExitStatus, EXIT_SUCCESS};
use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll};
pub async fn loop_cmd<G, B, E>(
invert_guard_status: bool,
guard: G,
body: B,
env: &mut E,
) -> Result<ExitStatus, G::Error>
where
G: Spawn<E>,
B: Spawn<E, Error = G::Error>,
E: ?Sized + LastStatusEnvironment,
{
let mut last_body_status = EXIT_SUCCESS;
loop {
for _ in 0..20usize {
let guard_status = guard.spawn(env).await?.await;
let should_continue = guard_status.success() ^ invert_guard_status;
if !should_continue {
env.set_last_status(last_body_status);
return Ok(last_body_status);
}
env.set_last_status(guard_status);
last_body_status = body.spawn(env).await?.await;
env.set_last_status(last_body_status);
}
YieldOnce::new().await
}
}
#[must_use = "futures do nothing unless polled"]
struct YieldOnce {
yielded: bool,
}
impl YieldOnce {
fn new() -> Self {
Self { yielded: false }
}
}
impl Future for YieldOnce {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
if self.yielded {
Poll::Ready(())
} else {
self.yielded = true;
cx.waker().wake_by_ref();
Poll::Pending
}
}
}