use crate::{
base_node::{BaseNode, Node, NodeType},
child_ptr::NodePtr,
};
use std::alloc;
const EMPTY_MARKER: u8 = 48;
#[repr(C)]
pub(crate) struct Node48 {
base: BaseNode,
child_idx: [u8; 256],
children: [NodePtr; 48],
}
impl Node for Node48 {
fn new(prefix: &[u8]) -> Box<Self> {
let layout = alloc::Layout::from_size_align(
std::mem::size_of::<Node48>(),
std::mem::align_of::<Node48>(),
)
.unwrap();
let mut mem = unsafe {
let mem = alloc::alloc_zeroed(layout) as *mut BaseNode;
let base = BaseNode::new(NodeType::N48, prefix);
mem.write(base);
Box::from_raw(mem as *mut Node48)
};
for v in mem.child_idx.iter_mut() {
*v = EMPTY_MARKER;
}
mem
}
fn get_type() -> NodeType {
NodeType::N48
}
fn remove(&mut self, k: u8) {
debug_assert!(self.child_idx[k as usize] != EMPTY_MARKER);
self.children[self.child_idx[k as usize] as usize] = NodePtr::from_null();
self.child_idx[k as usize] = EMPTY_MARKER;
self.base.count -= 1;
debug_assert!(self.get_child(k).is_none());
}
fn get_children(&self, start: u8, end: u8) -> Vec<(u8, NodePtr)> {
let mut children = Vec::with_capacity(24);
children.clear();
for i in start..=end {
if self.child_idx[i as usize] != EMPTY_MARKER {
children.push((i, self.children[self.child_idx[i as usize] as usize]));
}
}
children
}
fn copy_to<N: Node>(&self, dst: &mut N) {
for i in 0..256 {
if self.child_idx[i] != EMPTY_MARKER {
dst.insert(i as u8, self.children[self.child_idx[i as usize] as usize]);
}
}
}
fn base(&self) -> &BaseNode {
&self.base
}
fn base_mut(&mut self) -> &mut BaseNode {
&mut self.base
}
fn is_full(&self) -> bool {
self.base.count == 48
}
fn is_under_full(&self) -> bool {
self.base.count == 12
}
fn insert(&mut self, key: u8, node: NodePtr) {
let mut pos = self.base.count as usize;
if !self.children[pos].is_null() {
pos = 0;
while !self.children[pos].is_null() {
pos += 1;
}
}
debug_assert!(pos < 48);
self.children[pos] = node;
self.child_idx[key as usize] = pos as u8;
self.base.count += 1;
}
fn change(&mut self, key: u8, val: NodePtr) {
self.children[self.child_idx[key as usize] as usize] = val;
}
fn get_child(&self, key: u8) -> Option<NodePtr> {
if self.child_idx[key as usize] == EMPTY_MARKER {
None
} else {
Some(self.children[self.child_idx[key as usize] as usize])
}
}
}